Player Matchup

Raijin
Raijin
Blizzard-240
Raijin
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 33L
1,385 Elo+
Party 1
Maui
Maui
JasonBlasy
Maui
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 30L
1,353 Elo+
Party 2
Sylvanus
Sylvanus
MegaTopher
Sylvanus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,435 Elo+
Party 2
Jormungandr
Jormungandr
OneCIipped_
Jormungandr
Level 29
God Stats
1W - 1L
1,281 SR
Queue Stats
63W - 58L
1,490 Elo+
Party 1
Charybdis
Charybdis
austyp
Charybdis
Level 112
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 46L
1,431 Elo+
Party 2
Team Averages
Level 70
1,456 SR
1,419 Elo+

VS

Team Averages
Level 56
1,374 SR
1,460 Elo+
Horus
Horus
CantGetRight126
Horus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Zeus
Zeus
Captain BenBen
Zeus
Level 29
God Stats
0W - 2L
1,271 SR
Queue Stats
8W - 21L
1,351 Elo+
Solo
Ne Zha
Ne Zha
Nyxalina
Ne Zha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Fenrir
Fenrir
TheLeviathanKing
Fenrir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Serqet
Serqet
gabe246
Serqet
Level 154
God Stats
1W - 2L
1,100 SR
Queue Stats
39W - 39L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
1 / 3 / 20
8,960
747
14,982
13,477
6,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
2 / 3 / 17
9,643
804
3,544
17,053
21,235
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sylvanus
MegaTopher
Sylvanus
16
2 / 2 / 20
9,809
817
3,592
14,009
13,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
OneCIipped_
Jormungandr
18
9 / 3 / 22
10,490
874
20,548
18,604
14,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
austyp
Charybdis
19
17 / 1 / 11
11,628
969
20,110
15,635
7,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 6
8,299
692
3,869
21,904
22,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
3 / 4 / 5
9,314
776
29,379
11,592
4,927
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Nyxalina
Ne Zha
14
1 / 8 / 5
7,898
658
6,053
13,129
7,055
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 6 / 3
8,821
735
8,895
14,449
7,425
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
gabe246
Serqet
13
1 / 6 / 3
7,697
641
10,588
11,858
6,952
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
32
31
Kills
10
12
Deaths
31
90
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Raijin
1
3
20
3.67
L
1
7
6
0.57
L
3
4
5
1.38
W
2
3
17
3.5
W
Sylvanus
MegaTopher
Sylvanus
2
2
20
6
L
Ne Zha
Nyxalina
Ne Zha
1
8
5
0.44
W
Jormungandr
OneCIipped_
Jormungandr
9
3
22
6.67
L
4
6
3
0.92
W
Charybdis
austyp
Charybdis
17
1
11
22.5
L
Serqet
gabe246
Serqet
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,776
Damage
58,784
78,778
Taken
72,932
63,415
Mitigated
49,039
36,025
Healing
10,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
14,982
1,745
344
2,611
13,477
6,292
1,788
5,903
6,998
24,565
0
L
3,869
1,952
527
2,710
21,904
22,680
215
12,085
9,819
0
10,401
L
29,379
2,021
1,272
2,770
11,592
4,927
48
7,314
4,278
46,872
0
W
3,544
916
3,024
3,564
17,053
21,235
292
4,381
12,078
6,104
0
W
Sylvanus
MegaTopher
Sylvanus
3,592
1,218
7,316
3,848
14,009
13,577
1,398
8,744
5,265
5,178
0
L
Ne Zha
Nyxalina
Ne Zha
6,053
1,043
0
315
13,129
7,055
0
6,972
6,157
0
16,104
W
Jormungandr
OneCIipped_
Jormungandr
20,548
5,377
2,103
4,521
18,604
14,381
634
4,872
13,036
39,506
0
L
8,895
1,964
39
1,354
14,449
7,425
160
8,762
5,687
0
12,634
W
Charybdis
austyp
Charybdis
20,110
8,863
3,658
5,036
15,635
7,930
3,687
5,479
9,580
0
39,622
L
Serqet
gabe246
Serqet
10,588
489
777
1,114
11,858
6,952
0
7,533
4,325
0
13,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,530
Gold Earned
42,029
114
Minions Killed
106
0
Camps Cleared
0
1,068,682
Distance Traveled
1,005,071
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,960
747
25
2
0
206,626
0
L
Horus
8,299
692
10
1
0
189,253
1
L
Zeus
9,314
776
51
4
0
216,177
0
W
Maui
9,643
804
8
1
0
225,476
4
W
Sylvanus
9,809
817
2
0
0
208,607
0
L
Ne Zha
7,898
658
12
1
0
195,560
0
W
Jormungandr
10,490
874
32
3
0
209,894
0
L
Fenrir
8,821
735
14
1
0
204,901
0
W
Charybdis
11,628
969
47
4
0
218,079
3
L
Serqet
7,697
641
19
2
0
199,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role