Player Matchup

Thanatos
Thanatos
BakasYourDaddy
Thanatos
Level 27
God Stats
1W - 3L
1,306 SR
Queue Stats
112W - 76L
1,584 Elo+
Party 2
Ullr
Ullr
ChakaFlocka13
Ullr
Level 85
God Stats
0W - 5L
1,102 SR
Queue Stats
132W - 149L
1,434 Elo+
Party 3
Cthulhu
Cthulhu
DirtyDan0616
Cthulhu
Level 138
God Stats
4W - 3L
1,626 SR
Queue Stats
219W - 192L
1,530 Elo+
Party 3
Kukulkan
Kukulkan
VSVP Nick
Kukulkan
Level 146
God Stats
1W - 3L
1,575 SR
Queue Stats
362W - 351L
1,531 Elo+
Party 2
Sylvanus
Sylvanus
XdamionXkiltsX
Sylvanus
Level 123
God Stats
0W - 1L
1,211 SR
Queue Stats
150W - 131L
1,549 Elo+
Party 3
Team Averages
Level 104
1,364 SR
1,526 Elo+

VS

Team Averages
Level 64
1,522 SR
1,527 Elo+
Chang'e
Chang'e
Coldheart-99
Chang'e
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 89L
1,493 Elo+
Solo
Anubis
Anubis
CosmicIons
Anubis
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,598 Elo+
Party 4
Ares
Ares
IPlayOften
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 38L
1,487 Elo+
Party 1
Hera
Hera
ShesMeImHer
Hera
Level 100
God Stats
3W - 1L
1,609 SR
Queue Stats
53W - 49L
1,493 Elo+
Party 1
Danzaburou
Danzaburou
corozuz
Danzaburou
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 68L
1,566 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
6 / 5 / 3
12,085
636
18,821
15,788
9,693
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 3 / 5
10,054
529
12,363
15,098
7,928
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
DirtyDan0616
Cthulhu
20
2 / 3 / 8
12,644
665
20,337
23,192
38,626
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
VSVP Nick
Kukulkan
20
2 / 1 / 5
11,876
625
23,488
9,064
5,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
19
0 / 2 / 8
11,678
615
9,249
22,665
33,294
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Coldheart-99
Chang'e
17
1 / 1 / 10
10,616
559
9,428
16,218
9,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
CosmicIons
Anubis
20
3 / 2 / 5
11,767
619
17,315
12,297
10,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
2 / 2 / 12
12,130
638
11,489
32,354
39,156
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
1 / 2 / 9
11,517
606
21,329
15,647
10,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
corozuz
Danzaburou
19
7 / 3 / 5
12,037
634
17,249
19,047
11,748
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
55
10
Kills
14
14
Deaths
10
29
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Thanatos
6
5
3
1.5
L
0
3
5
0.83
W
Chang'e
Coldheart-99
Chang'e
1
1
10
6
W
Anubis
CosmicIons
Anubis
3
2
5
2.75
L
Cthulhu
DirtyDan0616
Cthulhu
2
3
8
2
W
2
2
12
4
W
1
2
9
2.75
L
Kukulkan
VSVP Nick
Kukulkan
2
1
5
4.5
L
Sylvanus
0
2
8
2
W
Danzaburou
corozuz
Danzaburou
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,258
Damage
76,810
85,807
Taken
95,563
95,140
Mitigated
81,201
49,822
Healing
46,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
18,821
1,459
3,744
11,675
15,788
9,693
146
10,472
5,316
0
26,172
L
12,363
3,935
0
262
15,098
7,928
251
12,362
2,736
0
36,174
W
Chang'e
Coldheart-99
Chang'e
9,428
168
15,727
7,885
16,218
9,872
335
8,839
7,379
21,075
0
W
Anubis
CosmicIons
Anubis
17,315
395
935
1,459
12,297
10,039
866
8,960
3,337
44,220
0
L
Cthulhu
DirtyDan0616
Cthulhu
20,337
160
2,290
4,786
23,192
38,626
386
16,587
6,605
49,672
0
W
11,489
350
5,565
7,389
32,354
39,156
60
15,185
17,169
17,978
0
W
21,329
3,810
1,371
1,424
15,647
10,386
434
10,045
5,602
47,275
0
L
Kukulkan
VSVP Nick
Kukulkan
23,488
524
5,312
2,074
9,064
5,599
840
3,967
5,097
61,172
0
L
Sylvanus
9,249
865
10,959
8,720
22,665
33,294
337
16,173
6,492
16,196
0
W
Danzaburou
corozuz
Danzaburou
17,249
5,053
1,900
2,727
19,047
11,748
374
10,045
9,002
0
37,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,337
Gold Earned
58,067
215
Minions Killed
225
0
Camps Cleared
0
1,710,388
Distance Traveled
1,816,780
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
12,085
636
20
1
0
398,544
0
L
Ullr
10,054
529
45
2
0
299,908
0
W
Chang'e
10,616
559
24
1
0
393,178
7
W
Anubis
11,767
619
58
3
0
331,732
0
L
Cthulhu
12,644
665
60
3
0
350,730
0
W
Ares
12,130
638
17
1
0
391,874
1
W
Hera
11,517
606
76
4
0
367,753
5
L
Kukulkan
11,876
625
77
4
0
348,009
0
L
Sylvanus
11,678
615
13
1
0
313,197
0
W
Danzaburou
12,037
634
50
3
0
332,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role