Player Matchup

Set
Set
Dogpatch28
Set
Level 51
God Stats
2W - 4L
1,380 SR
Queue Stats
39W - 46L
1,297 Elo+
Party 2
Maui
Maui
HoniestBadger
Maui
Level 55
God Stats
0W - 3L
1,253 SR
Queue Stats
8W - 18L
1,225 Elo+
Party 2
Merlin
Merlin
deathlord1233
Merlin
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,324 Elo+
Party 2
Team Averages
Level 58
1,378 SR
1,282 Elo+

VS

Team Averages
Level 86
1,594 SR
1,364 Elo+
Hera
Hera
Deadmane36
Hera
Level 108
God Stats
11W - 5L
1,670 SR
Queue Stats
272W - 310L
1,433 Elo+
Party 1
Bastet
Bastet
lordcreep626
Bastet
Level 104
God Stats
6W - 10L
1,302 SR
Queue Stats
113W - 175L
1,308 Elo+
Party 1
Geb
Geb
rockshield2000
Geb
Level 47
God Stats
3W - 0L
1,810 SR
Queue Stats
5W - 6L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,769
577
2,748
8,162
4,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 2 / 0
6,754
675
1,734
8,136
8,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate

Breastplate

+20
Physical Protection

11
0 / 3 / 0
6,173
617
4,230
7,686
3,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 5
7,999
800
11,013
5,004
2,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Bastet
13
5 / 0 / 4
7,898
790
6,159
6,301
2,649
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 0 / 7
7,061
706
3,099
5,853
5,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
9
9
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
4
0
5
6.5
L
0
4
0
0
L
0
2
0
0
L
0
3
0
0
W
Bastet
5
0
4
7
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,712
Damage
20,271
23,984
Taken
17,158
15,663
Mitigated
10,615
2,511
Healing
3,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,013
2,787
0
1,250
5,004
2,009
1,019
2,198
2,806
37,675
0
L
2,748
457
0
1,180
8,162
4,213
0
5,003
3,159
0
14,872
L
1,734
121
0
1,035
8,136
8,038
0
4,212
3,924
12,166
0
L
4,230
56
0
296
7,686
3,412
72
4,909
2,777
24,168
0
W
Bastet
6,159
982
501
1,220
6,301
2,649
347
1,968
4,333
0
26,308
W
3,099
218
0
736
5,853
5,957
371
1,838
4,015
7,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,696
Gold Earned
22,958
93
Minions Killed
105
0
Camps Cleared
0
479,851
Distance Traveled
602,051
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,999
800
57
6
0
198,993
1
L
Set
5,769
577
25
3
0
153,948
4
L
Maui
6,754
675
25
3
0
160,869
1
L
Merlin
6,173
617
43
4
0
165,034
1
W
Bastet
7,898
790
44
4
0
235,259
1
W
Geb
7,061
706
4
0
0
167,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role