Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
FlareWyvern
Merlin
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,585 Elo+
Solo
Anubis
Anubis
LunarTides
Anubis
Level 159
God Stats
2W - 2L
1,549 SR
Queue Stats
259W - 271L
1,457 Elo+
Party 2
Fenrir
Fenrir
sum4u2nv
Fenrir
Level 108
God Stats
2W - 4L
1,422 SR
Queue Stats
121W - 128L
1,444 Elo+
Solo
Guan Yu
Guan Yu
xTrentDawgx
Guan Yu
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,386 Elo+
Solo
Team Averages
Level 107
1,494 SR
1,474 Elo+

VS

Team Averages
Level 97
1,525 SR
1,482 Elo+
Persephone
Persephone
AlltimeOrphan
Persephone
Level 88
God Stats
3W - 0L
1,859 SR
Queue Stats
112W - 88L
1,502 Elo+
Party 1
Janus
Janus
Itsilly
Janus
Level 49
God Stats
3W - 2L
1,296 SR
Queue Stats
68W - 56L
1,507 Elo+
Party 1
Horus
Horus
JTC787
Horus
Level 96
God Stats
1W - 1L
1,787 SR
Queue Stats
87W - 68L
1,486 Elo+
Party 1
Cernunnos
Cernunnos
Mew milyy
Cernunnos
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 105L
1,453 Elo+
Solo
Hercules
Hercules
Nja shadow
Hercules
Level 125
God Stats
1W - 0L
1,183 SR
Queue Stats
32W - 29L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
19
3 / 4 / 7
11,581
643
19,717
25,597
38,228
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
18
4 / 7 / 5
11,284
627
21,463
19,819
10,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
LunarTides
Anubis
19
3 / 4 / 9
11,115
618
22,429
20,909
14,680
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
sum4u2nv
Fenrir
15
2 / 8 / 4
9,749
542
15,235
23,693
18,296
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
xTrentDawgx
Guan Yu
18
2 / 4 / 7
10,118
562
6,247
25,359
19,715
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
AlltimeOrphan
Persephone
18
4 / 5 / 15
12,323
685
19,383
16,416
7,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Janus
Itsilly
Janus
20
11 / 2 / 11
13,136
730
25,453
12,749
6,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Horus
JTC787
Horus
19
2 / 2 / 24
11,467
637
10,740
27,992
34,336
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
Mew milyy
Cernunnos
20
6 / 2 / 17
12,800
711
29,177
19,064
11,045
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
Nja shadow
Hercules
19
4 / 3 / 17
11,618
645
17,523
32,896
31,227
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
111
14
Kills
27
27
Deaths
14
32
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
4
7
1.63
W
Persephone
AlltimeOrphan
Persephone
4
5
15
2.3
L
Merlin
4
7
5
0.93
W
Janus
Itsilly
Janus
11
2
11
8.25
W
Horus
JTC787
Horus
2
2
24
7
L
Anubis
LunarTides
Anubis
3
4
9
1.88
W
Cernunnos
Mew milyy
Cernunnos
6
2
17
7.25
W
Hercules
Nja shadow
Hercules
4
3
17
4.17
L
Fenrir
sum4u2nv
Fenrir
2
8
4
0.5
L
Guan Yu
xTrentDawgx
Guan Yu
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,091
Damage
102,276
115,377
Taken
109,117
101,499
Mitigated
90,027
56,282
Healing
49,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
19,717
473
4,892
5,434
25,597
38,228
0
7,196
18,401
44,304
0
W
Persephone
AlltimeOrphan
Persephone
19,383
1,259
1,320
2,567
16,416
7,177
1,282
9,108
7,303
33,743
0
L
Merlin
21,463
966
1,749
3,740
19,819
10,580
284
8,519
11,300
37,844
0
W
Janus
Itsilly
Janus
25,453
499
2,972
1,986
12,749
6,242
707
7,112
5,637
53,803
0
W
Horus
JTC787
Horus
10,740
5,122
11,138
11,648
27,992
34,336
72
15,674
12,318
0
16,086
L
Anubis
LunarTides
Anubis
22,429
452
1,675
9,150
20,909
14,680
0
8,679
12,230
48,577
0
W
Cernunnos
Mew milyy
Cernunnos
29,177
10,026
1,200
4,264
19,064
11,045
4,835
9,683
9,381
0
62,053
W
Hercules
Nja shadow
Hercules
17,523
5,673
2,442
10,316
32,896
31,227
623
22,027
10,869
0
30,367
L
Fenrir
sum4u2nv
Fenrir
15,235
3,808
1,900
4,720
23,693
18,296
0
8,246
15,447
0
20,362
L
Guan Yu
xTrentDawgx
Guan Yu
6,247
571
12,292
10,730
25,359
19,715
448
12,196
13,163
0
10,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,847
Gold Earned
61,344
168
Minions Killed
182
0
Camps Cleared
0
1,586,227
Distance Traveled
1,675,505
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,581
643
44
2
0
337,794
0
W
Persephone
12,323
685
28
2
0
322,782
0
L
Merlin
11,284
627
48
3
0
274,655
0
W
Janus
13,136
730
62
3
0
325,165
0
W
Horus
11,467
637
11
1
0
359,060
2
L
Anubis
11,115
618
56
3
0
270,604
0
W
Cernunnos
12,800
711
60
3
0
304,647
0
W
Hercules
11,618
645
21
1
0
363,851
2
L
Fenrir
9,749
542
7
0
0
321,724
0
L
Guan Yu
10,118
562
13
1
0
381,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role