Player Matchup

Aphrodite
Aphrodite
AestheticMetal
Aphrodite
Level 155
God Stats
3W - 1L
1,630 SR
Queue Stats
105W - 67L
1,707 Elo+
Party 1
Vamana
Vamana
Orbitalzone
Vamana
Level 146
God Stats
16W - 9L
1,736 SR
Queue Stats
320W - 291L
1,551 Elo+
Party 1
King Arthur
King Arthur
SoulfulDragon
King Arthur
Level 160
God Stats
6W - 5L
1,488 SR
Queue Stats
52W - 53L
1,532 Elo+
Party 1
Set
Set
Sοlheim
Set
Level 155
God Stats
1W - 0L
1,177 SR
Queue Stats
41W - 36L
1,592 Elo+
Party 1
Medusa
Medusa
toemucher
Medusa
Level 97
God Stats
1W - 0L
2,014 SR
Queue Stats
138W - 89L
1,688 Elo+
Party 1
Team Averages
Level 143
1,609 SR
1,614 Elo+

VS

Team Averages
Level 115
1,487 SR
1,501 Elo+
Rama
Rama
CSL221
Rama
Level 108
God Stats
0W - 2L
1,625 SR
Queue Stats
48W - 50L
1,477 Elo+
Party 2
Ishtar
Ishtar
Tekvo
Ishtar
Level 86
God Stats
6W - 4L
1,640 SR
Queue Stats
50W - 55L
1,506 Elo+
Party 2
Janus
Janus
UsernameDotCom
Janus
Level 129
God Stats
18W - 22L
1,554 SR
Queue Stats
135W - 138L
1,499 Elo+
Solo
Maui
Maui
Zekhov59
Maui
Level 120
God Stats
0W - 2L
1,319 SR
Queue Stats
91W - 90L
1,547 Elo+
Party 2
Nox
Nox
milk_meister22
Nox
Level 132
God Stats
1W - 1L
1,299 SR
Queue Stats
92W - 107L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AestheticMetal
Aphrodite
16
1 / 2 / 12
9,611
739
6,260
12,822
6,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Vamana
17
5 / 3 / 5
10,487
807
9,337
15,169
13,176
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
SoulfulDragon
King Arthur
15
0 / 0 / 6
8,841
680
3,498
10,034
6,623
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

18
11 / 3 / 6
11,268
867
23,076
22,100
15,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
toemucher
Medusa
17
7 / 2 / 9
10,233
787
21,501
12,356
5,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
CSL221
Rama
15
1 / 7 / 3
8,301
639
9,725
16,858
7,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
Tekvo
Ishtar
15
4 / 4 / 3
9,072
698
9,948
12,618
6,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
3 / 6 / 6
9,529
733
13,163
12,007
5,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Maui
14
1 / 2 / 5
8,513
655
6,032
15,944
19,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

16
1 / 5 / 3
8,992
692
4,607
12,855
7,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
30
24
Kills
10
10
Deaths
24
38
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AestheticMetal
Aphrodite
1
2
12
3.5
L
Rama
CSL221
Rama
1
7
3
0.36
W
Vamana
5
3
5
2.5
W
King Arthur
SoulfulDragon
King Arthur
0
0
6
3
W
11
3
6
4.67
L
Ishtar
Tekvo
Ishtar
4
4
3
1.38
L
3
6
6
1
L
Maui
1
2
5
1.75
L
1
5
3
0.5
W
Medusa
toemucher
Medusa
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,672
Damage
43,475
72,481
Taken
70,282
47,633
Mitigated
45,566
25,432
Healing
7,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AestheticMetal
Aphrodite
6,260
797
6,890
7,253
12,822
6,915
540
6,076
6,654
32,049
0
L
Rama
CSL221
Rama
9,725
7,627
0
1,559
16,858
7,291
0
2,021
14,308
0
27,076
W
Vamana
9,337
3,494
988
3,093
15,169
13,176
237
3,220
11,863
129
34,104
W
King Arthur
SoulfulDragon
King Arthur
3,498
293
0
1,831
10,034
6,623
740
2,011
8,009
0
22,292
W
23,076
8,486
0
3,373
22,100
15,265
0
6,973
15,001
0
47,493
L
Ishtar
Tekvo
Ishtar
9,948
4,577
0
1,526
12,618
6,231
160
1,085
11,258
0
26,191
L
13,163
905
105
238
12,007
5,384
0
766
11,016
37,845
0
L
Maui
6,032
670
0
3,586
15,944
19,391
0
2,011
13,673
12,589
0
L
4,607
711
0
485
12,855
7,269
0
506
12,172
32,776
0
W
Medusa
toemucher
Medusa
21,501
8,955
0
2,004
12,356
5,654
1,445
5,152
7,152
0
45,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,440
Gold Earned
44,407
263
Minions Killed
198
0
Camps Cleared
0
1,367,133
Distance Traveled
1,229,243
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,611
739
76
6
0
272,809
4
L
Rama
8,301
639
50
4
0
213,173
1
W
Vamana
10,487
807
42
3
0
276,308
0
W
King Arthur
8,841
680
50
4
0
214,809
0
W
Set
11,268
867
43
3
0
308,473
0
L
Ishtar
9,072
698
27
2
0
240,740
0
L
Janus
9,529
733
53
4
0
272,720
2
L
Maui
8,513
655
8
1
0
256,183
0
L
Nox
8,992
692
60
5
0
246,427
2
W
Medusa
10,233
787
52
4
0
294,734
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role