Player Matchup

Medusa
Medusa
Alleistyr0
Medusa
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 57L
1,667 Elo+
Party 1
Hercules
Hercules
D0m1nat0r456
Hercules
Level 60
God Stats
1W - 1L
1,760 SR
Queue Stats
55W - 28L
1,672 Elo+
Party 1
Chang'e
Chang'e
VeteranRedneck0
Chang'e
Level 107
God Stats
3W - 2L
1,827 SR
Queue Stats
38W - 28L
1,629 Elo+
Party 1
Team Averages
Level 92
1,696 SR
1,656 Elo+

VS

Team Averages
Level 84
1,438 SR
1,401 Elo+
Terra
Terra
Gazlene
Terra
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,523 Elo+
Solo
Heimdallr
Heimdallr
RqBoy
Heimdallr
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 61L
1,527 Elo+
Solo
Anubis
Anubis
susuyuma
Anubis
Level 38
God Stats
0W - 3L
1,314 SR
Queue Stats
1W - 9L
1,153 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Alleistyr0
Medusa
15
3 / 0 / 4
8,853
805
11,093
7,124
3,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hercules
D0m1nat0r456
Hercules
14
5 / 0 / 3
8,672
788
7,782
12,169
12,860
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

14
0 / 1 / 7
7,869
715
4,459
6,250
4,911
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Gazlene
Terra
13
0 / 0 / 1
7,792
708
5,758
9,443
9,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heimdallr
RqBoy
Heimdallr
13
1 / 4 / 0
7,742
704
8,853
9,653
5,097
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
susuyuma
Anubis
13
0 / 4 / 1
7,154
650
3,510
8,132
4,614
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
8
Kills
1
1
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
Alleistyr0
Medusa
3
0
4
5
W
Hercules
D0m1nat0r456
Hercules
5
0
3
6.5
L
Terra
Gazlene
Terra
0
0
1
0.5
L
Heimdallr
RqBoy
Heimdallr
1
4
0
0.25
W
0
1
7
3.5
L
Anubis
susuyuma
Anubis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,334
Damage
18,121
25,543
Taken
27,228
20,953
Mitigated
19,029
11,807
Healing
8,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Alleistyr0
Medusa
11,093
4,549
0
3,705
7,124
3,182
558
2,607
4,517
0
66,011
W
Hercules
D0m1nat0r456
Hercules
7,782
2,055
0
4,265
12,169
12,860
409
4,486
7,683
0
13,494
L
Terra
Gazlene
Terra
5,758
268
2,745
3,012
9,443
9,318
0
1,498
7,945
20,752
0
L
Heimdallr
RqBoy
Heimdallr
8,853
3,853
0
1,282
9,653
5,097
0
2,010
7,643
0
38,387
W
4,459
416
1,918
1,919
6,250
4,911
52
2,262
3,988
19,982
0
L
Anubis
susuyuma
Anubis
3,510
504
0
1,625
8,132
4,614
0
969
7,163
22,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,394
Gold Earned
22,688
158
Minions Killed
140
0
Camps Cleared
0
769,624
Distance Traveled
599,096
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,853
805
112
10
0
245,394
3
W
Hercules
8,672
788
16
1
0
273,377
3
L
Terra
7,792
708
39
4
0
241,788
3
L
Heimdallr
7,742
704
58
5
0
180,570
2
W
Chang'e
7,869
715
30
3
0
250,853
0
L
Anubis
7,154
650
43
4
0
176,738
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role