Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Lancelot
Lancelot
 
Lancelot
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
BRASILGUNNER
Freya
Level 126
God Stats
0W - 2L
1,325 SR
Queue Stats
221W - 207L
1,553 Elo+
Party 3
Sylvanus
Sylvanus
MSGSTONE
Sylvanus
Level 87
God Stats
1W - 3L
1,405 SR
Queue Stats
381W - 380L
1,569 Elo+
Party 2
He Bo
He Bo
Vinnnyyy
He Bo
Level 122
God Stats
3W - 5L
1,593 SR
Queue Stats
261W - 223L
1,588 Elo+
Party 2
Team Averages
Level 119
1,465 SR
1,542 Elo+

VS

Team Averages
Level 133
1,554 SR
1,608 Elo+
Baron Samedi
Baron Samedi
Clyde8490
Baron Samedi
Level 155
God Stats
47W - 25L
1,652 SR
Queue Stats
161W - 128L
1,560 Elo+
Solo
Ymir
Ymir
Pxtro
Ymir
Level 139
God Stats
1W - 1L
1,269 SR
Queue Stats
27W - 20L
1,596 Elo+
Party 1
Ishtar
Ishtar
Reach3r
Ishtar
Level 144
God Stats
1W - 0L
1,281 SR
Queue Stats
23W - 8L
1,697 Elo+
Party 1
Danzaburou
Danzaburou
WTGShark
Danzaburou
Level 104
God Stats
4W - 1L
1,756 SR
Queue Stats
22W - 14L
1,594 Elo+
Party 1
Heimdallr
Heimdallr
Waterbal097
Heimdallr
Level 122
God Stats
3W - 0L
1,813 SR
Queue Stats
96W - 79L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
3 / 1 / 1
9,228
543
9,916
16,772
13,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
 
Lancelot
13
3 / 6 / 2
7,725
454
8,873
15,155
7,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 7 / 0
8,243
485
11,067
19,415
7,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
MSGSTONE
Sylvanus
10
0 / 5 / 1
6,772
398
6,423
23,057
14,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

He Bo
Vinnnyyy
He Bo
14
4 / 5 / 2
8,187
482
7,294
12,712
4,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Clyde8490
Baron Samedi
14
3 / 2 / 6
9,008
530
12,881
12,178
5,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Pxtro
Ymir
12
4 / 6 / 5
8,306
489
7,173
17,082
9,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ishtar
Reach3r
Ishtar
15
4 / 3 / 8
9,188
540
17,447
18,004
6,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
WTGShark
Danzaburou
13
6 / 1 / 9
9,686
570
12,083
9,598
6,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Heimdallr
Waterbal097
Heimdallr
17
7 / 2 / 3
10,867
639
13,831
9,137
4,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
14
Kills
24
24
Deaths
14
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
3
1
1
3.5
L
Lancelot
 
Lancelot
3
6
2
0.67
L
4
7
0
0.57
W
Baron Samedi
Clyde8490
Baron Samedi
3
2
6
3
L
Sylvanus
MSGSTONE
Sylvanus
0
5
1
0.1
W
Ymir
Pxtro
Ymir
4
6
5
1.08
W
Ishtar
Reach3r
Ishtar
4
3
8
2.67
L
He Bo
Vinnnyyy
He Bo
4
5
2
1
W
Danzaburou
WTGShark
Danzaburou
6
1
9
10.5
W
Heimdallr
Waterbal097
Heimdallr
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,573
Damage
63,415
87,111
Taken
65,999
47,753
Mitigated
33,703
31,936
Healing
27,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
9,916
4,231
0
8,865
16,772
13,473
0
2,537
14,213
0
82,673
L
Lancelot
 
Lancelot
8,873
1,748
0
3,938
15,155
7,350
0
4,052
10,906
0
49,365
L
11,067
3,470
0
8,463
19,415
7,670
390
349
19,066
54,906
17
W
Baron Samedi
Clyde8490
Baron Samedi
12,881
686
1,283
5,670
12,178
5,935
29
3,971
8,207
74,507
0
L
Sylvanus
MSGSTONE
Sylvanus
6,423
1,851
2,524
5,625
23,057
14,268
0
7,183
15,632
17,960
1,143
W
Ymir
Pxtro
Ymir
7,173
2,305
0
3,992
17,082
9,292
0
4,488
12,594
38,388
0
W
Ishtar
Reach3r
Ishtar
17,447
14,132
0
9,226
18,004
6,885
1,728
11,070
6,422
0
74,107
L
He Bo
Vinnnyyy
He Bo
7,294
399
82
2,439
12,712
4,992
0
5,227
7,239
59,239
0
W
Danzaburou
WTGShark
Danzaburou
12,083
5,669
0
4,433
9,598
6,748
34
4,040
5,360
0
33,523
W
Heimdallr
Waterbal097
Heimdallr
13,831
7,838
0
2,701
9,137
4,843
897
256
8,881
0
90,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,155
Gold Earned
47,055
455
Minions Killed
493
0
Camps Cleared
0
1,680,356
Distance Traveled
1,513,910
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,228
543
146
9
0
410,018
4
L
Lancelot
7,725
454
88
5
0
372,010
0
L
Freya
8,243
485
103
6
0
277,642
0
W
Baron Samedi
9,008
530
130
8
0
307,883
3
L
Sylvanus
6,772
398
14
1
0
319,974
1
W
Ymir
8,306
489
59
3
0
274,704
2
W
Ishtar
9,188
540
110
6
0
295,592
3
L
He Bo
8,187
482
104
6
0
300,712
3
W
Danzaburou
9,686
570
47
3
0
312,163
7
W
Heimdallr
10,867
639
147
9
0
323,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role