Player Matchup

Odin
Odin
 
Odin
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Captain BenBen
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,335 Elo+
Solo
Cthulhu
Cthulhu
GOLDENEAGLES31
Cthulhu
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,422 Elo+
Party 1
The Morrigan
The Morrigan
VineaTrix
The Morrigan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,224 Elo+
Solo
Kali
Kali
elite genarl
Kali
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,422 Elo+
Party 1
Team Averages
Level 72
1,500 SR
1,381 Elo+

VS

Team Averages
Level 110
1,495 SR
1,470 Elo+
Hera
Hera
ConanTheBig
Hera
Level 80
God Stats
1W - 0L
1,245 SR
Queue Stats
33W - 25L
1,471 Elo+
Party 2
Vamana
Vamana
Gilgamesh_King01
Vamana
Level 128
God Stats
5W - 3L
1,479 SR
Queue Stats
165W - 162L
1,398 Elo+
Solo
Chernobog
Chernobog
MatN SirMV13
Chernobog
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,495 Elo+
Party 3
Cliodhna
Cliodhna
SirJoseph51
Cliodhna
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 32L
1,542 Elo+
Party 3
Sobek
Sobek
Teroxis
Sobek
Level 103
God Stats
2W - 0L
1,750 SR
Queue Stats
17W - 13L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
5 / 5 / 10
10,273
685
10,906
31,803
29,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
4 / 4 / 10
10,615
708
24,458
20,240
12,670
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
0 / 7 / 17
9,869
658
15,205
19,697
23,136
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
VineaTrix
The Morrigan
14
3 / 6 / 9
9,237
616
7,970
13,064
5,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 9 / 6
11,012
734
14,765
21,639
12,840
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 11
12,628
842
24,156
13,725
5,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 5 / 13
11,023
735
9,173
21,061
19,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chernobog
MatN SirMV13
Chernobog
20
7 / 3 / 17
12,381
825
27,067
16,071
7,771
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cliodhna
SirJoseph51
Cliodhna
20
12 / 2 / 13
12,700
847
19,214
14,108
6,554
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Teroxis
Sobek
18
1 / 5 / 16
11,178
745
10,756
23,649
27,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
101
20
Kills
31
31
Deaths
20
52
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
5
5
10
2
L
4
4
10
2.25
W
10
5
11
3.1
L
0
7
17
1.21
W
1
5
13
1.5
W
Chernobog
MatN SirMV13
Chernobog
7
3
17
5.17
W
Cliodhna
SirJoseph51
Cliodhna
12
2
13
9.25
W
Sobek
Teroxis
Sobek
1
5
16
1.8
L
The Morrigan
VineaTrix
The Morrigan
3
6
9
1.25
L
8
9
6
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,304
Damage
90,366
106,443
Taken
88,614
83,763
Mitigated
67,862
39,719
Healing
30,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
10,906
2,388
1,525
11,325
31,803
29,336
156
7,509
24,294
0
15,669
L
24,458
541
1,358
11,527
20,240
12,670
104
6,899
13,341
52,186
0
W
24,156
6,138
1,730
1,975
13,725
5,655
1,822
5,334
8,101
39,383
0
L
15,205
1,091
905
781
19,697
23,136
203
7,031
12,666
32,723
0
W
9,173
5,612
2,730
6,755
21,061
19,999
723
10,349
10,290
37
15,755
W
Chernobog
MatN SirMV13
Chernobog
27,067
14,476
1,288
4,233
16,071
7,771
3,565
8,809
6,782
30
57,091
W
Cliodhna
SirJoseph51
Cliodhna
19,214
2,170
991
5,238
14,108
6,554
1,647
8,450
5,564
39
38,960
W
Sobek
Teroxis
Sobek
10,756
1,027
658
4,790
23,649
27,883
471
16,144
7,053
18,288
0
L
The Morrigan
VineaTrix
The Morrigan
7,970
1,825
2,883
3,438
13,064
5,781
126
6,023
7,041
16,147
0
L
14,765
6,678
1,047
4,930
21,639
12,840
0
7,556
14,083
0
28,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,006
Gold Earned
59,910
142
Minions Killed
170
0
Camps Cleared
0
1,307,026
Distance Traveled
1,323,821
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
10,273
685
11
1
0
288,790
2
L
Anubis
10,615
708
51
3
0
266,803
0
W
Hera
12,628
842
43
3
0
262,010
1
L
Cthulhu
9,869
658
45
3
0
261,333
0
W
Vamana
11,023
735
12
1
0
220,574
3
W
Chernobog
12,381
825
61
4
0
246,338
0
W
Cliodhna
12,700
847
41
3
0
306,902
1
W
Sobek
11,178
745
13
1
0
287,997
0
L
The Morrigan
9,237
616
18
1
0
217,384
0
L
Kali
11,012
734
17
1
0
272,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role