Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NerfMilky
Morgan Le Fay
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,283 Elo+
Party 2
King Arthur
King Arthur
Speef
King Arthur
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,283 Elo+
Party 2
Bastet
Bastet
Vexianna
Bastet
Level 149
God Stats
5W - 0L
1,659 SR
Queue Stats
93W - 103L
1,450 Elo+
Party 3
Cliodhna
Cliodhna
lube_batter
Cliodhna
Level 68
God Stats
5W - 2L
1,524 SR
Queue Stats
77W - 106L
1,412 Elo+
Party 3
Team Averages
Level 74
1,537 SR
1,386 Elo+

VS

Team Averages
Level 65
1,521 SR
1,434 Elo+
Medusa
Medusa
 
Medusa
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Bluntsie420
Ra
Level 49
God Stats
2W - 1L
1,811 SR
Queue Stats
151W - 148L
1,495 Elo+
Solo
Shiva
Shiva
ElHijoDeWarchi
Shiva
Level 159
God Stats
5W - 4L
1,687 SR
Queue Stats
40W - 47L
1,464 Elo+
Solo
Yu Huang
Yu Huang
Hexachromia
Yu Huang
Level 47
God Stats
0W - 1L
1,373 SR
Queue Stats
46W - 65L
1,354 Elo+
Party 1
Mulan
Mulan
UncleWeedle
Mulan
Level 42
God Stats
0W - 2L
1,236 SR
Queue Stats
39W - 53L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
16
6 / 5 / 7
11,471
1,147
13,272
16,638
13,692
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Morgan Le Fay
NerfMilky
Morgan Le Fay
16
2 / 5 / 4
10,148
1,015
16,106
12,461
5,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Speef
King Arthur
17
0 / 3 / 13
10,472
1,047
13,985
17,014
16,852
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
Vexianna
Bastet
16
4 / 1 / 7
11,164
1,116
17,936
11,297
4,898
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cliodhna
lube_batter
Cliodhna
16
3 / 1 / 7
10,609
1,061
11,523
11,120
4,738
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

242

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
0 / 6 / 9
9,466
947
11,754
18,002
8,057
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 3 / 9
11,929
1,193
13,897
15,347
6,676
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 4 / 9
10,387
1,039
10,657
17,498
14,624
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yu Huang
Hexachromia
Yu Huang
16
4 / 1 / 11
11,065
1,107
17,428
13,496
5,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 1 / 8
10,762
1,076
6,988
12,054
6,138
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
61
15
Kills
15
15
Deaths
15
38
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
6
5
7
1.9
L
Medusa
 
Medusa
0
6
9
0.75
L
5
3
9
3.17
L
2
4
9
1.63
L
Yu Huang
Hexachromia
Yu Huang
4
1
11
9.5
W
Morgan Le Fay
NerfMilky
Morgan Le Fay
2
5
4
0.8
W
King Arthur
Speef
King Arthur
0
3
13
2.17
L
4
1
8
8
W
Bastet
Vexianna
Bastet
4
1
7
7.5
W
Cliodhna
lube_batter
Cliodhna
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,822
Damage
60,724
68,530
Taken
76,397
45,238
Mitigated
41,405
5,897
Healing
8,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
13,272
2,867
0
0
16,638
13,692
0
8,099
8,539
123
22,454
L
Medusa
 
Medusa
11,754
5,781
0
858
18,002
8,057
0
2,638
15,364
0
17,549
L
13,897
834
1,875
3,633
15,347
6,676
0
4,051
11,296
51,062
0
L
10,657
1,216
613
996
17,498
14,624
0
3,478
14,020
0
25,526
L
Yu Huang
Hexachromia
Yu Huang
17,428
1,570
0
0
13,496
5,910
0
2,835
10,661
22,036
0
W
Morgan Le Fay
NerfMilky
Morgan Le Fay
16,106
1,464
0
519
12,461
5,058
0
7,098
5,363
30,004
0
W
King Arthur
Speef
King Arthur
13,985
629
0
370
17,014
16,852
0
6,092
10,922
0
29,131
L
6,988
2,397
0
603
12,054
6,138
0
3,227
8,827
0
14,805
W
Bastet
Vexianna
Bastet
17,936
4,205
0
3,195
11,297
4,898
0
4,004
7,293
0
39,340
W
Cliodhna
lube_batter
Cliodhna
11,523
1,023
408
1,405
11,120
4,738
0
6,032
5,088
0
31,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,864
Gold Earned
53,609
169
Minions Killed
170
9
Camps Cleared
5
1,079,562
Distance Traveled
947,268
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
11,471
1,147
23
2
3
236,786
0
L
Medusa
9,466
947
20
2
2
143,459
0
L
Ra
11,929
1,193
97
10
1
216,395
0
L
Shiva
10,387
1,039
28
3
0
192,121
0
L
Yu Huang
11,065
1,107
9
1
1
217,357
0
W
Morgan Le Fay
10,148
1,015
20
2
2
168,038
0
W
King Arthur
10,472
1,047
33
3
1
217,600
0
L
Mulan
10,762
1,076
16
2
1
177,936
0
W
Bastet
11,164
1,116
47
5
1
248,615
0
W
Cliodhna
10,609
1,061
46
5
2
208,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role