Player Matchup

Discordia
Discordia
 
Discordia
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
FaZeEber
Bacchus
Level 126
God Stats
5W - 5L
1,589 SR
Queue Stats
322W - 413L
1,448 Elo+
Party 2
Artemis
Artemis
iTsLeAdJuAn
Artemis
Level 114
God Stats
1W - 2L
1,675 SR
Queue Stats
266W - 322L
1,465 Elo+
Party 2
Ravana
Ravana
topocajun123
Ravana
Level 108
God Stats
2W - 4L
1,382 SR
Queue Stats
527W - 574L
1,495 Elo+
Party 2
Team Averages
Level 114
1,529 SR
1,481 Elo+

VS

Team Averages
Level 97
1,602 SR
1,534 Elo+
Hera
Hera
CarreraOscar
Hera
Level 43
God Stats
3W - 0L
1,500 SR
Queue Stats
32W - 16L
1,634 Elo+
Solo
Jormungandr
Jormungandr
StonyZebra52190
Jormungandr
Level 139
God Stats
5W - 3L
1,569 SR
Queue Stats
45W - 44L
1,499 Elo+
Party 1
Izanami
Izanami
Stygian wolf670
Izanami
Level 110
God Stats
4W - 1L
1,785 SR
Queue Stats
26W - 24L
1,519 Elo+
Party 1
Cliodhna
Cliodhna
killedu-__-
Cliodhna
Level 115
God Stats
4W - 2L
1,658 SR
Queue Stats
97W - 106L
1,514 Elo+
Solo
Atlas
Atlas
king louie523
Atlas
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 40L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
2 / 3 / 1
7,062
504
5,707
8,324
3,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
 
Baron Samedi
12
0 / 2 / 1
6,905
493
3,660
8,183
4,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
FaZeEber
Bacchus
11
0 / 2 / 2
6,487
463
4,473
12,418
9,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Artemis
iTsLeAdJuAn
Artemis
12
0 / 1 / 1
6,365
455
6,527
8,089
2,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
13
2 / 2 / 1
7,420
530
3,994
7,803
3,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 1
9,002
643
9,315
7,474
2,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
StonyZebra52190
Jormungandr
13
1 / 2 / 5
8,680
620
8,145
11,689
5,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
1 / 0 / 4
7,818
558
4,747
7,115
2,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
killedu-__-
Cliodhna
15
2 / 0 / 3
8,774
627
6,813
12,865
5,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

11
0 / 0 / 5
7,206
515
3,793
6,965
5,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
10
10
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
3
1
0.83
L
Baron Samedi
 
Baron Samedi
0
2
1
0.25
W
6
2
1
3.25
L
Bacchus
FaZeEber
Bacchus
0
2
2
0.5
W
Jormungandr
StonyZebra52190
Jormungandr
1
2
5
1.75
W
1
0
4
3
L
Artemis
iTsLeAdJuAn
Artemis
0
1
1
0.5
W
Cliodhna
killedu-__-
Cliodhna
2
0
3
3.5
W
0
0
5
2.5
L
Ravana
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,361
Damage
32,813
44,817
Taken
46,108
22,771
Mitigated
22,171
10,911
Healing
18,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
5,707
60
0
953
8,324
3,086
0
3,974
4,350
47,401
0
L
Baron Samedi
 
Baron Samedi
3,660
453
0
2,167
8,183
4,473
960
6,061
2,122
41,064
0
W
9,315
2,906
116
836
7,474
2,991
828
3,051
4,423
63,488
0
L
Bacchus
FaZeEber
Bacchus
4,473
340
208
2,539
12,418
9,272
0
4,553
7,865
21,734
10,295
W
Jormungandr
StonyZebra52190
Jormungandr
8,145
1,140
0
3,288
11,689
5,968
762
5,218
6,125
58,709
0
W
4,747
3,559
0
3,791
7,115
2,538
1,368
787
6,328
0
66,918
L
Artemis
iTsLeAdJuAn
Artemis
6,527
1,977
0
4,131
8,089
2,649
0
3,673
4,416
0
52,969
W
Cliodhna
killedu-__-
Cliodhna
6,813
1,103
0
6,186
12,865
5,530
0
1,885
10,940
0
84,605
W
3,793
787
1,879
1,990
6,965
5,144
0
1,589
5,376
17,421
0
L
Ravana
3,994
1,763
0
913
7,803
3,291
0
2,992
4,811
0
57,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,239
Gold Earned
41,480
386
Minions Killed
513
0
Camps Cleared
0
1,375,188
Distance Traveled
1,418,274
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,062
504
71
5
0
287,143
0
L
Baron Samedi
6,905
493
93
7
0
226,687
3
W
Hera
9,002
643
109
8
0
286,275
6
L
Bacchus
6,487
463
37
3
0
295,813
5
W
Jormungandr
8,680
620
119
9
0
266,900
3
W
Izanami
7,818
558
131
9
0
257,994
2
L
Artemis
6,365
455
92
7
0
249,160
2
W
Cliodhna
8,774
627
133
10
0
324,798
0
W
Atlas
7,206
515
21
2
0
282,307
0
L
Ravana
7,420
530
93
7
0
316,385
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role