Player Matchup

Artemis
Artemis
 
Artemis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Akudamashi
Nu Wa
Level 119
God Stats
2W - 5L
1,215 SR
Queue Stats
227W - 308L
1,360 Elo+
Party 1
Danzaburou
Danzaburou
CheFFin
Danzaburou
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,142 Elo+
Solo
Atlas
Atlas
MisteriusGamer
Atlas
Level 157
God Stats
2W - 2L
1,305 SR
Queue Stats
112W - 147L
1,427 Elo+
Solo
Thanatos
Thanatos
elterror1889
Thanatos
Level 65
God Stats
6W - 4L
1,284 SR
Queue Stats
48W - 59L
1,398 Elo+
Solo
Team Averages
Level 101
1,361 SR
1,365 Elo+

VS

Team Averages
Level 85
1,566 SR
1,459 Elo+
Fenrir
Fenrir
 
Fenrir
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
ELBERPROXGAAAAA
Xbalanque
Level 91
God Stats
8W - 7L
1,487 SR
Queue Stats
111W - 101L
1,402 Elo+
Solo
Kuzenbo
Kuzenbo
GabrielCBelmont
Kuzenbo
Level 104
God Stats
3W - 1L
1,841 SR
Queue Stats
223W - 232L
1,445 Elo+
Solo
Lancelot
Lancelot
housenetwork1
Lancelot
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 61L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
5 / 1 / 1
9,472
631
9,067
9,461
3,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
14
1 / 1 / 5
8,611
574
11,938
6,962
2,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
CheFFin
Danzaburou
12
0 / 0 / 1
7,703
514
4,849
6,419
2,281
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 3 / 0
6,517
434
2,335
9,985
8,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
elterror1889
Thanatos
13
3 / 2 / 2
8,128
542
6,554
12,960
5,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
3 / 0 / 0
7,628
509
4,735
11,539
4,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
 
Anubis
11
1 / 4 / 2
6,899
460
5,619
11,101
4,119
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Xbalanque
ELBERPROXGAAAAA
Xbalanque
14
2 / 1 / 0
8,211
547
6,781
9,580
3,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 2
6,596
440
4,749
15,411
14,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Lancelot
housenetwork1
Lancelot
9
1 / 2 / 0
6,050
403
2,251
7,676
2,567

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
9
Kills
7
7
Deaths
9
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
1
1
5.5
L
Fenrir
 
Fenrir
3
0
0
3
L
Anubis
 
Anubis
1
4
2
0.5
W
Nu Wa
1
1
5
3.5
W
Danzaburou
CheFFin
Danzaburou
0
0
1
0.5
L
Xbalanque
ELBERPROXGAAAAA
Xbalanque
2
1
0
2
L
0
2
2
0.5
W
0
3
0
0
W
Thanatos
elterror1889
Thanatos
3
2
2
2
L
Lancelot
housenetwork1
Lancelot
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,743
Damage
24,135
45,787
Taken
55,307
22,614
Mitigated
29,515
21,304
Healing
18,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
9,067
4,910
0
5,007
9,461
3,604
4,188
2,260
7,201
0
63,562
L
Fenrir
 
Fenrir
4,735
842
0
5,399
11,539
4,383
0
2,251
9,166
0
53,202
L
Anubis
 
Anubis
5,619
116
0
4,596
11,101
4,119
0
3,818
6,957
63,145
0
W
Nu Wa
11,938
2,858
0
1,521
6,962
2,460
0
2,488
4,474
65,027
0
W
Danzaburou
CheFFin
Danzaburou
4,849
2,913
0
3,749
6,419
2,281
1,716
713
5,706
0
51,153
L
Xbalanque
ELBERPROXGAAAAA
Xbalanque
6,781
2,408
0
3,067
9,580
3,624
0
2,460
7,038
0
80,791
L
4,749
1,436
99
4,513
15,411
14,822
0
4,046
11,117
16,433
3,390
W
2,335
554
141
1,018
9,985
8,588
0
2,039
7,946
19,152
0
W
Thanatos
elterror1889
Thanatos
6,554
1,732
0
9,868
12,960
5,681
0
2,529
10,431
0
57,809
L
Lancelot
housenetwork1
Lancelot
2,251
490
0
500
7,676
2,567
0
850
6,756
0
25,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,431
Gold Earned
35,384
421
Minions Killed
400
0
Camps Cleared
0
1,330,935
Distance Traveled
1,392,455
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,472
631
111
7
0
225,823
2
L
Fenrir
7,628
509
82
5
0
362,803
2
L
Anubis
6,899
460
107
7
0
257,241
2
W
Nu Wa
8,611
574
113
8
0
290,670
3
W
Danzaburou
7,703
514
87
6
0
256,583
6
L
Xbalanque
8,211
547
133
9
0
274,572
6
L
Kuzenbo
6,596
440
36
2
0
304,039
4
W
Atlas
6,517
434
28
2
0
229,670
0
W
Thanatos
8,128
542
82
5
0
328,189
0
L
Lancelot
6,050
403
42
3
0
193,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role