Player Matchup

Bacchus
Bacchus
Nova-_-Blue
Bacchus
Level 44
God Stats
1W - 6L
1,235 SR
Queue Stats
16W - 34L
1,230 Elo+
Party 1
Fenrir
Fenrir
ace_ventura154
Fenrir
Level 25
God Stats
6W - 20L
1,355 SR
Queue Stats
10W - 27L
1,200 Elo+
Party 1
Mercury
Mercury
k1llz0Ne6112
Mercury
Level 44
God Stats
2W - 3L
1,334 SR
Queue Stats
6W - 6L
1,321 Elo+
Solo
Team Averages
Level 38
1,308 SR
1,250 Elo+

VS

Team Averages
Level 47
1,522 SR
1,243 Elo+
Zhong Kui
Zhong Kui
Infinite_Arcanum
Zhong Kui
Level 35
God Stats
4W - 2L
1,508 SR
Queue Stats
9W - 13L
1,188 Elo+
Solo
Chaac
Chaac
Itzboi Dusty
Chaac
Level 47
God Stats
3W - 1L
1,592 SR
Queue Stats
37W - 53L
1,315 Elo+
Solo
Chiron
Chiron
REDAZFUNK27
Chiron
Level 60
God Stats
6W - 6L
1,467 SR
Queue Stats
112W - 203L
1,227 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Nova-_-Blue
Bacchus
12
0 / 3 / 7
7,665
639
6,588
15,963
16,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
3 / 2 / 5
7,864
655
7,277
16,344
14,461
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
k1llz0Ne6112
Mercury
14
5 / 3 / 2
9,202
767
11,102
12,275
5,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
12
4 / 4 / 2
8,738
728
15,421
10,771
5,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 6
8,112
676
9,264
13,823
7,818
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chiron
15
3 / 0 / 4
9,324
777
11,799
8,066
5,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
20
8
Kills
8
8
Deaths
8
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
4
4
2
1.25
W
1
4
6
1
L
Bacchus
Nova-_-Blue
Bacchus
0
3
7
1.17
W
Chiron
3
0
4
5
L
3
2
5
2.75
L
Mercury
k1llz0Ne6112
Mercury
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,967
Damage
36,484
44,582
Taken
32,660
36,896
Mitigated
19,174
7,626
Healing
10,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
15,421
1,575
594
2,515
10,771
5,987
641
2,031
8,740
26,868
0
W
9,264
2,429
0
3,501
13,823
7,818
447
2,544
11,279
0
22,017
L
Bacchus
Nova-_-Blue
Bacchus
6,588
739
537
4,448
15,963
16,640
0
4,370
10,963
14,051
0
W
Chiron
11,799
3,506
514
3,623
8,066
5,369
1,004
2,085
5,981
0
40,859
L
7,277
2,007
0
610
16,344
14,461
0
6,774
9,230
0
18,161
L
Mercury
k1llz0Ne6112
Mercury
11,102
6,028
1,066
965
12,275
5,795
0
4,373
7,556
0
30,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,731
Gold Earned
26,174
71
Minions Killed
131
0
Camps Cleared
0
661,062
Distance Traveled
617,096
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,738
728
27
2
0
190,647
5
W
Chaac
8,112
676
36
3
0
208,818
3
L
Bacchus
7,665
639
10
1
0
197,489
4
W
Chiron
9,324
777
68
6
0
217,631
1
L
Fenrir
7,864
655
13
1
0
239,299
1
L
Mercury
9,202
767
48
4
0
224,274
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role