Player Matchup

Izanami
Izanami
ChodeoBaggings
Izanami
Level 109
God Stats
6W - 1L
1,983 SR
Queue Stats
22W - 12L
1,711 Elo+
Party 2
Guan Yu
Guan Yu
KermitTehFrug
Guan Yu
Level 107
God Stats
2W - 2L
1,285 SR
Queue Stats
25W - 14L
1,672 Elo+
Party 2
Freya
Freya
QuilisM30
Freya
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,599 Elo+
Solo
Team Averages
Level 83
1,589 SR
1,661 Elo+

VS

Team Averages
Level 109
1,490 SR
1,484 Elo+
Loki
Loki
BlankFerno
Loki
Level 129
God Stats
20W - 26L
1,456 SR
Queue Stats
495W - 545L
1,434 Elo+
Party 1
Jormungandr
Jormungandr
KashikGeezer
Jormungandr
Level 128
God Stats
16W - 10L
1,558 SR
Queue Stats
497W - 549L
1,442 Elo+
Party 1
Merlin
Merlin
Pruhh
Merlin
Level 69
God Stats
39W - 49L
1,456 SR
Queue Stats
273W - 284L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 3 / 2
13,697
761
22,532
18,581
7,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
19
0 / 2 / 8
11,775
654
12,552
19,423
22,546
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Freya
QuilisM30
Freya
17
2 / 2 / 4
11,912
662
2,447
14,772
6,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 0
12,207
678
14,525
13,622
4,925
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
KashikGeezer
Jormungandr
17
1 / 4 / 4
11,329
629
8,657
19,107
24,327
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
Pruhh
Merlin
18
0 / 1 / 4
11,816
656
19,577
12,320
4,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
8
Kills
7
7
Deaths
8
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
6
3
0
2
W
6
3
2
2.33
L
Jormungandr
KashikGeezer
Jormungandr
1
4
4
0.75
W
Guan Yu
0
2
8
2
L
Merlin
Pruhh
Merlin
0
1
4
2
W
Freya
QuilisM30
Freya
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,531
Damage
42,759
52,776
Taken
45,049
36,242
Mitigated
34,004
14,320
Healing
6,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,525
4,478
0
420
13,622
4,925
0
1,177
12,445
0
36,565
W
22,532
13,225
0
4,057
18,581
7,691
3,448
8,889
9,692
0
91,287
L
Jormungandr
KashikGeezer
Jormungandr
8,657
2,177
0
1,378
19,107
24,327
160
939
18,168
37,021
0
W
Guan Yu
12,552
2,012
2,569
2,937
19,423
22,546
55
11,244
8,179
0
38,838
L
Merlin
Pruhh
Merlin
19,577
1,369
216
4,096
12,320
4,752
713
370
11,950
98,539
0
W
Freya
QuilisM30
Freya
2,447
935
0
4,757
14,772
6,005
86
8,180
6,592
30,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,384
Gold Earned
35,352
234
Minions Killed
248
0
Camps Cleared
0
1,009,983
Distance Traveled
993,498
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,207
678
35
2
0
350,735
3
W
Izanami
13,697
761
133
7
0
309,846
3
L
Jormungandr
11,329
629
44
2
0
337,470
2
W
Guan Yu
11,775
654
40
2
0
369,855
5
L
Merlin
11,816
656
169
9
0
305,293
5
W
Freya
11,912
662
61
3
0
330,282
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role