Player Matchup

Ymir
Ymir
ExaltedUmbra
Ymir
Level 138
God Stats
2W - 1L
1,248 SR
Queue Stats
304W - 288L
1,482 Elo+
Party 1
Danzaburou
Danzaburou
GoonGoonsly
Danzaburou
Level 56
God Stats
2W - 3L
1,396 SR
Queue Stats
43W - 29L
1,601 Elo+
Party 3
Horus
Horus
Honey Smackums
Horus
Level 147
God Stats
8W - 2L
1,700 SR
Queue Stats
107W - 120L
1,476 Elo+
Party 3
Lancelot
Lancelot
Souljakid
Lancelot
Level 111
God Stats
45W - 43L
1,541 SR
Queue Stats
295W - 282L
1,480 Elo+
Party 1
Scylla
Scylla
maximumwaves
Scylla
Level 129
God Stats
130W - 103L
1,533 SR
Queue Stats
295W - 282L
1,480 Elo+
Party 1
Team Averages
Level 116
1,484 SR
1,504 Elo+

VS

Team Averages
Level 120
1,523 SR
1,491 Elo+
Anubis
Anubis
 
Anubis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
D-NubZzZzZ
Danzaburou
Level 121
God Stats
11W - 17L
1,410 SR
Queue Stats
532W - 526L
1,487 Elo+
Party 2
Medusa
Medusa
Endai
Medusa
Level 143
God Stats
1W - 2L
1,506 SR
Queue Stats
29W - 36L
1,465 Elo+
Solo
Sobek
Sobek
GonnaGetSmacked
Sobek
Level 84
God Stats
2W - 3L
1,557 SR
Queue Stats
363W - 382L
1,470 Elo+
Party 2
Pele
Pele
Jazvoytko13
Pele
Level 147
God Stats
7W - 4L
1,644 SR
Queue Stats
168W - 166L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 10
8,673
510
12,308
10,197
9,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
GoonGoonsly
Danzaburou
15
1 / 2 / 8
9,838
579
9,331
13,333
5,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 0 / 2
8,587
505
7,632
16,204
20,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lancelot
Souljakid
Lancelot
16
8 / 0 / 2
9,763
574
11,342
8,564
3,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
16
7 / 0 / 2
8,820
519
12,237
4,064
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
1 / 4 / 0
8,499
500
5,742
11,801
6,524
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
D-NubZzZzZ
Danzaburou
14
0 / 3 / 0
8,763
515
10,309
13,391
5,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
Endai
Medusa
14
1 / 3 / 2
8,541
502
5,545
12,973
4,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 6 / 2
7,056
415
3,877
19,129
18,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 3 / 1
8,760
515
5,390
17,788
6,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
19
Kills
3
3
Deaths
19
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
1
4
0
0.25
L
Danzaburou
D-NubZzZzZ
Danzaburou
0
3
0
0
L
Medusa
Endai
Medusa
1
3
2
0.67
W
2
1
10
7
L
0
6
2
0.17
W
Danzaburou
GoonGoonsly
Danzaburou
1
2
8
2.5
W
1
0
2
2
L
1
3
1
0.5
W
Lancelot
Souljakid
Lancelot
8
0
2
9
W
Scylla
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,850
Damage
30,863
52,362
Taken
75,082
41,229
Mitigated
41,504
17,478
Healing
29,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,742
536
0
4,035
11,801
6,524
0
6,770
4,987
79,738
0
L
Danzaburou
D-NubZzZzZ
Danzaburou
10,309
4,893
0
5,860
13,391
5,231
574
2,609
9,921
0
71,295
L
Medusa
Endai
Medusa
5,545
2,025
0
4,175
12,973
4,862
0
1,937
11,036
0
66,825
W
12,308
3,235
0
1,896
10,197
9,602
0
3,473
6,724
33,370
6,755
L
3,877
897
452
5,487
19,129
18,161
0
10,299
8,830
17,900
0
W
Danzaburou
GoonGoonsly
Danzaburou
9,331
3,603
0
5,670
13,333
5,253
0
1,538
11,795
0
88,762
W
7,632
2,920
540
7,907
16,204
20,936
0
424
15,780
0
56,195
L
5,390
1,271
0
9,690
17,788
6,726
0
1,655
16,046
0
85,019
W
Lancelot
Souljakid
Lancelot
11,342
1,996
0
460
8,564
3,824
0
1,904
6,660
0
85,733
W
Scylla
12,237
706
0
1,005
4,064
1,614
330
2,280
1,784
70,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,681
Gold Earned
41,619
508
Minions Killed
568
0
Camps Cleared
0
1,657,464
Distance Traveled
1,552,371
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,499
500
164
10
0
293,646
3
L
Danzaburou
8,763
515
120
7
0
257,663
2
L
Medusa
8,541
502
126
7
0
331,623
9
W
Ymir
8,673
510
45
3
0
326,212
6
L
Sobek
7,056
415
27
2
0
316,415
5
W
Danzaburou
9,838
579
143
8
0
305,739
2
W
Horus
8,587
505
87
5
0
290,920
2
L
Pele
8,760
515
131
8
0
353,024
5
W
Lancelot
9,763
574
122
7
0
397,390
0
W
Scylla
8,820
519
111
7
0
337,203
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role