Player Matchup

Horus
Horus
baamboou
Horus
Level 39
God Stats
3W - 0L
1,715 SR
Queue Stats
19W - 34L
1,215 Elo+
Party 2
Chang'e
Chang'e
captain creesn
Chang'e
Level 51
God Stats
2W - 1L
1,505 SR
Queue Stats
5W - 19L
1,088 Elo+
Party 2
Hercules
Hercules
henrycreesn
Hercules
Level 31
God Stats
1W - 4L
1,207 SR
Queue Stats
18W - 31L
1,175 Elo+
Party 2
Team Averages
Level 40
1,476 SR
1,159 Elo+

VS

Team Averages
Level 92
1,530 SR
1,381 Elo+
Arachne
Arachne
A Crazy Fatboy
Arachne
Level 65
God Stats
1W - 1L
1,114 SR
Queue Stats
20W - 32L
1,273 Elo+
Party 1
Anubis
Anubis
Crunk Steez
Anubis
Level 59
God Stats
3W - 2L
1,757 SR
Queue Stats
8W - 5L
1,668 Elo+
Party 1
Gilgamesh
Gilgamesh
MERCURY_RR
Gilgamesh
Level 152
God Stats
1W - 1L
1,719 SR
Queue Stats
82W - 141L
1,203 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
baamboou
Horus
19
2 / 2 / 17
14,776
739
10,318
30,643
41,297
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

19
10 / 5 / 8
14,589
729
24,899
27,714
9,885
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
henrycreesn
Hercules
20
9 / 5 / 10
14,714
736
21,692
25,753
33,034
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 10 / 3
13,107
655
19,646
21,678
14,447
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
20
6 / 6 / 5
14,668
733
31,424
26,449
18,057
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Gilgamesh
MERCURY_RR
Gilgamesh
17
2 / 5 / 6
13,553
678
13,110
18,042
15,798
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
26
21
Kills
12
12
Deaths
21
35
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
10
3
0.55
L
Anubis
6
6
5
1.42
L
Gilgamesh
MERCURY_RR
Gilgamesh
2
5
6
1
W
Horus
baamboou
Horus
2
2
17
5.25
W
10
5
8
2.8
W
Hercules
henrycreesn
Hercules
9
5
10
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,909
Damage
64,180
84,110
Taken
66,169
84,216
Mitigated
48,302
39,085
Healing
21,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,646
16,804
0
3,157
21,678
14,447
0
9,596
12,082
0
49,653
L
Anubis
31,424
3,185
386
14,522
26,449
18,057
651
8,595
17,854
84,152
0
L
Gilgamesh
MERCURY_RR
Gilgamesh
13,110
3,431
414
3,040
18,042
15,798
1,450
6,989
11,053
283
50,186
W
Horus
baamboou
Horus
10,318
4,976
3,491
8,628
30,643
41,297
676
9,716
20,927
0
44,932
W
24,899
2,548
6,208
14,533
27,714
9,885
1,613
11,528
16,186
82,999
0
W
Hercules
henrycreesn
Hercules
21,692
8,638
557
5,668
25,753
33,034
1,114
11,503
14,250
0
50,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,079
Gold Earned
41,328
190
Minions Killed
186
0
Camps Cleared
0
992,282
Distance Traveled
919,526
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
13,107
655
48
2
0
326,125
1
L
Anubis
14,668
733
92
5
0
274,896
2
L
Gilgamesh
13,553
678
46
2
0
318,505
1
W
Horus
14,776
739
41
2
0
351,551
0
W
Chang'e
14,589
729
105
5
0
313,805
1
W
Hercules
14,714
736
44
2
0
326,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role