Player Matchup

Charybdis
Charybdis
Deadly_Soul93
Charybdis
Level 78
God Stats
2W - 1L
1,702 SR
Queue Stats
179W - 134L
1,439 Elo+
Solo
Fenrir
Fenrir
KinG2599
Fenrir
Level 67
God Stats
1W - 0L
1,765 SR
Queue Stats
3W - 4L
1,359 Elo+
Party 2
Freya
Freya
Rocker_Sanders
Freya
Level 148
God Stats
16W - 17L
1,515 SR
Queue Stats
100W - 116L
1,413 Elo+
Solo
Aphrodite
Aphrodite
Squirtes
Aphrodite
Level 99
God Stats
11W - 8L
1,493 SR
Queue Stats
11W - 8L
1,456 Elo+
Party 2
Thoth
Thoth
Super_Sniper_7o
Thoth
Level 89
God Stats
1W - 3L
1,290 SR
Queue Stats
214W - 221L
1,426 Elo+
Party 2
Team Averages
Level 96
1,553 SR
1,419 Elo+

VS

Team Averages
Level 120
1,420 SR
1,430 Elo+
Kukulkan
Kukulkan
Azt1an
Kukulkan
Level 120
God Stats
14W - 21L
1,417 SR
Queue Stats
928W - 971L
1,426 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Klllyy
Morgan Le Fay
Level 160
God Stats
2W - 6L
1,246 SR
Queue Stats
508W - 550L
1,374 Elo+
Party 1
Ares
Ares
TOXIC KING II
Ares
Level 126
God Stats
4W - 5L
1,601 SR
Queue Stats
176W - 169L
1,460 Elo+
Party 1
Cernunnos
Cernunnos
TheCrustiestSock
Cernunnos
Level 99
God Stats
1W - 3L
1,469 SR
Queue Stats
104W - 116L
1,472 Elo+
Solo
Baron Samedi
Baron Samedi
jostyv009
Baron Samedi
Level 94
God Stats
7W - 12L
1,366 SR
Queue Stats
441W - 473L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Deadly_Soul93
Charybdis
20
6 / 4 / 5
13,823
658
19,639
19,496
7,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
KinG2599
Fenrir
17
3 / 4 / 2
11,677
556
5,576
21,195
9,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
3 / 0 / 2
12,884
614
6,076
11,895
5,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Aphrodite
Squirtes
Aphrodite
16
2 / 2 / 8
12,329
587
2,828
16,367
9,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
4 / 4 / 3
11,863
565
6,887
10,898
4,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Azt1an
Kukulkan
17
8 / 2 / 3
10,785
514
14,455
10,531
4,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Klllyy
Morgan Le Fay
14
0 / 3 / 5
8,686
414
8,291
9,737
3,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
0 / 3 / 0
7,962
379
2,206
13,793
11,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
10
1 / 2 / 2
7,374
351
6,711
9,701
3,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
jostyv009
Baron Samedi
14
4 / 8 / 2
8,979
428
8,338
19,902
9,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
18
Kills
13
14
Deaths
18
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Azt1an
Kukulkan
8
2
3
4.75
W
Charybdis
Deadly_Soul93
Charybdis
6
4
5
2.13
W
Fenrir
KinG2599
Fenrir
3
4
2
1
L
Morgan Le Fay
Klllyy
Morgan Le Fay
0
3
5
0.83
W
3
0
2
4
W
Aphrodite
Squirtes
Aphrodite
2
2
8
3
W
4
4
3
1.38
L
0
3
0
0
L
Cernunnos
1
2
2
1
L
Baron Samedi
jostyv009
Baron Samedi
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,006
Damage
40,001
79,851
Taken
63,664
36,560
Mitigated
32,028
36,938
Healing
17,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Azt1an
Kukulkan
14,455
995
0
2,215
10,531
4,897
0
1,789
8,742
82,865
0
W
Charybdis
Deadly_Soul93
Charybdis
19,639
8,895
0
8,918
19,496
7,706
10,489
10,561
8,616
0
114,863
W
Fenrir
KinG2599
Fenrir
5,576
1,403
0
6,027
21,195
9,259
3,013
5,274
15,879
0
82,521
L
Morgan Le Fay
Klllyy
Morgan Le Fay
8,291
501
87
1,903
9,737
3,443
0
1,888
7,849
56,291
1,599
W
6,076
1,842
0
7,627
11,895
5,567
3,566
4,476
7,153
94,699
0
W
Aphrodite
Squirtes
Aphrodite
2,828
734
5,931
7,211
16,367
9,350
2,557
7,043
8,944
57,041
0
W
6,887
222
0
1,224
10,898
4,678
2,772
8,251
2,557
73,741
0
L
2,206
60
0
1,990
13,793
11,234
0
4,316
8,993
40,091
0
L
Cernunnos
6,711
2,054
0
4,729
9,701
3,372
0
1,383
8,318
0
34,031
L
Baron Samedi
jostyv009
Baron Samedi
8,338
212
973
5,470
19,902
9,082
66
5,889
13,971
48,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,576
Gold Earned
43,786
638
Minions Killed
456
0
Camps Cleared
0
1,910,539
Distance Traveled
1,545,643
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,785
514
137
7
0
328,887
1
W
Charybdis
13,823
658
180
9
0
374,088
5
W
Fenrir
11,677
556
113
5
0
343,138
0
L
Morgan Le Fay
8,686
414
106
5
0
388,176
1
W
Freya
12,884
614
145
7
0
371,991
6
W
Aphrodite
12,329
587
92
4
0
410,515
6
W
Thoth
11,863
565
108
5
0
410,807
2
L
Ares
7,962
379
95
5
0
257,370
2
L
Cernunnos
7,374
351
51
2
0
230,568
2
L
Baron Samedi
8,979
428
67
3
0
340,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role