Player Matchup

Thor
Thor
 
Thor
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
Cup_of_JOE397
Chiron
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,431 Elo+
Party 1
Ares
Ares
Flechas
Ares
Level 160
God Stats
1W - 1L
1,635 SR
Queue Stats
91W - 115L
1,479 Elo+
Solo
Sol
Sol
JubJubsrgood
Sol
Level 126
God Stats
2W - 1L
1,525 SR
Queue Stats
135W - 149L
1,553 Elo+
Solo
Eset
Eset
TESTUBEBABIES
Eset
Level 119
God Stats
3W - 0L
1,830 SR
Queue Stats
45W - 40L
1,473 Elo+
Party 1
Team Averages
Level 117
1,598 SR
1,487 Elo+

VS

Team Averages
Level 72
1,431 SR
1,333 Elo+
Freya
Freya
Dsfd2
Freya
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 24L
1,214 Elo+
Party 2
Lancelot
Lancelot
ImNotCthulhu
Lancelot
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,214 Elo+
Party 2
Cernunnos
Cernunnos
NorthLong1
Cernunnos
Level 53
God Stats
3W - 3L
1,482 SR
Queue Stats
251W - 286L
1,477 Elo+
Solo
Agni
Agni
Soylent_Soup
Agni
Level 153
God Stats
2W - 3L
1,171 SR
Queue Stats
434W - 461L
1,546 Elo+
Solo
Set
Set
StrongAaron
Set
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,214 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
7 / 5 / 16
11,417
761
16,816
12,709
7,512
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

20
6 / 4 / 18
11,830
789
9,818
17,710
9,624
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
Flechas
Ares
17
7 / 6 / 12
11,861
791
16,781
23,916
30,983
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
6 / 2 / 16
11,851
790
16,558
14,307
7,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
6 / 4 / 19
12,070
805
11,197
13,967
7,766
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Dsfd2
Freya
18
2 / 6 / 12
10,286
686
12,912
14,429
6,051
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
ImNotCthulhu
Lancelot
17
6 / 9 / 8
11,117
741
14,408
21,309
13,547
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cernunnos
NorthLong1
Cernunnos
18
3 / 7 / 9
10,310
687
8,319
15,854
6,939
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 5 / 9
11,126
742
16,087
11,592
4,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
5 / 6 / 6
10,594
706
7,176
14,145
8,601
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
64
32
Kills
20
21
Deaths
33
81
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
7
5
16
3
W
6
4
18
3.75
L
Freya
Dsfd2
Freya
2
6
12
1.33
W
Ares
Flechas
Ares
7
6
12
2.17
L
Lancelot
ImNotCthulhu
Lancelot
6
9
8
1.11
W
6
2
16
7
L
Cernunnos
NorthLong1
Cernunnos
3
7
9
1.07
L
4
5
9
1.7
L
5
6
6
1.33
W
6
4
19
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,170
Damage
58,902
82,609
Taken
77,329
63,187
Mitigated
39,909
28,386
Healing
15,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
16,816
1,916
516
328
12,709
7,512
385
4,229
8,480
0
25,157
W
9,818
5,284
2,176
3,742
17,710
9,624
3,752
5,135
12,542
0
24,197
L
Freya
Dsfd2
Freya
12,912
4,171
1,897
3,856
14,429
6,051
765
8,115
6,314
27,200
0
W
Ares
Flechas
Ares
16,781
480
1,575
3,512
23,916
30,983
230
8,023
15,893
22,495
0
L
Lancelot
ImNotCthulhu
Lancelot
14,408
2,565
548
1,105
21,309
13,547
0
13,335
7,974
0
18,008
W
16,558
4,324
1,837
4,790
14,307
7,302
3,360
6,257
8,050
39,118
0
L
Cernunnos
NorthLong1
Cernunnos
8,319
2,137
816
1,952
15,854
6,939
0
7,746
8,108
0
27,999
L
16,087
427
964
2,056
11,592
4,771
2,343
6,713
4,879
32,356
0
L
7,176
3,003
702
1,331
14,145
8,601
1,185
8,627
5,518
0
13,089
W
11,197
50
6,724
3,186
13,967
7,766
953
5,355
8,612
40,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,029
Gold Earned
53,433
162
Minions Killed
120
0
Camps Cleared
0
1,310,106
Distance Traveled
1,268,567
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,417
761
14
1
0
250,004
1
W
Chiron
11,830
789
45
3
0
270,679
0
L
Freya
10,286
686
19
1
0
255,359
0
W
Ares
11,861
791
8
1
0
256,316
1
L
Lancelot
11,117
741
8
1
0
258,054
0
W
Sol
11,851
790
42
3
0
252,456
0
L
Cernunnos
10,310
687
46
3
0
207,626
0
L
Agni
11,126
742
35
2
0
274,649
0
L
Set
10,594
706
12
1
0
272,879
0
W
Eset
12,070
805
53
4
0
280,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role