Player Matchup

Khepri
Khepri
 
Khepri
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
AstroPlay31
Danzaburou
Level 37
God Stats
4W - 3L
1,586 SR
Queue Stats
141W - 99L
1,590 Elo+
Party 1
Bellona
Bellona
Ikicarrion
Bellona
Level 68
God Stats
9W - 23L
1,410 SR
Queue Stats
289W - 282L
1,531 Elo+
Party 1
Fenrir
Fenrir
MrJ3rkGamrr
Fenrir
Level 26
God Stats
12W - 11L
1,489 SR
Queue Stats
20W - 20L
1,441 Elo+
Party 1
Team Averages
Level 84
1,497 SR
1,513 Elo+

VS

Team Averages
Level 46
1,440 SR
1,296 Elo+
Mercury
Mercury
CinderMK90
Mercury
Level 42
God Stats
15W - 13L
1,556 SR
Queue Stats
31W - 40L
1,389 Elo+
Solo
Baron Samedi
Baron Samedi
Gabriel_Nunes123
Baron Samedi
Level 13
God Stats
2W - 2L
1,307 SR
Queue Stats
3W - 7L
1,215 Elo+
Party 2
Artemis
Artemis
ItzRainingPandaz
Artemis
Level 86
God Stats
3W - 2L
1,613 SR
Queue Stats
14W - 16L
1,323 Elo+
Party 3
Ymir
Ymir
The_silver_sun
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,339 Elo+
Party 3
Mulan
Mulan
lucasbr1223
Mulan
Level 62
God Stats
2W - 3L
1,227 SR
Queue Stats
3W - 7L
1,215 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
3 / 1 / 6
9,490
1,186
5,832
12,279
14,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
 
Baron Samedi
14
1 / 0 / 9
8,637
1,080
16,287
5,649
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
AstroPlay31
Danzaburou
13
1 / 1 / 3
7,892
987
4,647
6,326
2,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
Ikicarrion
Bellona
14
3 / 0 / 6
9,262
1,158
9,097
7,597
8,398
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
13
2 / 1 / 7
8,207
1,026
5,952
10,028
5,639
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

345

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CinderMK90
Mercury
13
1 / 1 / 0
7,915
989
7,903
9,660
3,952
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Gabriel_Nunes123
Baron Samedi
13
0 / 3 / 1
7,610
951
2,724
5,689
2,682
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
0 / 4 / 1
7,736
967
10,183
8,387
3,362
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 2 / 2
7,975
997
6,416
13,351
6,847
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 0 / 2
8,230
1,029
11,677
8,400
8,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
10
Kills
3
3
Deaths
10
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
3
1
6
6
L
Baron Samedi
 
Baron Samedi
1
0
9
5.5
L
Danzaburou
AstroPlay31
Danzaburou
1
1
3
2.5
W
Mercury
CinderMK90
Mercury
1
1
0
1
W
Baron Samedi
Gabriel_Nunes123
Baron Samedi
0
3
1
0.17
L
Bellona
Ikicarrion
Bellona
3
0
6
6
W
0
4
1
0.13
L
Fenrir
2
1
7
5.5
W
1
2
2
1
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,815
Damage
38,903
41,879
Taken
45,487
34,749
Mitigated
24,963
14,247
Healing
3,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
5,832
2,132
0
1,926
12,279
14,271
0
3,775
8,183
10,205
0
L
Baron Samedi
 
Baron Samedi
16,287
969
5,432
3,302
5,649
3,520
0
1,022
4,580
33,725
0
L
Danzaburou
AstroPlay31
Danzaburou
4,647
1,493
0
833
6,326
2,921
0
1,171
4,912
0
12,503
W
Mercury
CinderMK90
Mercury
7,903
4,734
0
362
9,660
3,952
0
4,912
4,748
0
16,799
W
Baron Samedi
Gabriel_Nunes123
Baron Samedi
2,724
253
454
243
5,689
2,682
0
2,689
3,000
10,363
0
L
Bellona
Ikicarrion
Bellona
9,097
3,069
1,211
1,031
7,597
8,398
0
1,999
5,538
0
24,721
W
10,183
6,251
0
490
8,387
3,362
0
3,318
5,069
0
22,904
L
Fenrir
5,952
1,941
0
512
10,028
5,639
0
1,173
8,720
0
11,204
W
6,416
2,639
0
292
13,351
6,847
0
7,305
6,046
12,876
0
W
11,677
883
457
1,082
8,400
8,120
0
3,895
4,505
0
26,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,488
Gold Earned
39,466
124
Minions Killed
133
3
Camps Cleared
5
678,503
Distance Traveled
696,085
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,490
1,186
16
2
1
120,901
0
L
Baron Samedi
8,637
1,080
38
5
0
149,769
0
L
Danzaburou
7,892
987
17
2
1
84,318
0
W
Mercury
7,915
989
18
2
3
192,974
0
W
Baron Samedi
7,610
951
15
2
1
107,789
0
L
Bellona
9,262
1,158
38
5
0
162,761
0
W
Artemis
7,736
967
42
5
0
122,543
0
L
Fenrir
8,207
1,026
15
2
1
160,754
0
W
Ymir
7,975
997
22
3
0
113,519
1
W
Mulan
8,230
1,029
36
5
1
159,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role