Player Matchup

Ares
Ares
McIrish28531
Ares
Level 29
God Stats
2W - 0L
1,483 SR
Queue Stats
16W - 23L
1,203 Elo+
Party 1
Chang'e
Chang'e
TheDirtyBubble2
Chang'e
Level 59
God Stats
1W - 0L
1,533 SR
Queue Stats
20W - 23L
1,309 Elo+
Party 1
Charybdis
Charybdis
pyrogerman
Charybdis
Level 47
God Stats
4W - 1L
1,527 SR
Queue Stats
17W - 25L
1,155 Elo+
Party 1
Team Averages
Level 45
1,514 SR
1,222 Elo+

VS

Team Averages
Level 72
1,375 SR
1,258 Elo+
Amaterasu
Amaterasu
Punycaleb
Amaterasu
Level 18
God Stats
1W - 7L
1,265 SR
Queue Stats
8W - 28L
1,088 Elo+
Party 2
Merlin
Merlin
Twilight Elk
Merlin
Level 116
God Stats
2W - 4L
1,297 SR
Queue Stats
12W - 11L
1,465 Elo+
Party 2
Chernobog
Chernobog
yaya rabbits
Chernobog
Level 81
God Stats
0W - 1L
1,563 SR
Queue Stats
91W - 236L
1,221 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 8
12,843
714
4,173
20,637
24,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
3 / 2 / 6
12,304
684
15,378
17,818
11,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charybdis
pyrogerman
Charybdis
20
8 / 3 / 3
14,445
803
24,355
16,201
7,751
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Punycaleb
Amaterasu
17
0 / 2 / 5
11,547
642
6,972
22,288
30,436
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
18
4 / 4 / 2
12,808
712
22,796
16,634
7,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
yaya rabbits
Chernobog
16
3 / 6 / 3
11,815
656
9,119
16,106
6,993
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
12
Kills
7
7
Deaths
12
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
2
8
2.5
L
Amaterasu
Punycaleb
Amaterasu
0
2
5
1.25
W
3
2
6
3
L
Merlin
4
4
2
1.25
W
Charybdis
pyrogerman
Charybdis
8
3
3
3.17
L
Chernobog
yaya rabbits
Chernobog
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,906
Damage
38,887
54,656
Taken
55,028
43,058
Mitigated
44,866
24,273
Healing
8,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,173
281
0
3,211
20,637
24,239
313
6,643
13,994
17,170
0
L
Amaterasu
Punycaleb
Amaterasu
6,972
2,580
642
4,904
22,288
30,436
441
7,999
14,289
0
27,240
W
15,378
847
6,655
9,145
17,818
11,068
1,026
8,885
8,933
75,418
0
L
Merlin
22,796
838
0
1,427
16,634
7,437
280
5,929
10,705
90,622
0
W
Charybdis
pyrogerman
Charybdis
24,355
14,652
0
5,262
16,201
7,751
2,389
8,286
7,915
0
88,587
L
Chernobog
yaya rabbits
Chernobog
9,119
2,928
696
1,139
16,106
6,993
560
5,864
10,242
0
30,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,592
Gold Earned
36,170
248
Minions Killed
184
0
Camps Cleared
0
996,128
Distance Traveled
964,188
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,843
714
33
2
0
324,574
1
L
Amaterasu
11,547
642
26
1
0
379,084
0
W
Chang'e
12,304
684
91
5
0
360,568
0
L
Merlin
12,808
712
115
6
0
308,167
3
W
Charybdis
14,445
803
124
7
0
310,986
0
L
Chernobog
11,815
656
43
2
0
276,937
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role