Player Matchup

Amaterasu
Amaterasu
DuckiestHarp169
Amaterasu
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 23L
1,596 Elo+
Party 2
Nu Wa
Nu Wa
MrWongLee
Nu Wa
Level 121
God Stats
0W - 2L
1,402 SR
Queue Stats
0W - 2L
1,274 Elo+
Solo
Skadi
Skadi
OscarVG04
Skadi
Level 86
God Stats
0W - 1L
1,840 SR
Queue Stats
30W - 31L
1,547 Elo+
Party 2
Bakasura
Bakasura
Xakal-Gamer
Bakasura
Level 61
God Stats
8W - 8L
1,513 SR
Queue Stats
110W - 143L
1,423 Elo+
Solo
Ares
Ares
ZENITRAM_07
Ares
Level 127
God Stats
8W - 6L
1,596 SR
Queue Stats
93W - 100L
1,461 Elo+
Solo
Team Averages
Level 99
1,570 SR
1,460 Elo+

VS

Team Averages
Level 118
1,469 SR
1,405 Elo+
Hercules
Hercules
Atokad99826
Hercules
Level 109
God Stats
2W - 2L
1,352 SR
Queue Stats
7W - 11L
1,405 Elo+
Party 1
Ishtar
Ishtar
Earth Finger
Ishtar
Level 160
God Stats
20W - 17L
1,534 SR
Queue Stats
492W - 503L
1,409 Elo+
Solo
Kuzenbo
Kuzenbo
KingCookie3265
Kuzenbo
Level 134
God Stats
1W - 0L
1,368 SR
Queue Stats
41W - 50L
1,423 Elo+
Party 1
Fenrir
Fenrir
ODoughBoiO2133
Fenrir
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 63L
1,440 Elo+
Solo
Kukulkan
Kukulkan
UILordBeerus
Kukulkan
Level 127
God Stats
2W - 0L
1,593 SR
Queue Stats
12W - 28L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DuckiestHarp169
Amaterasu
20
4 / 6 / 0
12,617
549
18,767
29,059
32,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
MrWongLee
Nu Wa
18
2 / 4 / 3
11,724
510
15,549
15,193
7,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
OscarVG04
Skadi
18
3 / 4 / 5
11,628
506
18,291
21,323
10,270
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
Xakal-Gamer
Bakasura
15
3 / 10 / 2
10,204
444
11,323
21,427
8,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 4 / 4
9,451
411
8,831
20,474
30,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Atokad99826
Hercules
19
8 / 2 / 3
12,511
544
21,142
23,687
26,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ishtar
16
4 / 4 / 7
10,235
445
20,092
22,109
10,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
4 / 3 / 8
9,925
432
12,068
19,428
22,963
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
7 / 3 / 8
11,578
503
12,269
21,482
10,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
UILordBeerus
Kukulkan
19
4 / 2 / 4
12,160
529
12,949
16,245
8,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
57
14
Kills
27
28
Deaths
14
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hercules
Atokad99826
Hercules
8
2
3
4.75
L
Amaterasu
DuckiestHarp169
Amaterasu
4
6
0
0.67
W
Ishtar
4
4
7
1.88
W
4
3
8
2.67
L
Nu Wa
MrWongLee
Nu Wa
2
4
3
0.88
W
7
3
8
3.67
L
Skadi
OscarVG04
Skadi
3
4
5
1.38
W
Kukulkan
UILordBeerus
Kukulkan
4
2
4
3
L
Bakasura
Xakal-Gamer
Bakasura
3
10
2
0.4
L
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,761
Damage
78,520
107,476
Taken
102,951
88,954
Mitigated
78,097
17,210
Healing
36,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Atokad99826
Hercules
21,142
7,090
0
8,552
23,687
26,519
626
2,712
20,561
0
87,765
L
Amaterasu
DuckiestHarp169
Amaterasu
18,767
9,346
0
8,877
29,059
32,567
1,146
1,402
26,329
0
117,098
W
Ishtar
20,092
11,452
0
9,682
22,109
10,093
1,771
3,016
18,303
0
97,160
W
12,068
3,636
0
3,684
19,428
22,963
135
8,318
10,752
44,459
1,849
L
Nu Wa
MrWongLee
Nu Wa
15,549
7,043
0
2,190
15,193
7,303
1,378
9,039
6,154
85,920
0
W
12,269
3,774
0
8,973
21,482
10,495
0
2,787
18,057
0
87,573
L
Skadi
OscarVG04
Skadi
18,291
8,659
0
783
21,323
10,270
3,047
4,649
16,616
0
144,480
W
Kukulkan
UILordBeerus
Kukulkan
12,949
1,296
0
5,240
16,245
8,027
0
7,011
8,914
134,121
0
L
Bakasura
Xakal-Gamer
Bakasura
11,323
7,726
0
2,304
21,427
8,615
348
2,730
18,640
0
58,044
L
8,831
535
755
2,301
20,474
30,199
0
7,082
13,064
26,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,624
Gold Earned
56,409
676
Minions Killed
677
0
Camps Cleared
0
2,040,673
Distance Traveled
2,124,184
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,511
544
135
6
0
451,732
1
L
Amaterasu
12,617
549
194
8
0
419,085
3
W
Ishtar
10,235
445
152
7
0
388,989
7
W
Kuzenbo
9,925
432
39
2
0
413,521
2
L
Nu Wa
11,724
510
142
6
0
387,056
2
W
Fenrir
11,578
503
119
5
0
457,430
1
L
Skadi
11,628
506
213
9
0
408,646
4
W
Kukulkan
12,160
529
232
10
0
412,512
0
L
Bakasura
10,204
444
94
4
0
413,161
0
L
Ares
9,451
411
33
1
0
412,725
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role