Player Matchup

Ymir
Ymir
BonesJS
Ymir
Level 65
God Stats
3W - 2L
1,573 SR
Queue Stats
10W - 18L
1,275 Elo+
Party 1
Medusa
Medusa
KING 0F KEEF
Medusa
Level 121
God Stats
5W - 3L
1,520 SR
Queue Stats
14W - 14L
1,393 Elo+
Party 1
Janus
Janus
Killa Guyette
Janus
Level 87
God Stats
3W - 0L
1,559 SR
Queue Stats
11W - 11L
1,380 Elo+
Party 1
Team Averages
Level 91
1,551 SR
1,349 Elo+

VS

Team Averages
Level 56
1,461 SR
1,352 Elo+
Ymir
Ymir
Braedino
Ymir
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,438 Elo+
Party 2
Camazotz
Camazotz
Trippie_Redd-1
Camazotz
Level 87
God Stats
22W - 30L
1,422 SR
Queue Stats
116W - 187L
1,277 Elo+
Solo
Odin
Odin
crcline34
Odin
Level 44
God Stats
1W - 3L
1,463 SR
Queue Stats
5W - 9L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BonesJS
Ymir
14
1 / 0 / 5
10,017
716
9,172
16,965
11,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
16
5 / 3 / 1
10,524
752
13,733
11,788
5,350
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 1 / 6
9,549
682
17,302
4,892
1,814
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
0 / 2 / 4
9,778
698
8,021
19,080
21,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
15
3 / 3 / 0
9,409
672
11,564
17,691
9,923
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
14
1 / 1 / 3
9,946
710
8,025
15,227
15,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
6
Kills
4
4
Deaths
6
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
BonesJS
Ymir
1
0
5
3.5
L
Ymir
0
2
4
1
W
Medusa
5
3
1
1.83
W
0
1
6
3
L
Camazotz
3
3
0
1
L
Odin
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,207
Damage
27,610
33,645
Taken
51,998
18,515
Mitigated
46,252
13,331
Healing
15,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
BonesJS
Ymir
9,172
600
364
7,269
16,965
11,351
288
4,100
12,865
15,978
0
L
Ymir
8,021
1,987
2,770
5,062
19,080
21,167
0
10,073
9,007
24,189
0
W
Medusa
13,733
8,845
0
3,917
11,788
5,350
1,020
2,973
8,815
0
49,000
W
17,302
1,060
350
1,431
4,892
1,814
370
975
3,917
50,849
0
L
Camazotz
11,564
896
0
3,878
17,691
9,923
0
8,123
9,568
0
35,213
L
Odin
8,025
1,086
0
4,089
15,227
15,162
62
8,419
6,808
0
26,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,090
Gold Earned
29,133
158
Minions Killed
103
0
Camps Cleared
0
667,009
Distance Traveled
797,516
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,017
716
18
1
0
199,883
0
L
Ymir
9,778
698
24
2
0
243,314
3
W
Medusa
10,524
752
61
4
0
227,208
0
W
Janus
9,549
682
79
6
0
239,918
0
L
Camazotz
9,409
672
42
3
0
281,258
5
L
Odin
9,946
710
37
3
0
272,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role