Player Matchup

Chaac
Chaac
Platinum IV
Fr3ck1ly
Chaac
Platinum IV
Level 160
God Stats
2W - 11L
1,574 SR
Queue Stats
119W - 97L
1,874 MMR
Party 1
Kukulkan
Kukulkan
Platinum IV
Madness3123
Kukulkan
Platinum IV
Level 152
God Stats
44W - 25L
1,637 SR
Queue Stats
119W - 98L
1,848 MMR
Party 1
Horus
Horus
Platinum I
StarlitReaper
Horus
Platinum I
Level 89
God Stats
43W - 49L
1,529 SR
Queue Stats
331W - 400L
1,863 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 134
1,580 SR
1,862 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 100
1,493 SR
1,839 MMR
Loki
Loki
Platinum III
KiyaKage
Loki
Platinum III
Level 148
God Stats
2W - 0L
1,391 SR
Queue Stats
24W - 15L
2,106 MMR
Party 2
Ymir
Ymir
Gold V
YakuKage
Ymir
Gold V
Level 69
God Stats
1W - 1L
1,209 SR
Queue Stats
24W - 25L
1,480 MMR
Party 2
Sol
Sol
Gold II
tinykage
Sol
Gold II
Level 83
God Stats
2W - 0L
1,880 SR
Queue Stats
20W - 11L
1,930 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Fr3ck1ly
Chaac
18
3 / 3 / 2
12,334
649
17,040
25,385
32,578
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Madness3123
Kukulkan
19
1 / 4 / 4
12,860
677
15,872
14,524
6,491
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 6 / 4
12,797
674
8,095
24,008
34,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Bans
Baron SamediBacchusNe ZhaHelAtlas

VS

Bans
KumbhakarnaShivaAh Muzen CabTyrIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
19
5 / 2 / 8
14,261
751
24,374
15,298
7,912
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
19
2 / 1 / 10
14,513
764
9,052
21,168
38,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
6 / 2 / 7
14,100
742
24,763
13,362
6,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
5
Kills
13
13
Deaths
5
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chaac
Fr3ck1ly
Chaac
3
3
2
1.33
W
Loki
5
2
8
4.5
L
Kukulkan
Madness3123
Kukulkan
1
4
4
0.75
L
1
6
4
0.5
W
Ymir
2
1
10
7
W
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,007
Damage
58,189
63,917
Taken
49,828
73,104
Mitigated
52,051
17,600
Healing
15,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Fr3ck1ly
Chaac
17,040
1,944
0
5,251
25,385
32,578
0
15,343
10,042
486
64,946
W
Loki
24,374
6,304
0
4,057
15,298
7,912
1,325
6,219
9,079
0
85,639
L
Kukulkan
Madness3123
Kukulkan
15,872
1,302
0
1,580
14,524
6,491
0
4,664
9,860
98,654
0
L
8,095
2,611
2,763
8,006
24,008
34,035
13
13,856
10,152
0
16,296
W
Ymir
9,052
2,432
0
3,924
21,168
38,023
334
6,020
15,148
34,396
0
W
24,763
12,998
0
7,656
13,362
6,116
2,800
3,944
9,418
88,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,991
Gold Earned
42,874
257
Minions Killed
254
0
Camps Cleared
0
1,020,272
Distance Traveled
1,020,152
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,334
649
72
4
0
346,499
4
W
Loki
14,261
751
86
5
0
389,212
2
L
Kukulkan
12,860
677
170
9
0
324,166
0
L
Horus
12,797
674
15
1
0
349,607
7
W
Ymir
14,513
764
41
2
0
309,647
4
W
Sol
14,100
742
127
7
0
321,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role