Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
PePe-Tasty
Hel
Level 157
God Stats
9W - 4L
1,609 SR
Queue Stats
202W - 160L
1,631 Elo+
Party 2
Set
Set
muridz
Set
Level 125
God Stats
19W - 5L
1,773 SR
Queue Stats
332W - 248L
1,793 Elo+
Party 2
Team Averages
Level 101
1,627 SR
1,641 Elo+

VS

Team Averages
Level 70
1,441 SR
1,553 Elo+
Neith
Neith
El chipa air
Neith
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,441 Elo+
Party 1
Bacchus
Bacchus
LordHerny
Bacchus
Level 140
God Stats
20W - 13L
1,643 SR
Queue Stats
126W - 117L
1,651 Elo+
Party 1
Anubis
Anubis
TsanninT
Anubis
Level 63
God Stats
0W - 1L
1,178 SR
Queue Stats
8W - 9L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
0 / 2 / 1
7,378
492
1,964
4,013
1,101
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 0 / 4
12,142
809
25,630
15,627
7,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Set
muridz
Set
17
4 / 1 / 5
11,006
734
13,795
19,623
18,818
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
9,640
643
7,954
14,641
6,158
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
LordHerny
Bacchus
14
1 / 0 / 2
9,759
651
8,019
18,467
24,959
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
TsanninT
Anubis
15
1 / 7 / 2
9,869
658
11,630
16,858
9,624
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
11
Kills
3
3
Deaths
11
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
2
1
0.25
L
1
4
2
0.5
L
Bacchus
LordHerny
Bacchus
1
0
2
2
W
7
0
4
9
L
Anubis
TsanninT
Anubis
1
7
2
0.29
W
Set
muridz
Set
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,389
Damage
27,603
39,263
Taken
49,966
27,207
Mitigated
40,741
19,849
Healing
9,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
1,964
513
0
469
4,013
1,101
0
2,389
1,624
0
6,809
L
7,954
2,685
0
1,285
14,641
6,158
740
9,205
5,299
0
36,100
L
Bacchus
LordHerny
Bacchus
8,019
2,122
1,228
1,403
18,467
24,959
0
8,575
9,569
20,176
0
W
25,630
1,728
6,698
10,119
15,627
7,288
409
6,983
8,644
73,307
0
L
Anubis
TsanninT
Anubis
11,630
645
0
5,326
16,858
9,624
24
7,886
8,530
54,576
0
W
Set
muridz
Set
13,795
5,307
0
2,563
19,623
18,818
504
10,377
9,246
0
52,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,526
Gold Earned
29,268
176
Minions Killed
171
0
Camps Cleared
0
876,825
Distance Traveled
729,788
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,378
492
8
1
0
301,873
2
L
Neith
9,640
643
70
5
0
225,811
2
L
Bacchus
9,759
651
19
1
0
287,048
0
W
Hel
12,142
809
97
6
0
304,607
1
L
Anubis
9,869
658
82
5
0
216,929
2
W
Set
11,006
734
71
5
0
270,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role