Player Matchup

Cerberus
Cerberus
DarkGeminI11037
Cerberus
Level 28
God Stats
3W - 6L
1,375 SR
Queue Stats
29W - 49L
1,251 Elo+
Party 2
Baron Samedi
Baron Samedi
KHZ_VALENCIA31
Baron Samedi
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 86L
1,269 Elo+
Party 2
Arachne
Arachne
Mkroll1
Arachne
Level 47
God Stats
0W - 3L
1,280 SR
Queue Stats
7W - 20L
1,392 Elo+
Party 3
Ishtar
Ishtar
leguizamo92
Ishtar
Level 29
God Stats
1W - 3L
1,219 SR
Queue Stats
16W - 31L
1,246 Elo+
Party 2
Chaac
Chaac
zamaxter
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,375 Elo+
Party 3
Team Averages
Level 37
1,375 SR
1,306 Elo+

VS

Team Averages
Level 83
1,504 SR
1,452 Elo+
Mulan
Mulan
 
Mulan
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
ChaoticShinobi
Ratatoskr
Level 144
God Stats
4W - 2L
1,500 SR
Queue Stats
91W - 67L
1,490 Elo+
Party 1
Kumbhakarna
Kumbhakarna
DR_d3ath343
Kumbhakarna
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 34L
1,453 Elo+
Party 1
Izanami
Izanami
bilboswa666ins
Izanami
Level 34
God Stats
4W - 6L
1,315 SR
Queue Stats
61W - 75L
1,317 Elo+
Party 4
Chang'e
Chang'e
liablepepehands
Chang'e
Level 145
God Stats
9W - 3L
1,705 SR
Queue Stats
141W - 143L
1,499 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
2 / 5 / 3
10,066
419
8,785
28,469
35,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
KHZ_VALENCIA31
Baron Samedi
17
2 / 10 / 2
10,985
458
12,785
20,716
12,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Mkroll1
Arachne
19
3 / 7 / 2
12,462
519
11,437
25,123
12,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ishtar
15
1 / 8 / 7
10,649
444
16,933
19,215
9,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
zamaxter
Chaac
17
3 / 6 / 2
11,343
473
13,081
25,333
23,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
19
6 / 2 / 8
13,235
551
16,818
24,811
27,581
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ratatoskr
ChaoticShinobi
Ratatoskr
20
18 / 5 / 10
14,091
587
31,796
25,503
12,901
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
DR_d3ath343
Kumbhakarna
17
2 / 1 / 17
12,314
513
7,414
26,051
32,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
1 / 3 / 9
11,608
484
10,479
15,786
6,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

19
8 / 2 / 11
13,084
545
18,043
19,685
9,301
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
90
11
Kills
35
36
Deaths
13
16
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
6
2
8
5
W
Ratatoskr
ChaoticShinobi
Ratatoskr
18
5
10
4.6
W
Kumbhakarna
DR_d3ath343
Kumbhakarna
2
1
17
10.5
L
Cerberus
2
5
3
0.7
L
Baron Samedi
KHZ_VALENCIA31
Baron Samedi
2
10
2
0.3
L
Arachne
Mkroll1
Arachne
3
7
2
0.57
W
1
3
9
1.83
L
Ishtar
1
8
7
0.56
W
8
2
11
6.75
L
Chaac
zamaxter
Chaac
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,021
Damage
84,550
118,856
Taken
111,836
93,583
Mitigated
88,950
28,546
Healing
39,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
16,818
3,333
0
10,678
24,811
27,581
1,326
4,129
20,682
132
83,648
W
Ratatoskr
ChaoticShinobi
Ratatoskr
31,796
16,699
0
3,044
25,503
12,901
2,169
7,303
18,200
36
136,672
W
Kumbhakarna
DR_d3ath343
Kumbhakarna
7,414
1,195
557
5,175
26,051
32,992
426
7,552
18,363
34,388
0
L
Cerberus
8,785
1,486
0
9,018
28,469
35,073
531
8,279
20,190
41,393
0
L
Baron Samedi
KHZ_VALENCIA31
Baron Samedi
12,785
1,633
996
3,601
20,716
12,791
1,519
5,569
15,147
74,477
0
L
Arachne
Mkroll1
Arachne
11,437
7,449
0
5,021
25,123
12,230
0
3,796
21,327
0
116,445
W
10,479
6,801
0
4,301
15,786
6,175
7,394
4,884
10,902
0
79,582
L
Ishtar
16,933
11,017
0
3,817
19,215
9,852
3,929
6,452
12,763
0
66,286
W
18,043
3,038
5,816
9,845
19,685
9,301
2,207
7,108
12,577
90,385
0
L
Chaac
zamaxter
Chaac
13,081
3,467
0
6,093
25,333
23,637
1,498
2,582
22,751
0
52,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,505
Gold Earned
64,332
547
Minions Killed
579
0
Camps Cleared
0
2,047,320
Distance Traveled
2,323,717
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,235
551
149
6
0
464,839
4
W
Ratatoskr
14,091
587
138
6
0
516,111
3
W
Kumbhakarna
12,314
513
33
1
0
464,491
0
L
Cerberus
10,066
419
101
4
0
454,115
2
L
Baron Samedi
10,985
458
86
4
0
355,939
0
L
Arachne
12,462
519
163
7
0
423,650
0
W
Izanami
11,608
484
137
6
0
448,967
0
L
Ishtar
10,649
444
111
5
0
380,855
2
W
Chang'e
13,084
545
122
5
0
429,309
7
L
Chaac
11,343
473
86
4
0
432,761
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role