Player Matchup

Medusa
Medusa
 
Medusa
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Arct1creaper
Thanatos
Level 88
God Stats
3W - 4L
1,462 SR
Queue Stats
145W - 158L
1,412 Elo+
Solo
Ares
Ares
BirdofHer0Reborn
Ares
Level 59
God Stats
3W - 1L
1,571 SR
Queue Stats
32W - 33L
1,436 Elo+
Solo
Merlin
Merlin
JanZombieRolls
Merlin
Level 147
God Stats
2W - 2L
1,544 SR
Queue Stats
11W - 10L
1,482 Elo+
Solo
Baron Samedi
Baron Samedi
Strayofthesun
Baron Samedi
Level 127
God Stats
4W - 4L
1,484 SR
Queue Stats
53W - 56L
1,438 Elo+
Solo
Team Averages
Level 102
1,512 SR
1,454 Elo+

VS

Team Averages
Level 96
1,448 SR
1,413 Elo+
Morgan Le Fay
Morgan Le Fay
MarceloDjR5
Morgan Le Fay
Level 106
God Stats
1W - 3L
1,540 SR
Queue Stats
5W - 10L
1,436 Elo+
Solo
Ymir
Ymir
X---HULK---X
Ymir
Level 117
God Stats
3W - 4L
1,414 SR
Queue Stats
35W - 37L
1,513 Elo+
Solo
Cupid
Cupid
osmarduzo
Cupid
Level 66
God Stats
168W - 142L
1,496 SR
Queue Stats
212W - 207L
1,455 Elo+
Solo
Baba Yaga
Baba Yaga
quet94
Baba Yaga
Level 107
God Stats
4W - 8L
1,372 SR
Queue Stats
165W - 201L
1,396 Elo+
Solo
Susano
Susano
voidspaz
Susano
Level 85
God Stats
0W - 2L
1,418 SR
Queue Stats
2W - 11L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 0 / 6
6,331
1,266
5,578
5,212
2,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Arct1creaper
Thanatos
12
3 / 0 / 5
7,012
1,402
5,440
5,004
2,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 1 / 10
6,715
1,343
5,782
6,654
5,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
3 / 0 / 4
6,818
1,364
4,670
4,373
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
Strayofthesun
Baron Samedi
12
3 / 1 / 5
7,385
1,477
5,726
6,164
4,249
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Team 1 Tickets

375

VS

Team 2 Tickets

335

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MarceloDjR5
Morgan Le Fay
10
0 / 1 / 2
5,687
1,137
5,125
3,266
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 3 / 1
6,591
1,318
4,662
9,474
6,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
osmarduzo
Cupid
10
0 / 2 / 2
5,790
1,158
4,559
7,485
3,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
quet94
Baba Yaga
11
1 / 0 / 1
6,312
1,262
5,339
4,056
1,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Susano
voidspaz
Susano
11
0 / 5 / 2
5,875
1,175
4,224
7,212
3,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
11
Kills
2
2
Deaths
11
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
0
6
4
W
Thanatos
Arct1creaper
Thanatos
3
0
5
5.5
W
1
1
10
6
W
3
0
4
5
L
Morgan Le Fay
MarceloDjR5
Morgan Le Fay
0
1
2
1
W
Baron Samedi
Strayofthesun
Baron Samedi
3
1
5
5.5
L
1
3
1
0.5
L
Cupid
osmarduzo
Cupid
0
2
2
0.5
L
Baba Yaga
quet94
Baba Yaga
1
0
1
1.5
L
Susano
voidspaz
Susano
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,196
Damage
23,909
27,407
Taken
31,493
16,114
Mitigated
16,005
9,634
Healing
3,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,578
2,535
337
1,378
5,212
2,290
0
2,242
2,970
0
19,990
W
Thanatos
Arct1creaper
Thanatos
5,440
1,250
0
2,899
5,004
2,440
0
2,228
2,776
0
14,611
W
5,782
605
0
675
6,654
5,390
0
4,775
1,879
8,540
0
W
4,670
109
0
0
4,373
1,745
0
1,982
2,391
13,963
0
L
Morgan Le Fay
MarceloDjR5
Morgan Le Fay
5,125
678
0
448
3,266
1,472
0
2,150
1,116
12,530
0
W
Baron Samedi
Strayofthesun
Baron Samedi
5,726
374
2,236
2,109
6,164
4,249
0
3,899
2,265
11,528
0
L
4,662
537
185
986
9,474
6,428
0
5,188
4,286
9,375
0
L
Cupid
osmarduzo
Cupid
4,559
2,494
54
881
7,485
3,085
0
3,879
3,606
0
12,968
L
Baba Yaga
quet94
Baba Yaga
5,339
622
0
1,186
4,056
1,973
0
2,121
1,935
20,482
0
L
Susano
voidspaz
Susano
4,224
1,093
0
0
7,212
3,047
0
2,840
4,372
0
9,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,261
Gold Earned
30,255
96
Minions Killed
102
5
Camps Cleared
6
543,561
Distance Traveled
491,477
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,331
1,266
36
7
2
112,965
1
W
Thanatos
7,012
1,402
27
5
2
123,123
0
W
Ares
6,715
1,343
5
1
0
106,673
1
W
Merlin
6,818
1,364
22
4
1
93,237
0
L
Morgan Le Fay
5,687
1,137
14
3
0
76,609
0
W
Baron Samedi
7,385
1,477
6
1
0
107,563
0
L
Ymir
6,591
1,318
12
2
0
106,411
0
L
Cupid
5,790
1,158
24
5
1
95,985
2
L
Baba Yaga
6,312
1,262
34
7
3
112,383
2
L
Susano
5,875
1,175
18
4
2
100,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role