Player Matchup

Cerberus
Cerberus
JokersAce179
Cerberus
Level 104
God Stats
3W - 7L
1,276 SR
Queue Stats
78W - 97L
1,294 Elo+
Party 1
Gilgamesh
Gilgamesh
Justin1Pump
Gilgamesh
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo
Scylla
Scylla
PopJungle228804
Scylla
Level 88
God Stats
1W - 2L
1,510 SR
Queue Stats
36W - 52L
1,352 Elo+
Solo
Thanatos
Thanatos
PuskyTheSixth
Thanatos
Level 107
God Stats
3W - 6L
1,348 SR
Queue Stats
88W - 113L
1,277 Elo+
Party 1
Ishtar
Ishtar
SlySneakyBear
Ishtar
Level 65
God Stats
16W - 10L
1,356 SR
Queue Stats
126W - 142L
1,384 Elo+
Solo
Team Averages
Level 81
1,398 SR
1,361 Elo+

VS

Team Averages
Level 53
1,476 SR
1,340 Elo+
Hades
Hades
DOPELGANGER_SAKE
Hades
Level 104
God Stats
3W - 1L
1,729 SR
Queue Stats
276W - 266L
1,383 Elo+
Solo
Danzaburou
Danzaburou
Lancelot6526
Danzaburou
Level 24
God Stats
2W - 1L
1,705 SR
Queue Stats
23W - 23L
1,303 Elo+
Party 3
Nemesis
Nemesis
RodrigNeo
Nemesis
Level 46
God Stats
3W - 5L
1,256 SR
Queue Stats
23W - 24L
1,291 Elo+
Party 3
Maui
Maui
Yng_DI3GOxX
Maui
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 99L
1,398 Elo+
Party 2
Sun Wukong
Sun Wukong
alexis3021
Sun Wukong
Level 45
God Stats
2W - 5L
1,192 SR
Queue Stats
73W - 90L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JokersAce179
Cerberus
9
3 / 3 / 2
7,162
512
5,733
11,692
6,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
Justin1Pump
Gilgamesh
8
0 / 6 / 1
5,090
364
5,733
12,291
7,675
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 2 / 1
6,558
468
4,787
7,965
3,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
PuskyTheSixth
Thanatos
10
1 / 3 / 0
6,388
456
5,018
9,735
4,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 2 / 1
6,648
475
5,580
9,587
3,623
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 2
7,416
530
8,104
11,125
7,059
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Lancelot6526
Danzaburou
13
5 / 2 / 1
7,680
549
8,715
9,534
3,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
RodrigNeo
Nemesis
12
0 / 1 / 4
6,979
499
1,363
8,211
2,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
1 / 2 / 1
6,230
445
2,756
10,187
6,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sun Wukong
alexis3021
Sun Wukong
12
6 / 1 / 4
7,831
559
8,859
10,351
5,819
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
7
Kills
15
16
Deaths
7
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
L
Cerberus
JokersAce179
Cerberus
3
3
2
1.33
L
Gilgamesh
Justin1Pump
Gilgamesh
0
6
1
0.08
W
Danzaburou
Lancelot6526
Danzaburou
5
2
1
2.75
L
1
2
1
0.75
L
Thanatos
PuskyTheSixth
Thanatos
1
3
0
0.33
W
Nemesis
RodrigNeo
Nemesis
0
1
4
2
L
2
2
1
1.25
W
1
2
1
0.75
W
Sun Wukong
alexis3021
Sun Wukong
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,851
Damage
29,797
51,270
Taken
49,408
25,259
Mitigated
26,386
19,003
Healing
16,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,104
757
59
4,366
11,125
7,059
1,364
3,129
7,996
54,686
0
L
Cerberus
JokersAce179
Cerberus
5,733
980
0
4,922
11,692
6,178
512
1,204
10,488
30,090
1,439
L
Gilgamesh
Justin1Pump
Gilgamesh
5,733
1,763
0
2,811
12,291
7,675
22
2,863
9,428
0
20,387
W
Danzaburou
Lancelot6526
Danzaburou
8,715
3,888
0
4,903
9,534
3,680
1,319
1,784
7,750
0
57,189
L
4,787
244
0
2,121
7,965
3,071
0
3,280
4,685
42,358
0
L
Thanatos
PuskyTheSixth
Thanatos
5,018
1,732
0
6,964
9,735
4,712
118
847
8,888
0
38,563
W
Nemesis
RodrigNeo
Nemesis
1,363
528
0
625
8,211
2,834
0
253
7,958
0
51,073
L
5,580
3,783
0
2,185
9,587
3,623
567
2,666
6,921
0
46,785
W
2,756
792
0
2,148
10,187
6,994
0
2,461
7,726
13,019
0
W
Sun Wukong
alexis3021
Sun Wukong
8,859
2,774
0
3,937
10,351
5,819
1,002
2,735
7,616
0
42,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,846
Gold Earned
36,136
332
Minions Killed
355
0
Camps Cleared
0
1,183,377
Distance Traveled
1,309,457
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,416
530
79
6
0
240,063
0
L
Cerberus
7,162
512
95
7
0
249,109
0
L
Gilgamesh
5,090
364
26
2
0
244,942
0
W
Danzaburou
7,680
549
92
7
0
239,048
4
L
Scylla
6,558
468
70
5
0
219,967
0
L
Thanatos
6,388
456
72
5
0
241,333
0
W
Nemesis
6,979
499
102
7
0
288,947
0
L
Ishtar
6,648
475
69
5
0
228,026
2
W
Maui
6,230
445
20
1
0
276,108
1
W
Sun Wukong
7,831
559
62
4
0
265,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role