Player Matchup

Ares
Ares
CallMeGuySensei
Ares
Level 105
God Stats
5W - 3L
1,547 SR
Queue Stats
166W - 135L
1,547 Elo+
Party 2
Horus
Horus
Heezymane
Horus
Level 89
God Stats
18W - 7L
1,699 SR
Queue Stats
694W - 503L
1,589 Elo+
Party 2
Ymir
Ymir
JANGO-284
Ymir
Level 41
God Stats
12W - 6L
1,642 SR
Queue Stats
128W - 70L
1,563 Elo+
Party 2
Danzaburou
Danzaburou
hEADLESassassin
Danzaburou
Level 27
God Stats
52W - 31L
1,616 SR
Queue Stats
148W - 101L
1,575 Elo+
Party 2
Merlin
Merlin
iMelo_BelieveIt
Merlin
Level 107
God Stats
34W - 34L
1,525 SR
Queue Stats
1,198W - 898L
1,621 Elo+
Party 2
Team Averages
Level 74
1,606 SR
1,579 Elo+

VS

Team Averages
Level 86
1,490 SR
1,388 Elo+
Loki
Loki
MrBlunts024
Loki
Level 28
God Stats
0W - 2L
1,241 SR
Queue Stats
0W - 3L
1,250 Elo+
Party 3
Ah Puch
Ah Puch
bloodbath401
Ah Puch
Level 160
God Stats
11W - 10L
1,567 SR
Queue Stats
839W - 888L
1,424 Elo+
Solo
Chernobog
Chernobog
ginger__Man420
Chernobog
Level 107
God Stats
22W - 12L
1,582 SR
Queue Stats
101W - 88L
1,470 Elo+
Party 3
Hel
Hel
neon03neko
Hel
Level 117
God Stats
2W - 2L
1,560 SR
Queue Stats
27W - 39L
1,376 Elo+
Party 1
Izanami
Izanami
xDiergx
Izanami
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 26
12,752
1,159
12,530
17,303
27,165
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Horus
Heezymane
Horus
18
3 / 0 / 24
11,837
1,076
11,938
13,507
18,461
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ymir
18
2 / 1 / 24
12,234
1,112
6,779
17,670
26,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
hEADLESassassin
Danzaburou
18
8 / 1 / 20
11,940
1,085
18,851
12,058
6,996
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
14 / 0 / 17
12,982
1,180
23,798
10,766
5,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

273

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 10 / 1
11,171
1,016
8,287
16,190
6,293
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
bloodbath401
Ah Puch
15
1 / 1 / 1
10,057
914
30,201
6,400
2,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
ginger__Man420
Chernobog
16
1 / 8 / 2
10,684
971
8,393
20,364
8,010
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
0 / 6 / 2
9,815
892
7,156
18,483
9,719
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Izanami
xDiergx
Izanami
15
0 / 7 / 1
9,607
873
8,170
19,333
7,292
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
10
32
Kills
3
3
Deaths
32
111
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
1
26
18
W
Horus
Heezymane
Horus
3
0
24
15
W
Ymir
2
1
24
14
L
1
10
1
0.15
L
Ah Puch
bloodbath401
Ah Puch
1
1
1
1.5
L
Chernobog
ginger__Man420
Chernobog
1
8
2
0.25
W
Danzaburou
hEADLESassassin
Danzaburou
8
1
20
18
W
14
0
17
22.5
L
0
6
2
0.17
L
Izanami
xDiergx
Izanami
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,896
Damage
62,207
71,304
Taken
80,770
85,352
Mitigated
34,156
22,633
Healing
14,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,530
1,486
0
2,519
17,303
27,165
0
7,262
9,540
18,349
0
W
Horus
Heezymane
Horus
11,938
4,200
8,172
5,970
13,507
18,461
0
6,688
6,393
0
19,863
W
Ymir
6,779
1,031
0
1,453
17,670
26,796
0
9,058
7,956
17,807
0
L
8,287
2,386
0
91
16,190
6,293
0
7,914
8,276
0
41,995
L
Ah Puch
bloodbath401
Ah Puch
30,201
195
0
554
6,400
2,842
0
4,415
1,985
38,736
0
L
Chernobog
ginger__Man420
Chernobog
8,393
4,512
0
3,204
20,364
8,010
0
11,590
8,774
0
31,423
W
Danzaburou
hEADLESassassin
Danzaburou
18,851
11,280
0
2,733
12,058
6,996
0
5,634
6,148
0
39,577
W
23,798
2,514
0
1,786
10,766
5,934
0
6,540
3,910
55,040
0
L
7,156
417
4,191
5,327
18,483
9,719
0
9,302
9,181
16,914
0
L
Izanami
xDiergx
Izanami
8,170
6,359
0
1,047
19,333
7,292
0
9,886
9,447
0
25,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,745
Gold Earned
51,334
212
Minions Killed
194
3
Camps Cleared
11
1,047,368
Distance Traveled
945,415
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,752
1,159
9
1
1
210,721
0
W
Horus
11,837
1,076
18
2
0
237,008
0
W
Ymir
12,234
1,112
34
3
1
206,148
0
L
Loki
11,171
1,016
51
5
7
186,407
2
L
Ah Puch
10,057
914
36
3
0
206,790
0
L
Chernobog
10,684
971
52
5
1
182,264
0
W
Danzaburou
11,940
1,085
58
5
1
191,827
0
W
Merlin
12,982
1,180
93
8
0
201,664
0
L
Hel
9,815
892
16
1
0
192,519
2
L
Izanami
9,607
873
39
4
3
177,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role