Player Matchup

Horus
Horus
 
Horus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DAPPER DAM3
Sol
Level 93
God Stats
3W - 0L
1,658 SR
Queue Stats
37W - 26L
1,387 Elo+
Solo
Arachne
Arachne
The8thfragment
Arachne
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,117 Elo+
Solo
Skadi
Skadi
chuudaan
Skadi
Level 48
God Stats
1W - 2L
1,298 SR
Queue Stats
50W - 72L
1,274 Elo+
Solo
Ra
Ra
l_Dugo_l
Ra
Level 46
God Stats
9W - 7L
1,423 SR
Queue Stats
78W - 116L
1,188 Elo+
Solo
Team Averages
Level 77
1,476 SR
1,293 Elo+

VS

Team Averages
Level 45
1,475 SR
1,306 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
TestedHornet377
Neith
Level 29
God Stats
5W - 13L
1,285 SR
Queue Stats
17W - 35L
1,137 Elo+
Party 2
Baba Yaga
Baba Yaga
dmw171
Baba Yaga
Level 43
God Stats
28W - 31L
1,389 SR
Queue Stats
72W - 124L
1,235 Elo+
Party 1
Mulan
Mulan
n2deep43
Mulan
Level 7
God Stats
2W - 3L
1,701 SR
Queue Stats
5W - 11L
1,160 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
11 / 0 / 1
11,660
648
13,059
8,997
7,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
3 / 0 / 1
9,952
553
13,896
7,282
2,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 1 / 4
7,805
434
5,007
20,342
7,685
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Skadi
chuudaan
Skadi
2
0 / 0 / 0
3,795
211
0
0
0
16
2 / 0 / 4
9,616
534
6,259
9,071
4,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
0 / 3 / 1
7,373
410
4,321
14,304
14,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
 
Arachne
12
0 / 3 / 1
7,193
400
4,149
19,760
7,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 2 / 0
7,137
397
5,413
12,987
4,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baba Yaga
dmw171
Baba Yaga
13
0 / 4 / 0
7,556
420
6,712
8,823
3,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
n2deep43
Mulan
11
0 / 8 / 0
6,774
376
2,888
14,609
7,266
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
18
Kills
1
1
Deaths
20
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
11
0
1
11.5
L
Sylvanus
 
Sylvanus
0
3
1
0.17
L
Arachne
 
Arachne
0
3
1
0.17
W
3
0
1
3.5
L
1
2
0
0.5
W
2
1
4
4
W
Skadi
chuudaan
Skadi
0
0
0
0
L
Baba Yaga
dmw171
Baba Yaga
0
4
0
0
W
2
0
4
4
L
Mulan
n2deep43
Mulan
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,221
Damage
23,483
45,692
Taken
70,483
22,282
Mitigated
37,188
20,274
Healing
21,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
13,059
7,042
0
3,127
8,997
7,761
344
418
8,579
0
80,551
L
Sylvanus
 
Sylvanus
4,321
1,849
2,330
5,074
14,304
14,005
0
5,097
8,665
33,953
0
L
Arachne
 
Arachne
4,149
2,827
0
5,602
19,760
7,561
0
3,063
16,542
0
64,624
W
13,896
4,198
0
4,842
7,282
2,650
3,608
2,092
5,190
75,537
308
L
5,413
2,027
0
6,130
12,987
4,662
0
6,965
5,479
0
53,096
W
5,007
4,041
0
7,717
20,342
7,685
244
3,347
16,995
0
44,263
W
Skadi
chuudaan
Skadi
0
0
0
0
0
0
0
0
0
0
0
L
Baba Yaga
dmw171
Baba Yaga
6,712
400
0
1,057
8,823
3,694
77
3,923
4,890
66,894
0
W
6,259
231
465
4,123
9,071
4,186
337
5,176
3,895
67,443
0
L
Mulan
n2deep43
Mulan
2,888
1,190
0
1,527
14,609
7,266
231
0
13,943
0
30,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,828
Gold Earned
36,033
477
Minions Killed
404
0
Camps Cleared
0
1,253,535
Distance Traveled
1,429,303
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,660
648
141
8
0
313,054
0
L
Sylvanus
7,373
410
46
3
0
235,875
7
L
Arachne
7,193
400
102
6
0
346,741
6
W
Sol
9,952
553
159
9
0
340,635
0
L
Neith
7,137
397
92
5
0
313,384
2
W
Arachne
7,805
434
51
3
0
256,101
0
W
Skadi
3,795
211
0
0
0
0
0
L
Baba Yaga
7,556
420
110
6
0
290,755
0
W
Ra
9,616
534
126
7
0
343,745
9
L
Mulan
6,774
376
54
3
0
242,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role