Player Matchup

Ishtar
Ishtar
FrogGuy33
Ishtar
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Horus
Horus
Hongdaii
Horus
Level 124
God Stats
6W - 7L
1,580 SR
Queue Stats
103W - 110L
1,455 Elo+
Solo
Baron Samedi
Baron Samedi
Lauuuchy_
Baron Samedi
Level 128
God Stats
1W - 2L
1,470 SR
Queue Stats
23W - 23L
1,518 Elo+
Solo
Ra
Ra
N7Emic
Ra
Level 123
God Stats
14W - 12L
1,539 SR
Queue Stats
94W - 88L
1,500 Elo+
Solo
Mercury
Mercury
TheRadioMan23
Mercury
Level 59
God Stats
0W - 1L
1,563 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 108
1,530 SR
1,495 Elo+

VS

Team Averages
Level 112
1,545 SR
1,544 Elo+
Tyr
Tyr
 
Tyr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BrenoFRS
Vulcan
Level 61
God Stats
2W - 0L
1,525 SR
Queue Stats
8W - 6L
1,502 Elo+
Party 1
Geb
Geb
DaRealBolBol
Geb
Level 108
God Stats
1W - 0L
1,663 SR
Queue Stats
18W - 15L
1,581 Elo+
Solo
Anhur
Anhur
DrippingRim
Anhur
Level 106
God Stats
15W - 9L
1,537 SR
Queue Stats
168W - 165L
1,640 Elo+
Solo
Neith
Neith
morfeu102
Neith
Level 156
God Stats
1W - 0L
1,499 SR
Queue Stats
5W - 4L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
FrogGuy33
Ishtar
17
1 / 2 / 7
9,771
651
10,883
13,346
6,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
Hongdaii
Horus
16
0 / 2 / 7
9,041
603
9,688
22,274
26,048
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Lauuuchy_
Baron Samedi
17
2 / 3 / 6
10,085
672
11,385
15,775
9,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ra
18
4 / 3 / 3
10,926
728
10,710
12,332
6,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
16
2 / 8 / 4
9,679
645
7,101
18,262
8,174
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
6 / 3 / 8
10,646
710
14,338
15,086
15,146
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
BrenoFRS
Vulcan
18
2 / 1 / 9
10,865
724
17,822
8,191
4,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

18
0 / 1 / 9
10,990
733
9,672
16,047
20,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
7 / 2 / 8
11,440
763
13,497
12,835
6,508
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
morfeu102
Neith
18
3 / 2 / 7
10,730
715
14,186
15,808
7,953
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
59
9
Kills
18
18
Deaths
9
27
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
6
3
8
3.33
W
Vulcan
BrenoFRS
Vulcan
2
1
9
6.5
W
0
1
9
4.5
W
7
2
8
5.5
L
Ishtar
FrogGuy33
Ishtar
1
2
7
2.25
L
Horus
Hongdaii
Horus
0
2
7
1.75
L
Baron Samedi
Lauuuchy_
Baron Samedi
2
3
6
1.67
L
Ra
4
3
3
1.83
L
Mercury
2
8
4
0.5
W
Neith
morfeu102
Neith
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,767
Damage
69,515
81,989
Taken
67,967
56,468
Mitigated
54,788
26,186
Healing
14,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
14,338
521
0
2,471
15,086
15,146
0
3,779
11,307
0
19,569
W
Vulcan
BrenoFRS
Vulcan
17,822
7,793
0
835
8,191
4,538
370
2,608
5,583
57,041
0
W
9,672
469
0
3,675
16,047
20,643
64
4,859
11,188
35,243
0
W
13,497
4,944
0
1,431
12,835
6,508
3,968
4,939
7,896
0
49,518
L
Ishtar
FrogGuy33
Ishtar
10,883
5,923
0
3,229
13,346
6,585
400
4,754
8,592
0
37,471
L
Horus
Hongdaii
Horus
9,688
3,291
2,840
5,259
22,274
26,048
0
8,404
13,870
0
19,352
L
Baron Samedi
Lauuuchy_
Baron Samedi
11,385
560
2,483
3,435
15,775
9,470
272
4,454
11,321
43,400
0
L
Ra
10,710
1,091
3,359
3,325
12,332
6,191
264
4,678
7,654
56,439
0
L
Mercury
7,101
2,712
0
2,256
18,262
8,174
816
5,204
13,058
0
18,549
W
Neith
morfeu102
Neith
14,186
3,007
0
5,933
15,808
7,953
2,098
5,910
9,898
0
41,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,502
Gold Earned
54,671
278
Minions Killed
299
0
Camps Cleared
0
1,410,893
Distance Traveled
1,565,196
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,646
710
11
1
0
338,867
4
W
Vulcan
10,865
724
100
7
0
328,080
3
W
Geb
10,990
733
55
4
0
327,190
5
W
Anhur
11,440
763
65
4
0
275,474
2
L
Ishtar
9,771
651
66
4
0
264,903
1
L
Horus
9,041
603
17
1
0
307,763
1
L
Baron Samedi
10,085
672
57
4
0
278,025
2
L
Ra
10,926
728
103
7
0
304,604
1
L
Mercury
9,679
645
35
2
0
255,598
0
W
Neith
10,730
715
68
5
0
295,585
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role