Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Lone2Soul3
Agni
Level 155
God Stats
4W - 1L
1,775 SR
Queue Stats
290W - 288L
1,521 Elo+
Party 3
Hades
Hades
ShootinStuff10
Hades
Level 75
God Stats
4W - 0L
1,840 SR
Queue Stats
273W - 244L
1,500 Elo+
Party 3
Ullr
Ullr
Stiggyz
Ullr
Level 126
God Stats
1W - 0L
1,708 SR
Queue Stats
3W - 5L
1,320 Elo+
Party 1
Hachiman
Hachiman
immune4k
Hachiman
Level 126
God Stats
1W - 0L
1,477 SR
Queue Stats
43W - 36L
1,550 Elo+
Party 1
Team Averages
Level 121
1,660 SR
1,478 Elo+

VS

Team Averages
Level 75
1,501 SR
1,535 Elo+
Odin
Odin
HallieNunxX
Odin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,450 Elo+
Party 4
Janus
Janus
Jumpzer
Janus
Level 64
God Stats
1W - 1L
1,758 SR
Queue Stats
15W - 11L
1,591 Elo+
Party 2
Bacchus
Bacchus
MasterMustang
Bacchus
Level 138
God Stats
8W - 12L
1,437 SR
Queue Stats
350W - 382L
1,476 Elo+
Party 2
Achilles
Achilles
MingyWiffle
Achilles
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,561 Elo+
Party 4
Heimdallr
Heimdallr
Prhzie
Heimdallr
Level 127
God Stats
1W - 2L
1,313 SR
Queue Stats
122W - 102L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
17
4 / 3 / 22
9,462
860
9,508
13,724
9,370
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 2 / 17
8,983
817
11,659
9,498
4,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 3 / 14
8,886
808
5,958
9,640
9,044
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
Stiggyz
Ullr
18
13 / 3 / 14
10,745
977
15,750
12,956
7,032
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hachiman
immune4k
Hachiman
18
6 / 3 / 13
10,479
953
15,014
10,896
5,177
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 8
8,625
784
5,209
11,083
9,536
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Janus
Jumpzer
Janus
17
8 / 5 / 2
10,126
921
14,073
9,706
4,441
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
16
0 / 5 / 9
8,851
805
5,835
14,680
17,904
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
MingyWiffle
Achilles
13
1 / 8 / 5
7,761
706
7,623
17,777
12,793
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heimdallr
Prhzie
Heimdallr
15
3 / 6 / 7
8,715
792
14,547
12,681
6,430
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
44
28
Kills
13
14
Deaths
29
80
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
4
3
22
5
L
1
5
8
1
L
Janus
Jumpzer
Janus
8
5
2
1.8
W
2
2
17
5.25
L
Bacchus
0
5
9
0.9
L
Achilles
MingyWiffle
Achilles
1
8
5
0.44
L
Heimdallr
Prhzie
Heimdallr
3
6
7
1.08
W
3
3
14
3.33
W
Ullr
Stiggyz
Ullr
13
3
14
6.67
W
Hachiman
immune4k
Hachiman
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,889
Damage
47,287
56,714
Taken
65,927
34,819
Mitigated
51,104
22,060
Healing
12,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
9,508
2,101
2,286
1,910
13,724
9,370
551
3,615
10,109
0
14,738
L
5,209
680
1,189
1,669
11,083
9,536
60
3,676
7,407
0
11,422
L
Janus
Jumpzer
Janus
14,073
62
930
403
9,706
4,441
547
2,334
7,372
27,731
0
W
11,659
715
2,120
3,099
9,498
4,196
243
2,735
6,763
25,942
0
L
Bacchus
5,835
424
2,205
2,809
14,680
17,904
0
3,448
11,232
11,635
0
L
Achilles
MingyWiffle
Achilles
7,623
478
570
1,151
17,777
12,793
0
5,675
12,102
0
14,055
L
Heimdallr
Prhzie
Heimdallr
14,547
5,339
257
1,220
12,681
6,430
1,156
2,484
10,197
0
26,908
W
5,958
776
1,286
1,493
9,640
9,044
573
4,785
4,855
10,482
0
W
Ullr
Stiggyz
Ullr
15,750
8,438
2,425
4,767
12,956
7,032
2,444
4,602
8,354
0
25,873
W
Hachiman
immune4k
Hachiman
15,014
8,388
0
2,674
10,896
5,177
1,192
4,171
6,725
0
31,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,555
Gold Earned
44,078
123
Minions Killed
99
0
Camps Cleared
0
1,118,842
Distance Traveled
1,001,498
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,462
860
7
1
0
287,369
1
L
Odin
8,625
784
14
1
0
210,439
1
L
Janus
10,126
921
29
3
0
197,897
0
W
Agni
8,983
817
24
2
0
212,252
0
L
Bacchus
8,851
805
8
1
0
210,432
1
L
Achilles
7,761
706
16
1
0
200,616
0
L
Heimdallr
8,715
792
32
3
0
182,114
0
W
Hades
8,886
808
15
1
0
183,331
1
W
Ullr
10,745
977
28
3
0
234,550
1
W
Hachiman
10,479
953
49
4
0
201,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role