Player Matchup

Nu Wa
Nu Wa
Dartelo
Nu Wa
Level 45
God Stats
2W - 2L
1,577 SR
Queue Stats
52W - 87L
1,344 Elo+
Party 2
Bacchus
Bacchus
LePetDuMatin
Bacchus
Level 68
God Stats
12W - 21L
1,374 SR
Queue Stats
13W - 22L
1,374 Elo+
Solo
Jing Wei
Jing Wei
Meolvik
Jing Wei
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,044 Elo+
Party 2
Team Averages
Level 46
1,484 SR
1,254 Elo+

VS

Team Averages
Level 85
1,486 SR
1,400 Elo+
Janus
Janus
 
Janus
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
bambipie
Neith
Level 12
God Stats
10W - 17L
1,383 SR
Queue Stats
10W - 29L
1,211 Elo+
Party 1
Vamana
Vamana
mark412
Vamana
Level 148
God Stats
106W - 99L
1,574 SR
Queue Stats
629W - 696L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dartelo
Nu Wa
16
5 / 7 / 0
10,008
715
12,349
12,040
4,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
LePetDuMatin
Bacchus
14
1 / 4 / 4
8,788
628
7,275
13,549
17,525
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
Meolvik
Jing Wei
13
0 / 8 / 5
8,789
628
3,936
14,604
5,199
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
2 / 5 / 10
10,200
729
12,269
9,266
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
bambipie
Neith
15
2 / 1 / 12
10,377
741
5,882
12,155
4,880
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
mark412
Vamana
19
15 / 0 / 4
13,158
940
18,263
13,591
7,864
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
45
6
Kills
19
19
Deaths
6
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
5
10
1.4
L
Nu Wa
Dartelo
Nu Wa
5
7
0
0.71
L
Bacchus
LePetDuMatin
Bacchus
1
4
4
0.75
L
Jing Wei
Meolvik
Jing Wei
0
8
5
0.31
W
Neith
bambipie
Neith
2
1
12
8
W
Vamana
mark412
Vamana
15
0
4
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,560
Damage
36,414
40,193
Taken
35,012
27,412
Mitigated
16,100
3,161
Healing
5,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
12,269
1,079
0
290
9,266
3,356
757
5,196
3,750
62,345
0
L
Nu Wa
Dartelo
Nu Wa
12,349
3,483
0
361
12,040
4,688
0
3,105
8,935
46,580
0
L
Bacchus
LePetDuMatin
Bacchus
7,275
240
185
592
13,549
17,525
0
5,401
8,148
16,424
0
L
Jing Wei
Meolvik
Jing Wei
3,936
2,499
235
1,788
14,604
5,199
0
3,785
10,819
0
22,515
W
Neith
bambipie
Neith
5,882
904
0
2,118
12,155
4,880
1,704
8,067
3,714
0
21,370
W
Vamana
mark412
Vamana
18,263
10,317
0
3,503
13,591
7,864
412
5,494
7,910
0
66,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,585
Gold Earned
33,735
132
Minions Killed
211
0
Camps Cleared
0
758,240
Distance Traveled
803,434
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,200
729
86
6
0
232,816
0
L
Nu Wa
10,008
715
74
5
0
219,356
1
L
Bacchus
8,788
628
12
1
0
282,800
5
L
Jing Wei
8,789
628
46
3
0
256,084
3
W
Neith
10,377
741
50
4
0
253,050
0
W
Vamana
13,158
940
75
5
0
317,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role