Player Matchup

Ymir
Ymir
Chamounestro
Ymir
Level 18
God Stats
1W - 3L
1,408 SR
Queue Stats
19W - 17L
1,442 Elo+
Party 2
Hachiman
Hachiman
Kibayachi
Hachiman
Level 59
God Stats
0W - 2L
1,185 SR
Queue Stats
24W - 25L
1,424 Elo+
Party 2
The Morrigan
The Morrigan
iwillsmiteye
The Morrigan
Level 64
God Stats
12W - 18L
1,436 SR
Queue Stats
53W - 60L
1,415 Elo+
Party 3
Danzaburou
Danzaburou
pandy
Danzaburou
Level 83
God Stats
20W - 11L
1,614 SR
Queue Stats
56W - 60L
1,420 Elo+
Party 3
Fenrir
Fenrir
zxxwolfdarkxxz
Fenrir
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,229 Elo+
Solo
Team Averages
Level 51
1,429 SR
1,386 Elo+

VS

Team Averages
Level 66
1,477 SR
1,407 Elo+
Set
Set
Ashwathama09
Set
Level 88
God Stats
18W - 18L
1,583 SR
Queue Stats
110W - 93L
1,483 Elo+
Solo
Sylvanus
Sylvanus
D1ST0RTED
Sylvanus
Level 68
God Stats
13W - 18L
1,413 SR
Queue Stats
194W - 241L
1,408 Elo+
Party 1
Nox
Nox
DarkPurple81
Nox
Level 69
God Stats
2W - 2L
1,512 SR
Queue Stats
152W - 198L
1,380 Elo+
Party 1
Medusa
Medusa
DarthNihilus995
Medusa
Level 76
God Stats
3W - 0L
1,399 SR
Queue Stats
159W - 197L
1,414 Elo+
Party 1
Bellona
Bellona
Ikusuu
Bellona
Level 29
God Stats
12W - 11L
1,479 SR
Queue Stats
36W - 49L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
5,042
504
2,974
10,616
5,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Hachiman
Kibayachi
Hachiman
8
2 / 3 / 0
4,888
489
3,214
8,448
2,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
iwillsmiteye
The Morrigan
9
0 / 1 / 0
5,281
528
1,394
4,007
1,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
pandy
Danzaburou
10
0 / 1 / 0
5,713
571
4,000
5,803
2,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

5
0 / 3 / 1
4,193
419
863
5,834
1,880
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 2
6,446
645
3,452
5,241
2,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
D1ST0RTED
Sylvanus
9
3 / 0 / 3
5,629
563
6,964
5,134
2,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 0 / 2
5,870
587
2,787
4,087
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 2 / 3
5,131
513
4,562
5,958
2,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Ikusuu
Bellona
10
0 / 0 / 1
5,968
597
3,200
5,134
4,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
2
Kills
10
11
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
L
0
3
2
0.33
W
Sylvanus
D1ST0RTED
Sylvanus
3
0
3
4.5
W
0
0
2
1
W
2
2
3
1.75
W
Bellona
Ikusuu
Bellona
0
0
1
0.5
L
Hachiman
Kibayachi
Hachiman
2
3
0
0.67
L
The Morrigan
iwillsmiteye
The Morrigan
0
1
0
0
L
Danzaburou
pandy
Danzaburou
0
1
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,445
Damage
20,965
34,708
Taken
25,554
13,998
Mitigated
13,059
12,801
Healing
8,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,452
1,690
0
667
5,241
2,073
0
0
5,241
0
37,250
L
2,974
501
266
3,689
10,616
5,715
108
3,331
7,285
15,535
0
W
Sylvanus
D1ST0RTED
Sylvanus
6,964
3,900
123
1,823
5,134
2,540
0
1,441
3,693
26,085
5,815
W
2,787
492
0
1,520
4,087
1,795
1,122
961
3,126
45,206
0
W
4,562
2,295
0
1,330
5,958
2,386
0
1,533
4,425
0
23,975
W
Bellona
Ikusuu
Bellona
3,200
315
0
3,219
5,134
4,265
0
0
5,134
0
37,518
L
Hachiman
Kibayachi
Hachiman
3,214
1,887
0
3,053
8,448
2,485
440
2,675
5,773
0
23,247
L
The Morrigan
iwillsmiteye
The Morrigan
1,394
411
0
1,073
4,007
1,714
0
2,582
1,425
31,734
551
L
Danzaburou
pandy
Danzaburou
4,000
1,574
0
3,668
5,803
2,204
0
0
5,803
0
38,295
L
863
61
16
1,036
5,834
1,880
0
400
5,434
0
17,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,117
Gold Earned
29,044
254
Minions Killed
339
0
Camps Cleared
0
848,034
Distance Traveled
909,659
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,446
645
75
8
0
219,610
1
L
Ymir
5,042
504
30
3
0
172,587
2
W
Sylvanus
5,629
563
51
5
0
143,804
0
W
Nox
5,870
587
82
8
0
165,006
1
W
Medusa
5,131
513
36
4
0
171,877
4
W
Bellona
5,968
597
95
10
0
209,362
2
L
Hachiman
4,888
489
41
4
0
156,643
2
L
The Morrigan
5,281
528
73
7
0
175,070
3
L
Danzaburou
5,713
571
78
8
0
181,619
4
L
Fenrir
4,193
419
32
3
0
162,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role