Player Matchup

Merlin
Merlin
Braedino
Merlin
Level 37
God Stats
3W - 8L
1,448 SR
Queue Stats
6W - 17L
1,251 Elo+
Party 2
Kali
Kali
GGNOREEEEE
Kali
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,488 Elo+
Solo
Amaterasu
Amaterasu
Mdias192
Amaterasu
Level 66
God Stats
8W - 9L
1,415 SR
Queue Stats
121W - 145L
1,258 Elo+
Solo
Skadi
Skadi
THEdominator198
Skadi
Level 128
God Stats
15W - 17L
1,370 SR
Queue Stats
247W - 263L
1,395 Elo+
Solo
Sylvanus
Sylvanus
crcline34
Sylvanus
Level 44
God Stats
0W - 2L
1,211 SR
Queue Stats
8W - 22L
1,232 Elo+
Party 2
Team Averages
Level 65
1,389 SR
1,325 Elo+

VS

Team Averages
Level 77
1,476 SR
1,410 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yemoja
Yemoja
Make-OutSeries
Yemoja
Level 66
God Stats
3W - 4L
1,366 SR
Queue Stats
167W - 191L
1,405 Elo+
Solo
Guan Yu
Guan Yu
SuckySaur
Guan Yu
Level 21
God Stats
7W - 5L
1,514 SR
Queue Stats
18W - 26L
1,267 Elo+
Party 3
Baron Samedi
Baron Samedi
ajboogieph
Baron Samedi
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Braedino
Merlin
9
0 / 4 / 2
5,504
500
3,936
6,112
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 0
6,096
554
3,650
10,287
4,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Amaterasu
Mdias192
Amaterasu
11
1 / 0 / 0
6,014
547
3,468
9,314
6,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 5 / 0
4,687
426
5,218
10,004
2,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
crcline34
Sylvanus
8
0 / 3 / 0
5,153
468
4,270
13,134
5,523
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
5 / 0 / 2
7,063
642
13,652
12,912
4,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
 
Arachne
10
4 / 0 / 2
6,284
571
3,728
5,403
2,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 0 / 8
5,836
531
2,447
5,062
2,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Guan Yu
SuckySaur
Guan Yu
10
0 / 1 / 0
5,938
540
6,047
7,329
8,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
ajboogieph
Baron Samedi
10
3 / 2 / 1
6,075
552
5,667
7,460
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
12
12
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
0
2
6
W
Arachne
 
Arachne
4
0
2
5
L
Merlin
Braedino
Merlin
0
4
2
0.25
L
2
0
0
2
W
0
0
8
4
L
Amaterasu
Mdias192
Amaterasu
1
0
0
1
W
Guan Yu
SuckySaur
Guan Yu
0
1
0
0
L
0
5
0
0
W
Baron Samedi
ajboogieph
Baron Samedi
3
2
1
1.75
L
Sylvanus
crcline34
Sylvanus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,542
Damage
31,541
48,851
Taken
38,166
20,723
Mitigated
21,316
12,035
Healing
18,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
13,652
7,193
0
6,737
12,912
4,755
952
3,217
9,695
0
60,688
W
Arachne
 
Arachne
3,728
2,840
0
1,247
5,403
2,116
0
234
5,169
0
32,219
L
Merlin
Braedino
Merlin
3,936
411
0
0
6,112
1,954
0
3,859
2,253
27,732
0
L
3,650
1,589
0
2,263
10,287
4,064
0
2,328
7,959
0
47,166
W
2,447
707
3,233
2,092
5,062
2,942
476
1,463
3,599
9,932
5,244
L
Amaterasu
Mdias192
Amaterasu
3,468
1,787
0
3,022
9,314
6,504
0
0
8,583
0
36,149
W
Guan Yu
SuckySaur
Guan Yu
6,047
1,425
30
2,732
7,329
8,316
0
0
7,329
0
33,869
L
5,218
2,158
0
511
10,004
2,678
0
563
9,441
0
29,385
W
Baron Samedi
ajboogieph
Baron Samedi
5,667
363
215
2,325
7,460
3,187
399
3,292
4,168
34,398
0
L
Sylvanus
crcline34
Sylvanus
4,270
2,210
2,099
4,140
13,134
5,523
0
1,057
12,077
16,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,454
Gold Earned
31,196
271
Minions Killed
271
0
Camps Cleared
0
1,007,679
Distance Traveled
1,081,024
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,063
642
88
8
0
190,850
1
W
Arachne
6,284
571
51
5
0
248,106
0
L
Merlin
5,504
500
52
5
0
209,378
1
L
Kali
6,096
554
81
7
0
248,680
2
W
Yemoja
5,836
531
27
2
0
198,037
0
L
Amaterasu
6,014
547
65
6
0
194,403
0
W
Guan Yu
5,938
540
60
5
0
251,681
4
L
Skadi
4,687
426
45
4
0
176,491
1
W
Baron Samedi
6,075
552
45
4
0
192,350
0
L
Sylvanus
5,153
468
28
3
0
178,727
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role