Player Matchup

Loki
Loki
 
Loki
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Pxtro
Thor
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 20L
1,611 Elo+
Party 1
Charybdis
Charybdis
Reach3r
Charybdis
Level 144
God Stats
1W - 0L
1,502 SR
Queue Stats
23W - 8L
1,711 Elo+
Party 1
Danzaburou
Danzaburou
WTGShark
Danzaburou
Level 104
God Stats
4W - 1L
1,786 SR
Queue Stats
22W - 14L
1,608 Elo+
Party 1
Thoth
Thoth
Waterbal097
Thoth
Level 122
God Stats
2W - 3L
1,544 SR
Queue Stats
96W - 79L
1,601 Elo+
Party 1
Team Averages
Level 124
1,567 SR
1,606 Elo+

VS

Team Averages
Level 150
1,596 SR
1,550 Elo+
Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DEATHAXPY
Gilgamesh
Level 156
God Stats
4W - 7L
1,562 SR
Queue Stats
100W - 87L
1,555 Elo+
Party 2
Neith
Neith
DraShiRo46
Neith
Level 154
God Stats
2W - 2L
1,896 SR
Queue Stats
92W - 66L
1,591 Elo+
Party 2
Thanatos
Thanatos
Prospectic
Thanatos
Level 123
God Stats
5W - 5L
1,523 SR
Queue Stats
148W - 138L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
6 / 4 / 5
10,465
551
16,100
17,089
7,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thor
Pxtro
Thor
16
7 / 7 / 1
11,098
584
14,323
18,497
8,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Reach3r
Charybdis
16
1 / 5 / 1
9,674
509
10,703
19,468
6,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
WTGShark
Danzaburou
13
1 / 4 / 4
9,441
497
6,693
12,527
7,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 1 / 6
10,006
527
17,796
8,741
3,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
4 / 2 / 2
9,259
487
8,398
16,993
6,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Terra
 
Terra
13
0 / 3 / 9
8,357
440
4,493
18,317
16,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gilgamesh
DEATHAXPY
Gilgamesh
15
1 / 8 / 6
9,161
482
13,665
25,732
25,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
17
5 / 0 / 3
9,748
513
17,886
14,027
5,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Thanatos
Prospectic
Thanatos
18
9 / 4 / 3
10,988
578
7,909
18,846
8,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
42
17
Kills
19
21
Deaths
17
17
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
4
5
2.13
L
Chang'e
 
Chang'e
4
2
2
2.5
L
Terra
 
Terra
0
3
9
1.5
L
Gilgamesh
DEATHAXPY
Gilgamesh
1
8
6
0.5
L
Neith
5
0
3
6.5
L
Thanatos
Prospectic
Thanatos
9
4
3
2.63
W
Thor
Pxtro
Thor
7
7
1
1.07
W
Charybdis
Reach3r
Charybdis
1
5
1
0.3
W
Danzaburou
WTGShark
Danzaburou
1
4
4
0.75
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,615
Damage
52,351
76,322
Taken
93,915
32,998
Mitigated
61,922
22,000
Healing
44,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
16,100
4,110
0
2,206
17,089
7,424
0
1,124
15,965
0
65,781
L
Chang'e
 
Chang'e
8,398
588
1,345
6,184
16,993
6,211
0
7,989
9,004
66,980
0
L
Terra
 
Terra
4,493
709
1,209
6,171
18,317
16,459
0
3,262
13,873
21,895
927
L
Gilgamesh
DEATHAXPY
Gilgamesh
13,665
3,781
0
5,922
25,732
25,500
572
3,064
22,668
0
69,937
L
Neith
17,886
6,497
0
6,290
14,027
5,471
1,082
359
13,668
0
98,675
L
Thanatos
Prospectic
Thanatos
7,909
1,754
0
17,239
18,846
8,281
0
3,122
15,724
0
86,143
W
Thor
Pxtro
Thor
14,323
5,490
0
4,282
18,497
8,073
1,324
3,782
14,488
0
68,405
W
Charybdis
Reach3r
Charybdis
10,703
7,795
0
10,082
19,468
6,952
2,991
1,254
18,214
0
99,860
W
Danzaburou
WTGShark
Danzaburou
6,693
2,564
0
4,093
12,527
7,135
0
2,939
9,588
0
29,872
W
17,796
212
0
1,337
8,741
3,414
0
4,126
4,615
92,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,684
Gold Earned
47,513
530
Minions Killed
541
0
Camps Cleared
0
1,699,455
Distance Traveled
1,754,879
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,465
551
92
5
0
361,823
2
L
Chang'e
9,259
487
115
6
0
324,760
6
L
Terra
8,357
440
26
1
0
370,438
4
L
Gilgamesh
9,161
482
103
5
0
306,286
0
L
Neith
9,748
513
143
8
0
353,796
5
L
Thanatos
10,988
578
154
8
0
399,599
3
W
Thor
11,098
584
98
5
0
319,034
1
W
Charybdis
9,674
509
160
8
0
291,632
3
W
Danzaburou
9,441
497
35
2
0
338,076
4
W
Thoth
10,006
527
145
8
0
388,890
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role