Player Matchup

Ah Muzen Cab
Ah Muzen Cab
IVIR RANG3R
Ah Muzen Cab
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
Taylorpem14
Xbalanque
Level 77
God Stats
3W - 5L
1,349 SR
Queue Stats
194W - 236L
1,459 Elo+
Party 3
Cliodhna
Cliodhna
TheRealMvp
Cliodhna
Level 62
God Stats
1W - 1L
1,792 SR
Queue Stats
93W - 106L
1,414 Elo+
Party 3
Achilles
Achilles
TonelessCap6024
Achilles
Level 83
God Stats
1W - 2L
1,449 SR
Queue Stats
104W - 101L
1,468 Elo+
Party 3
Anubis
Anubis
acscotty
Anubis
Level 88
God Stats
5W - 2L
1,784 SR
Queue Stats
120W - 120L
1,462 Elo+
Party 3
Team Averages
Level 75
1,575 SR
1,461 Elo+

VS

Team Averages
Level 110
1,543 SR
1,489 Elo+
Scylla
Scylla
BlizzGames666
Scylla
Level 108
God Stats
2W - 0L
1,717 SR
Queue Stats
22W - 17L
1,529 Elo+
Party 2
Sun Wukong
Sun Wukong
SilverCrow125
Sun Wukong
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,650 Elo+
Party 2
Eset
Eset
chilicheesekoni
Eset
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 34L
1,447 Elo+
Party 1
Arachne
Arachne
pahsuelee918
Arachne
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,446 Elo+
Party 1
Ullr
Ullr
xKING_SNIPER22x
Ullr
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 43L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
IVIR RANG3R
Ah Muzen Cab
17
5 / 7 / 6
10,295
735
8,185
14,469
6,211
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

Xbalanque
Taylorpem14
Xbalanque
17
4 / 8 / 7
10,225
730
14,465
16,704
6,695
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
TheRealMvp
Cliodhna
16
4 / 9 / 6
10,319
737
12,824
20,066
9,013
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
15
0 / 7 / 12
8,947
639
4,672
19,236
24,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
acscotty
Anubis
15
4 / 10 / 6
9,549
682
18,336
21,236
11,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 16
12,476
891
25,609
11,249
4,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
SilverCrow125
Sun Wukong
19
7 / 4 / 19
11,536
824
14,819
20,071
19,103
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
6 / 4 / 27
11,521
823
25,560
15,792
7,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
pahsuelee918
Arachne
16
5 / 5 / 23
10,678
763
8,025
17,949
17,547
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
11 / 2 / 19
12,038
860
14,329
14,454
7,821
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
145
17
Kills
41
41
Deaths
17
37
Assists
104
Player
Kills
Deaths
Assists
KDA
W
12
2
16
10
L
Ah Muzen Cab
IVIR RANG3R
Ah Muzen Cab
5
7
6
1.14
W
Sun Wukong
SilverCrow125
Sun Wukong
7
4
19
4.13
L
Xbalanque
Taylorpem14
Xbalanque
4
8
7
0.94
L
Cliodhna
TheRealMvp
Cliodhna
4
9
6
0.78
L
Achilles
0
7
12
0.86
L
Anubis
acscotty
Anubis
4
10
6
0.7
W
6
4
27
4.88
W
Arachne
pahsuelee918
Arachne
5
5
23
3.3
W
11
2
19
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,482
Damage
88,342
91,711
Taken
79,515
58,178
Mitigated
57,202
19,421
Healing
31,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,609
1,359
1,936
1,898
11,249
4,834
1,471
3,165
8,084
52,138
0
L
Ah Muzen Cab
IVIR RANG3R
Ah Muzen Cab
8,185
3,586
0
1,891
14,469
6,211
0
8,781
5,688
0
24,165
W
Sun Wukong
SilverCrow125
Sun Wukong
14,819
1,996
1,868
6,989
20,071
19,103
1,287
4,899
15,172
0
29,612
L
Xbalanque
Taylorpem14
Xbalanque
14,465
5,725
442
1,610
16,704
6,695
0
9,631
7,073
0
28,418
L
Cliodhna
TheRealMvp
Cliodhna
12,824
919
2,026
3,299
20,066
9,013
0
9,856
10,210
0
26,494
L
Achilles
4,672
692
1,005
2,802
19,236
24,752
0
12,308
6,928
0
10,446
L
Anubis
acscotty
Anubis
18,336
815
1,431
4,915
21,236
11,507
0
10,593
10,643
34,623
0
W
25,560
770
3,450
5,022
15,792
7,897
494
2,236
13,556
43,384
0
W
Arachne
pahsuelee918
Arachne
8,025
5,487
2,501
3,246
17,949
17,547
858
5,210
12,739
0
13,999
W
14,329
4,835
1,719
2,741
14,454
7,821
3,263
2,826
11,628
0
27,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,335
Gold Earned
58,249
147
Minions Killed
169
0
Camps Cleared
0
1,022,066
Distance Traveled
1,329,586
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,476
891
63
5
0
295,912
3
L
Ah Muzen Cab
10,295
735
34
2
0
174,887
0
W
Sun Wukong
11,536
824
37
3
0
270,820
1
L
Xbalanque
10,225
730
25
2
0
205,871
0
L
Cliodhna
10,319
737
28
2
0
237,290
0
L
Achilles
8,947
639
7
1
0
234,911
0
L
Anubis
9,549
682
53
4
0
169,107
0
W
Eset
11,521
823
29
2
0
251,746
0
W
Arachne
10,678
763
20
1
0
238,645
3
W
Ullr
12,038
860
20
1
0
272,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role