Player Matchup

Chiron
Chiron
Bdetto
Chiron
Level 26
God Stats
5W - 2L
1,904 SR
Queue Stats
29W - 37L
1,438 Elo+
Party 1
Bacchus
Bacchus
DeadToucan
Bacchus
Level 63
God Stats
10W - 5L
1,780 SR
Queue Stats
38W - 40L
1,482 Elo+
Party 1
Ra
Ra
ISISkilledBIGGIE
Ra
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,458 Elo+
Solo
Team Averages
Level 50
1,728 SR
1,459 Elo+

VS

Team Averages
Level 97
1,581 SR
1,490 Elo+
Cerberus
Cerberus
Cringegor
Cerberus
Level 14
God Stats
7W - 1L
1,682 SR
Queue Stats
18W - 12L
1,623 Elo+
Party 2
Shiva
Shiva
KalysQc
Shiva
Level 128
God Stats
1W - 0L
1,387 SR
Queue Stats
6W - 12L
1,199 Elo+
Solo
Nu Wa
Nu Wa
williboi
Nu Wa
Level 148
God Stats
1W - 1L
1,673 SR
Queue Stats
44W - 29L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Bdetto
Chiron
18
3 / 2 / 6
12,064
635
16,804
15,925
6,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
DeadToucan
Bacchus
18
2 / 1 / 7
13,135
691
13,158
21,504
34,705
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
4 / 9 / 4
12,327
649
9,321
16,830
5,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cringegor
Cerberus
16
2 / 5 / 6
12,539
660
10,202
26,455
32,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shiva
KalysQc
Shiva
15
0 / 2 / 6
11,312
595
5,923
16,702
20,880
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nu Wa
williboi
Nu Wa
20
10 / 2 / 2
15,316
806
30,221
15,059
8,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
26
9
Kills
12
12
Deaths
9
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chiron
Bdetto
Chiron
3
2
6
3
W
Cerberus
Cringegor
Cerberus
2
5
6
1
L
Bacchus
DeadToucan
Bacchus
2
1
7
5.5
L
4
9
4
0.67
W
Shiva
KalysQc
Shiva
0
2
6
1.5
W
Nu Wa
williboi
Nu Wa
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,283
Damage
46,346
54,259
Taken
58,216
46,230
Mitigated
61,626
13,064
Healing
12,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
Bdetto
Chiron
16,804
8,350
1,607
4,643
15,925
6,223
568
12,673
3,252
0
72,804
W
Cerberus
Cringegor
Cerberus
10,202
495
0
7,372
26,455
32,670
76
10,730
15,725
31,723
0
L
Bacchus
DeadToucan
Bacchus
13,158
2,146
0
3,484
21,504
34,705
0
14,510
6,994
35,940
0
L
9,321
1,097
1,537
1,793
16,830
5,302
146
13,280
3,550
48,626
0
W
Shiva
KalysQc
Shiva
5,923
943
682
2,491
16,702
20,880
204
7,187
9,515
0
49,730
W
Nu Wa
williboi
Nu Wa
30,221
7,027
0
2,119
15,059
8,076
2,603
6,265
8,794
113,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,526
Gold Earned
39,167
215
Minions Killed
244
0
Camps Cleared
0
901,510
Distance Traveled
1,036,352
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,064
635
84
4
0
319,815
3
W
Cerberus
12,539
660
46
2
0
353,130
0
L
Bacchus
13,135
691
45
2
0
348,598
2
L
Ra
12,327
649
86
5
0
233,097
3
W
Shiva
11,312
595
55
3
0
341,835
2
W
Nu Wa
15,316
806
143
8
0
341,387
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role