Player Matchup

Zhong Kui
Zhong Kui
BJaredPP
Zhong Kui
Level 30
God Stats
3W - 0L
1,530 SR
Queue Stats
39W - 41L
1,423 Elo+
Party 1
Bacchus
Bacchus
Blo0dS0ul
Bacchus
Level 55
God Stats
13W - 12L
1,368 SR
Queue Stats
69W - 96L
1,358 Elo+
Party 1
Nu Wa
Nu Wa
DappyLk
Nu Wa
Level 100
God Stats
4W - 3L
1,474 SR
Queue Stats
142W - 122L
1,507 Elo+
Party 1
Gilgamesh
Gilgamesh
NickRock117
Gilgamesh
Level 150
God Stats
5W - 5L
1,437 SR
Queue Stats
115W - 136L
1,373 Elo+
Party 1
Anubis
Anubis
aldomedroa
Anubis
Level 31
God Stats
13W - 13L
1,139 SR
Queue Stats
18W - 18L
1,128 Elo+
Solo
Team Averages
Level 73
1,390 SR
1,358 Elo+

VS

Team Averages
Level 25
1,500 SR
1,485 Elo+
Cthulhu
Cthulhu
CocoButt3r
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Neith
Neith
MoldyLunch
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Bellona
Bellona
Reyyez
Bellona
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
SAMSUNGSmartFRG
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Loki
Loki
sigmawalrus
Loki
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 40L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BJaredPP
Zhong Kui
11
4 / 2 / 3
6,762
564
7,547
7,315
5,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
Blo0dS0ul
Bacchus
10
1 / 0 / 8
6,509
542
3,966
6,328
6,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
DappyLk
Nu Wa
13
9 / 1 / 3
7,899
658
8,895
4,888
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gilgamesh
NickRock117
Gilgamesh
12
6 / 2 / 5
7,545
629
7,467
8,824
4,895
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
aldomedroa
Anubis
12
1 / 1 / 1
7,243
604
6,333
4,339
2,283
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CocoButt3r
Cthulhu
9
2 / 4 / 1
6,173
514
4,084
11,505
7,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
9
1 / 5 / 1
5,764
480
4,960
8,090
3,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Reyyez
Bellona
9
0 / 2 / 1
5,517
460
2,801
9,665
4,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
8
0 / 7 / 1
5,048
421
2,480
8,075
2,436
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
2 / 3 / 0
6,411
534
2,756
8,769
2,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
21
Kills
5
6
Deaths
21
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BJaredPP
Zhong Kui
4
2
3
2.75
W
Bacchus
Blo0dS0ul
Bacchus
1
0
8
5
L
Cthulhu
CocoButt3r
Cthulhu
2
4
1
0.63
W
Nu Wa
DappyLk
Nu Wa
9
1
3
10.5
L
Neith
1
5
1
0.3
W
Gilgamesh
NickRock117
Gilgamesh
6
2
5
4.25
L
Bellona
Reyyez
Bellona
0
2
1
0.25
L
Kukulkan
0
7
1
0.07
W
Anubis
aldomedroa
Anubis
1
1
1
1.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,208
Damage
17,081
31,694
Taken
46,104
20,444
Mitigated
21,390
8,016
Healing
8,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BJaredPP
Zhong Kui
7,547
960
0
3,085
7,315
5,150
151
2,221
5,094
43,813
0
W
Bacchus
Blo0dS0ul
Bacchus
3,966
598
0
1,563
6,328
6,253
135
1,382
4,946
13,054
0
L
Cthulhu
CocoButt3r
Cthulhu
4,084
848
1
1,206
11,505
7,985
0
8,505
3,000
17,124
0
W
Nu Wa
DappyLk
Nu Wa
8,895
2,646
0
868
4,888
1,863
828
1,151
3,737
57,689
0
L
Neith
4,960
1,843
0
1,121
8,090
3,347
0
6,170
1,920
0
32,883
W
Gilgamesh
NickRock117
Gilgamesh
7,467
3,109
0
350
8,824
4,895
0
1,810
7,014
0
47,450
L
Bellona
Reyyez
Bellona
2,801
881
0
2,690
9,665
4,944
66
6,680
2,985
0
27,721
L
Kukulkan
2,480
1,106
0
430
8,075
2,436
0
3,562
4,513
18,933
0
W
Anubis
aldomedroa
Anubis
6,333
455
0
2,150
4,339
2,283
61
0
4,339
55,180
0
L
2,756
647
0
2,886
8,769
2,678
0
1,824
6,945
0
32,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,958
Gold Earned
28,913
369
Minions Killed
232
0
Camps Cleared
0
1,169,082
Distance Traveled
1,165,092
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,762
564
75
6
0
223,376
0
W
Bacchus
6,509
542
18
2
0
247,069
4
L
Cthulhu
6,173
514
20
2
0
238,333
2
W
Nu Wa
7,899
658
95
8
0
226,558
0
L
Neith
5,764
480
60
5
0
218,908
1
W
Gilgamesh
7,545
629
78
7
0
269,680
1
L
Bellona
5,517
460
53
4
0
245,722
3
L
Kukulkan
5,048
421
28
2
0
199,604
0
W
Anubis
7,243
604
103
9
0
202,399
6
L
Loki
6,411
534
71
6
0
262,525
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role