Player Matchup

Sobek
Sobek
Blackzero58
Sobek
Level 106
God Stats
2W - 1L
1,754 SR
Queue Stats
5W - 3L
1,552 Elo+
Party 1
Hou Yi
Hou Yi
Clap4Nino
Hou Yi
Level 89
God Stats
2W - 0L
1,602 SR
Queue Stats
8W - 4L
1,616 Elo+
Party 1
Nu Wa
Nu Wa
EternalNight57
Nu Wa
Level 89
God Stats
12W - 6L
1,555 SR
Queue Stats
17W - 15L
1,426 Elo+
Solo
King Arthur
King Arthur
SaltyUsername
King Arthur
Level 88
God Stats
12W - 3L
1,715 SR
Queue Stats
99W - 88L
1,487 Elo+
Solo
Chang'e
Chang'e
TechGaud
Chang'e
Level 69
God Stats
14W - 15L
1,463 SR
Queue Stats
216W - 224L
1,479 Elo+
Solo
Team Averages
Level 88
1,618 SR
1,512 Elo+

VS

Team Averages
Level 89
1,515 SR
1,497 Elo+
Sol
Sol
 
Sol
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Ghoulfire
Ymir
Level 124
God Stats
3W - 3L
1,695 SR
Queue Stats
55W - 63L
1,478 Elo+
Solo
Mercury
Mercury
MiyukiBR
Mercury
Level 42
God Stats
5W - 9L
1,383 SR
Queue Stats
36W - 55L
1,429 Elo+
Solo
Baron Samedi
Baron Samedi
WizzaJr
Baron Samedi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 55L
1,579 Elo+
Solo
Charybdis
Charybdis
happy0124
Charybdis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 13
10,191
1,132
7,327
15,337
23,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Clap4Nino
Hou Yi
16
8 / 0 / 7
10,962
1,218
18,852
4,886
2,741
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

16
0 / 2 / 15
9,542
1,060
11,342
6,238
3,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
SaltyUsername
King Arthur
16
4 / 0 / 11
10,238
1,138
11,611
13,507
15,992
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
TechGaud
Chang'e
16
4 / 2 / 7
10,603
1,178
10,675
11,508
5,816
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

310

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
0 / 2 / 4
8,840
982
9,721
13,337
5,724
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ymir
15
1 / 4 / 4
9,226
1,025
6,476
18,673
28,308
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
MiyukiBR
Mercury
13
0 / 1 / 0
7,829
870
0
1,728
658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
WizzaJr
Baron Samedi
15
3 / 5 / 2
9,718
1,080
14,445
15,241
9,193
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
happy0124
Charybdis
14
1 / 6 / 3
9,002
1,000
13,205
15,055
7,613
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
18
18
Kills
5
5
Deaths
18
53
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
4
1
W
2
1
13
8.5
W
Hou Yi
Clap4Nino
Hou Yi
8
0
7
11.5
W
0
2
15
3.75
L
Ymir
1
4
4
0.75
L
Mercury
MiyukiBR
Mercury
0
1
0
0
W
King Arthur
SaltyUsername
King Arthur
4
0
11
9.5
W
Chang'e
TechGaud
Chang'e
4
2
7
3.75
L
Baron Samedi
WizzaJr
Baron Samedi
3
5
2
0.8
L
Charybdis
happy0124
Charybdis
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,807
Damage
43,847
51,476
Taken
64,034
51,661
Mitigated
51,496
15,184
Healing
11,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,721
3,723
0
3,800
13,337
5,724
0
7,384
5,709
37,143
0
W
7,327
465
0
4,624
15,337
23,937
0
8,524
6,813
13,427
0
W
Hou Yi
Clap4Nino
Hou Yi
18,852
10,867
0
1,755
4,886
2,741
0
3,500
1,386
0
32,468
W
11,342
1,959
150
1,059
6,238
3,175
0
5,569
669
28,299
0
L
Ymir
6,476
722
0
0
18,673
28,308
0
5,508
12,862
17,781
0
L
Mercury
MiyukiBR
Mercury
0
0
0
0
1,728
658
0
966
656
0
714
W
King Arthur
SaltyUsername
King Arthur
11,611
1,069
0
220
13,507
15,992
0
7,685
5,822
0
15,385
W
Chang'e
TechGaud
Chang'e
10,675
941
1,839
5,537
11,508
5,816
0
5,364
6,144
47,350
0
L
Baron Samedi
WizzaJr
Baron Samedi
14,445
1,410
4,105
2,661
15,241
9,193
0
7,262
7,737
40,155
0
L
Charybdis
happy0124
Charybdis
13,205
7,767
0
775
15,055
7,613
0
7,133
7,726
0
29,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,536
Gold Earned
44,615
189
Minions Killed
165
9
Camps Cleared
3
878,125
Distance Traveled
654,710
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,840
982
53
6
0
135,273
0
W
Sobek
10,191
1,132
11
1
0
177,395
1
W
Hou Yi
10,962
1,218
37
4
2
174,783
0
W
Nu Wa
9,542
1,060
55
6
2
172,022
3
L
Ymir
9,226
1,025
22
2
2
164,611
0
L
Mercury
7,829
870
1
0
0
25,223
1
W
King Arthur
10,238
1,138
10
1
0
194,515
0
W
Chang'e
10,603
1,178
76
8
5
159,410
0
L
Baron Samedi
9,718
1,080
60
7
0
174,767
0
L
Charybdis
9,002
1,000
29
3
1
154,836
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role