Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Rimurak
Fenrir
Level 154
God Stats
6W - 7L
1,506 SR
Queue Stats
148W - 164L
1,503 Elo+
Solo
Izanami
Izanami
semdmen
Izanami
Level 124
God Stats
34W - 19L
1,682 SR
Queue Stats
198W - 199L
1,531 Elo+
Solo
Team Averages
Level 136
1,538 SR
1,507 Elo+

VS

Team Averages
Level 105
1,429 SR
1,452 Elo+
Skadi
Skadi
 
Skadi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Cardinale
Chronos
Level 133
God Stats
0W - 2L
1,297 SR
Queue Stats
209W - 219L
1,469 Elo+
Solo
Cliodhna
Cliodhna
Lord-M_-
Cliodhna
Level 77
God Stats
5W - 4L
1,536 SR
Queue Stats
172W - 187L
1,497 Elo+
Solo
Ishtar
Ishtar
VzMasonzZ
Ishtar
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 18L
1,395 Elo+
Solo
Atlas
Atlas
packness
Atlas
Level 42
God Stats
0W - 1L
1,314 SR
Queue Stats
6W - 9L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
3 / 3 / 0
7,012
584
4,867
10,391
5,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
 
Janus
11
1 / 1 / 4
6,410
534
3,546
4,345
1,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
 
Thanatos
10
1 / 0 / 3
6,264
522
4,343
9,191
3,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
Rimurak
Fenrir
9
1 / 2 / 4
6,187
516
7,479
12,498
9,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
semdmen
Izanami
13
8 / 1 / 2
8,608
717
11,330
7,680
3,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
3 / 3 / 1
6,829
569
9,345
9,530
3,599
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
Cardinale
Chronos
11
1 / 0 / 1
6,837
570
3,903
7,766
2,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Lord-M_-
Cliodhna
11
1 / 3 / 2
6,534
545
6,632
9,915
3,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
VzMasonzZ
Ishtar
10
0 / 5 / 0
5,745
479
2,053
8,210
2,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Atlas
packness
Atlas
9
2 / 3 / 2
5,849
487
4,568
10,250
6,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
14
Kills
7
7
Deaths
14
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
3
3
0
1
W
Janus
 
Janus
1
1
4
3
W
Thanatos
 
Thanatos
1
0
3
2.5
L
Skadi
 
Skadi
3
3
1
1.17
L
Chronos
Cardinale
Chronos
1
0
1
1.5
L
Cliodhna
Lord-M_-
Cliodhna
1
3
2
0.67
W
Fenrir
Rimurak
Fenrir
1
2
4
1.5
L
Ishtar
VzMasonzZ
Ishtar
0
5
0
0
L
Atlas
packness
Atlas
2
3
2
1
W
Izanami
semdmen
Izanami
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,565
Damage
26,501
44,105
Taken
45,671
22,451
Mitigated
18,745
14,360
Healing
10,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
4,867
1,707
0
2,482
10,391
5,140
0
51
10,340
36,530
0
W
Janus
 
Janus
3,546
237
0
250
4,345
1,482
55
971
3,190
38,940
0
W
Thanatos
 
Thanatos
4,343
875
0
7,811
9,191
3,359
0
2,095
6,728
0
30,029
L
Skadi
 
Skadi
9,345
4,714
0
1,989
9,530
3,599
1,455
4,626
4,554
0
46,166
L
Chronos
Cardinale
Chronos
3,903
735
0
1,614
7,766
2,781
0
445
7,321
41,738
0
L
Cliodhna
Lord-M_-
Cliodhna
6,632
1,728
0
3,522
9,915
3,874
0
2,044
7,831
0
40,335
W
Fenrir
Rimurak
Fenrir
7,479
2,178
0
2,076
12,498
9,095
245
2,659
9,839
0
25,542
L
Ishtar
VzMasonzZ
Ishtar
2,053
1,378
0
1,837
8,210
2,289
708
0
8,210
0
34,985
L
Atlas
packness
Atlas
4,568
2,116
0
1,175
10,250
6,202
0
908
9,342
14,569
0
W
Izanami
semdmen
Izanami
11,330
7,378
0
1,741
7,680
3,375
3,095
2,695
4,985
0
74,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,481
Gold Earned
31,794
367
Minions Killed
332
0
Camps Cleared
0
1,189,003
Distance Traveled
1,189,520
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,012
584
78
7
0
212,615
6
W
Janus
6,410
534
78
7
0
259,864
6
W
Thanatos
6,264
522
58
5
0
278,548
2
L
Skadi
6,829
569
80
7
0
199,116
3
L
Chronos
6,837
570
88
7
0
268,209
4
L
Cliodhna
6,534
545
75
6
0
281,596
2
W
Fenrir
6,187
516
30
3
0
223,905
3
L
Ishtar
5,745
479
60
5
0
206,434
0
L
Atlas
5,849
487
29
2
0
234,165
8
W
Izanami
8,608
717
123
10
0
214,071
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role