Player Matchup

Bakasura
Bakasura
Deadnaught24
Bakasura
Level 62
God Stats
1W - 1L
1,756 SR
Queue Stats
37W - 29L
1,593 Elo+
Party 2
Atlas
Atlas
Fretticus
Atlas
Level 38
God Stats
4W - 6L
1,424 SR
Queue Stats
46W - 60L
1,356 Elo+
Party 3
Sun Wukong
Sun Wukong
Rohkuh
Sun Wukong
Level 44
God Stats
28W - 23L
1,408 SR
Queue Stats
51W - 71L
1,258 Elo+
Party 3
Zhong Kui
Zhong Kui
StruckRug3
Zhong Kui
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,348 Elo+
Party 3
Hachiman
Hachiman
Ted610
Hachiman
Level 16
God Stats
3W - 4L
1,651 SR
Queue Stats
9W - 9L
1,553 Elo+
Party 2
Team Averages
Level 37
1,548 SR
1,422 Elo+

VS

Team Averages
Level 97
1,446 SR
1,522 Elo+
Ra
Ra
AbeaharmLiclion
Ra
Level 106
God Stats
8W - 10L
1,492 SR
Queue Stats
147W - 130L
1,622 Elo+
Party 1
Ares
Ares
Jinker6
Ares
Level 109
God Stats
9W - 5L
1,681 SR
Queue Stats
181W - 182L
1,570 Elo+
Party 1
Amaterasu
Amaterasu
KhaosIncarnate
Amaterasu
Level 129
God Stats
1W - 2L
1,199 SR
Queue Stats
411W - 385L
1,638 Elo+
Party 1
Chiron
Chiron
TooND3
Chiron
Level 17
God Stats
1W - 0L
1,312 SR
Queue Stats
3W - 7L
1,161 Elo+
Party 1
Serqet
Serqet
WashedPlat
Serqet
Level 123
God Stats
1W - 4L
1,547 SR
Queue Stats
208W - 183L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Deadnaught24
Bakasura
20
14 / 6 / 4
17,568
606
33,389
33,953
18,991
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Atlas
Fretticus
Atlas
18
2 / 9 / 14
12,601
435
18,245
43,383
22,025
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sun Wukong
Rohkuh
Sun Wukong
19
1 / 8 / 6
13,001
448
12,978
27,892
25,600
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
StruckRug3
Zhong Kui
19
3 / 9 / 11
13,514
466
26,355
29,259
20,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Ted610
Hachiman
19
4 / 5 / 6
13,399
462
14,014
28,193
10,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 6 / 15
17,667
609
39,689
25,760
14,623
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
Jinker6
Ares
20
2 / 6 / 24
15,555
536
15,480
38,726
56,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Amaterasu
KhaosIncarnate
Amaterasu
20
14 / 5 / 12
18,362
633
35,274
43,989
49,523
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chiron
TooND3
Chiron
20
3 / 5 / 8
14,260
492
7,493
16,804
8,336
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
WashedPlat
Serqet
20
5 / 2 / 9
16,258
561
13,914
26,064
16,773
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
104
24
Kills
36
37
Deaths
24
41
Assists
68
Player
Kills
Deaths
Assists
KDA
W
12
6
15
3.25
L
Bakasura
Deadnaught24
Bakasura
14
6
4
2.67
L
Atlas
Fretticus
Atlas
2
9
14
1
W
Ares
Jinker6
Ares
2
6
24
2.33
W
Amaterasu
KhaosIncarnate
Amaterasu
14
5
12
4
L
Sun Wukong
Rohkuh
Sun Wukong
1
8
6
0.5
L
Zhong Kui
StruckRug3
Zhong Kui
3
9
11
0.94
L
Hachiman
Ted610
Hachiman
4
5
6
1.4
W
Chiron
TooND3
Chiron
3
5
8
1.4
W
Serqet
WashedPlat
Serqet
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,981
Damage
111,850
162,680
Taken
151,343
97,398
Mitigated
145,681
40,591
Healing
61,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
39,689
4,457
7,171
7,755
25,760
14,623
4,028
11,983
11,179
181,598
0
L
Bakasura
Deadnaught24
Bakasura
33,389
19,707
0
7,359
33,953
18,991
96
13,241
20,712
0
194,761
L
Atlas
Fretticus
Atlas
18,245
5,851
368
11,521
43,383
22,025
1,435
18,788
24,595
62,559
1,265
W
Ares
Jinker6
Ares
15,480
622
1,084
7,785
38,726
56,426
487
14,391
22,837
36,637
0
W
Amaterasu
KhaosIncarnate
Amaterasu
35,274
15,079
0
18,321
43,989
49,523
1,166
11,688
30,334
0
181,081
L
Sun Wukong
Rohkuh
Sun Wukong
12,978
3,974
0
2,354
27,892
25,600
1,843
8,980
18,586
0
81,446
L
Zhong Kui
StruckRug3
Zhong Kui
26,355
1,928
383
8,796
29,259
20,424
2,482
12,450
16,555
96,231
0
L
Hachiman
Ted610
Hachiman
14,014
8,050
0
9,810
28,193
10,358
2,668
9,468
17,279
0
112,813
W
Chiron
TooND3
Chiron
7,493
1,831
855
5,277
16,804
8,336
7,372
2,766
13,203
0
89,011
W
Serqet
WashedPlat
Serqet
13,914
2,584
0
12,779
26,064
16,773
1,976
4,365
20,999
0
170,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,083
Gold Earned
82,102
718
Minions Killed
819
0
Camps Cleared
0
2,576,540
Distance Traveled
2,844,593
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
17,667
609
206
7
0
551,297
3
L
Bakasura
17,568
606
239
8
0
575,836
1
L
Atlas
12,601
435
54
2
0
496,500
8
W
Ares
15,555
536
27
1
0
522,052
7
W
Amaterasu
18,362
633
251
9
0
609,676
6
L
Sun Wukong
13,001
448
144
5
0
509,629
5
L
Zhong Kui
13,514
466
124
4
0
465,099
3
L
Hachiman
13,399
462
157
5
0
529,476
6
W
Chiron
14,260
492
134
5
0
520,813
0
W
Serqet
16,258
561
201
7
0
640,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role