Player Matchup

Hercules
Hercules
Arashi Fox
Hercules
Level 147
God Stats
55W - 51L
1,517 SR
Queue Stats
528W - 540L
1,544 Elo+
Party 1
Scylla
Scylla
DANTESPRO
Scylla
Level 26
God Stats
2W - 5L
1,249 SR
Queue Stats
33W - 32L
1,512 Elo+
Party 3
Gilgamesh
Gilgamesh
Kirihei
Gilgamesh
Level 137
God Stats
4W - 1L
1,813 SR
Queue Stats
5W - 1L
1,831 Elo+
Party 1
Ra
Ra
pgz12
Ra
Level 106
God Stats
8W - 4L
1,614 SR
Queue Stats
66W - 55L
1,525 Elo+
Party 3
Da Ji
Da Ji
vergilence
Da Ji
Level 66
God Stats
1W - 1L
1,648 SR
Queue Stats
7W - 3L
1,632 Elo+
Party 1
Team Averages
Level 96
1,568 SR
1,608 Elo+

VS

Team Averages
Level 78
1,470 SR
1,489 Elo+
Ra
Ra
Alusdar
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,669 Elo+
Party 2
Thoth
Thoth
Hades8798
Thoth
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 38L
1,383 Elo+
Solo
Danzaburou
Danzaburou
I REAPER ll
Danzaburou
Level 35
God Stats
1W - 4L
1,308 SR
Queue Stats
16W - 25L
1,398 Elo+
Solo
Maui
Maui
Jubei_Valentine
Maui
Level 157
God Stats
3W - 3L
1,544 SR
Queue Stats
44W - 46L
1,526 Elo+
Party 2
Gilgamesh
Gilgamesh
LordLeQuack
Gilgamesh
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Arashi Fox
Hercules
16
5 / 2 / 14
10,467
1,047
12,996
11,182
6,202
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
DANTESPRO
Scylla
17
2 / 2 / 12
10,927
1,093
14,516
7,197
3,020
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Kirihei
Gilgamesh
17
7 / 3 / 14
12,339
1,234
13,429
19,607
16,745
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ra
17
5 / 1 / 14
11,346
1,135
12,888
6,087
2,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Da Ji
17
8 / 1 / 10
11,536
1,154
14,793
11,244
5,199
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

283

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 7
10,028
1,003
8,861
12,052
5,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thoth
Hades8798
Thoth
15
1 / 10 / 3
9,989
999
8,026
16,284
5,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
I REAPER ll
Danzaburou
15
2 / 7 / 7
10,714
1,071
14,798
17,962
7,676
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 3 / 7
10,368
1,037
7,882
12,482
13,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
LordLeQuack
Gilgamesh
15
3 / 2 / 3
10,563
1,056
7,205
15,663
13,724
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
36
27
Kills
9
9
Deaths
27
64
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
5
7
0.9
W
Hercules
Arashi Fox
Hercules
5
2
14
6
W
Scylla
DANTESPRO
Scylla
2
2
12
4
L
Thoth
Hades8798
Thoth
1
10
3
0.25
L
Danzaburou
I REAPER ll
Danzaburou
2
7
7
0.79
L
2
3
7
1.83
W
Gilgamesh
Kirihei
Gilgamesh
7
3
14
4.67
L
Gilgamesh
LordLeQuack
Gilgamesh
3
2
3
2.25
W
Ra
5
1
14
12
W
Da Ji
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,622
Damage
46,772
55,317
Taken
74,443
33,611
Mitigated
45,609
11,755
Healing
6,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,861
1,085
1,728
893
12,052
5,674
0
5,733
6,319
30,895
0
W
Hercules
Arashi Fox
Hercules
12,996
3,205
0
1,170
11,182
6,202
0
3,508
7,256
0
20,850
W
Scylla
DANTESPRO
Scylla
14,516
2,108
236
1,092
7,197
3,020
0
4,319
2,702
40,931
0
L
Thoth
Hades8798
Thoth
8,026
282
0
278
16,284
5,245
0
3,985
12,299
25,399
0
L
Danzaburou
I REAPER ll
Danzaburou
14,798
5,151
0
609
17,962
7,676
0
5,740
12,222
0
29,345
L
7,882
1,060
0
677
12,482
13,290
0
6,615
5,867
21,556
0
W
Gilgamesh
Kirihei
Gilgamesh
13,429
4,312
1,665
3,519
19,607
16,745
0
7,401
10,911
580
30,209
L
Gilgamesh
LordLeQuack
Gilgamesh
7,205
1,893
1,275
909
15,663
13,724
0
5,826
9,837
0
14,391
W
Ra
12,888
791
1,755
828
6,087
2,445
0
3,185
2,819
32,341
0
W
Da Ji
14,793
4,298
0
1,490
11,244
5,199
0
5,550
5,505
0
18,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,615
Gold Earned
51,662
184
Minions Killed
164
10
Camps Cleared
5
992,725
Distance Traveled
870,597
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,028
1,003
56
6
1
166,660
0
W
Hercules
10,467
1,047
19
2
3
201,466
0
W
Scylla
10,927
1,093
65
7
5
181,194
0
L
Thoth
9,989
999
43
4
1
171,257
1
L
Danzaburou
10,714
1,071
30
3
3
162,498
0
L
Maui
10,368
1,037
27
3
0
187,999
1
W
Gilgamesh
12,339
1,234
32
3
0
199,534
0
L
Gilgamesh
10,563
1,056
8
1
0
182,183
0
W
Ra
11,346
1,135
58
6
2
212,783
0
W
Da Ji
11,536
1,154
10
1
0
197,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role