Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
AlfaceAzul
Scylla
Level 158
God Stats
1W - 0L
1,662 SR
Queue Stats
110W - 79L
1,586 Elo+
Party 2
Amaterasu
Amaterasu
Medo
Amaterasu
Level 160
God Stats
7W - 5L
1,700 SR
Queue Stats
120W - 127L
1,541 Elo+
Solo
Shiva
Shiva
exäusto
Shiva
Level 76
God Stats
8W - 4L
1,609 SR
Queue Stats
123W - 119L
1,570 Elo+
Solo
Mercury
Mercury
zJhoon
Mercury
Level 160
God Stats
3W - 5L
1,327 SR
Queue Stats
114W - 69L
1,565 Elo+
Solo
Team Averages
Level 142
1,560 SR
1,552 Elo+

VS

Team Averages
Level 148
1,478 SR
1,521 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Blueghus19
Shiva
Level 154
God Stats
7W - 11L
1,412 SR
Queue Stats
604W - 549L
1,611 Elo+
Party 1
Medusa
Medusa
IIIIIBiaBrIIIII
Medusa
Level 119
God Stats
11W - 13L
1,503 SR
Queue Stats
412W - 439L
1,489 Elo+
Solo
Thanatos
Thanatos
katar754
Thanatos
Level 151
God Stats
26W - 36L
1,477 SR
Queue Stats
754W - 774L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 0 / 0
5,782
578
2,160
5,059
1,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
AlfaceAzul
Scylla
10
3 / 1 / 1
6,054
605
5,076
3,848
1,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Medo
Amaterasu
12
2 / 0 / 1
6,591
659
5,029
10,016
6,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shiva
exäusto
Shiva
9
1 / 1 / 3
5,499
550
4,441
8,763
5,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
zJhoon
Mercury
11
3 / 0 / 3
6,165
617
3,978
6,433
2,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
1 / 3 / 0
5,007
501
4,217
5,007
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
 
Cthulhu
8
1 / 0 / 0
4,891
489
2,384
5,984
3,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
9
0 / 4 / 0
4,963
496
5,944
8,977
5,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 0 / 1
4,894
489
2,183
3,489
734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
katar754
Thanatos
8
0 / 2 / 0
4,745
475
2,945
7,662
2,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
9
Kills
2
2
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
0
0
0
L
Nu Wa
 
Nu Wa
1
3
0
0.33
L
Cthulhu
 
Cthulhu
1
0
0
1
W
Scylla
AlfaceAzul
Scylla
3
1
1
3.5
L
Shiva
0
4
0
0
L
0
0
1
0.5
W
Amaterasu
Medo
Amaterasu
2
0
1
2.5
W
Shiva
exäusto
Shiva
1
1
3
2.5
L
Thanatos
katar754
Thanatos
0
2
0
0
W
Mercury
zJhoon
Mercury
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,684
Damage
17,673
34,119
Taken
31,119
17,284
Mitigated
14,556
14,576
Healing
12,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
2,160
909
0
3,503
5,059
1,562
0
689
4,370
0
41,099
L
Nu Wa
 
Nu Wa
4,217
1,130
0
573
5,007
1,975
0
2,455
2,552
35,639
0
L
Cthulhu
 
Cthulhu
2,384
444
86
1,732
5,984
3,775
0
1,190
4,794
12,218
0
W
Scylla
AlfaceAzul
Scylla
5,076
1,043
0
465
3,848
1,468
132
2,209
1,639
43,524
0
L
Shiva
5,944
1,588
0
1,980
8,977
5,192
0
596
8,381
0
31,308
L
2,183
895
0
2,325
3,489
734
0
0
3,489
0
28,551
W
Amaterasu
Medo
Amaterasu
5,029
2,031
0
4,626
10,016
6,378
432
454
8,966
0
53,249
W
Shiva
exäusto
Shiva
4,441
813
234
4,542
8,763
5,609
0
1,951
6,732
0
20,679
L
Thanatos
katar754
Thanatos
2,945
1,036
0
6,182
7,662
2,880
0
835
6,827
0
26,085
W
Mercury
zJhoon
Mercury
3,978
2,265
0
1,206
6,433
2,267
0
1,298
5,135
0
43,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,091
Gold Earned
24,500
359
Minions Killed
250
0
Camps Cleared
0
1,074,751
Distance Traveled
960,612
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,782
578
76
8
0
208,832
2
L
Nu Wa
5,007
501
62
6
0
164,898
4
L
Cthulhu
4,891
489
20
2
0
199,490
5
W
Scylla
6,054
605
91
9
0
187,356
5
L
Shiva
4,963
496
53
5
0
200,735
2
L
Medusa
4,894
489
52
5
0
179,720
1
W
Amaterasu
6,591
659
93
9
0
212,607
4
W
Shiva
5,499
550
25
3
0
219,731
3
L
Thanatos
4,745
475
63
6
0
215,769
3
W
Mercury
6,165
617
74
7
0
246,225
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role