Player Matchup

Arachne
Arachne
DaddyCh1ll3896
Arachne
Level 84
God Stats
13W - 7L
1,664 SR
Queue Stats
292W - 332L
1,354 Elo+
Solo
Rama
Rama
DarkLight8681
Rama
Level 85
God Stats
0W - 3L
1,296 SR
Queue Stats
119W - 111L
1,476 Elo+
Party 2
Ymir
Ymir
NONSTOPKILLER55
Ymir
Level 28
God Stats
2W - 3L
1,464 SR
Queue Stats
19W - 24L
1,355 Elo+
Party 2
He Bo
He Bo
ShinyMeteor8137
He Bo
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 15L
1,424 Elo+
Solo
Ra
Ra
pirulitin
Ra
Level 69
God Stats
3W - 3L
1,512 SR
Queue Stats
41W - 43L
1,419 Elo+
Solo
Team Averages
Level 63
1,487 SR
1,406 Elo+

VS

Team Averages
Level 81
1,438 SR
1,336 Elo+
Ratatoskr
Ratatoskr
OneeInch
Ratatoskr
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 15L
1,485 Elo+
Party 3
Ymir
Ymir
Reaper Pepper
Ymir
Level 25
God Stats
9W - 18L
1,418 SR
Queue Stats
9W - 19L
1,348 Elo+
Party 3
Sylvanus
Sylvanus
ThegreatMidoriya
Sylvanus
Level 128
God Stats
5W - 5L
1,299 SR
Queue Stats
429W - 502L
1,367 Elo+
Party 1
Chaac
Chaac
WeebLovesCaZ
Chaac
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 13L
1,122 Elo+
Party 3
Rama
Rama
shortdogg707
Rama
Level 160
God Stats
14W - 20L
1,472 SR
Queue Stats
312W - 371L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 1
5,217
522
5,077
11,089
3,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 2 / 3
4,931
493
5,023
6,900
2,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 1 / 4
4,660
466
1,686
5,800
3,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 2 / 0
5,875
588
4,470
6,567
1,823
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
1 / 1 / 1
5,393
539
3,303
4,506
1,599
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
OneeInch
Ratatoskr
11
7 / 0 / 1
6,819
682
6,488
8,877
3,227
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
1 / 3 / 4
4,845
485
3,503
7,695
3,474
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
2 / 0 / 3
6,109
611
4,844
5,999
3,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 2
5,426
543
2,760
6,528
3,397
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 1 / 5
5,238
524
4,449
7,087
1,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
5
Kills
11
11
Deaths
5
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
1
2
3
1.25
L
0
1
4
2
W
Ratatoskr
OneeInch
Ratatoskr
7
0
1
7.5
W
1
3
4
1
L
1
2
0
0.5
W
2
0
3
3.5
W
0
1
2
1
L
1
1
1
1.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,559
Damage
22,044
34,862
Taken
36,186
12,231
Mitigated
15,654
8,672
Healing
12,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,077
3,952
256
1,176
11,089
3,758
0
2,606
8,483
0
36,180
L
5,023
4,376
0
1,629
6,900
2,034
762
1,317
5,583
0
27,678
L
1,686
567
0
1,155
5,800
3,017
0
2,680
3,120
6,656
0
W
Ratatoskr
OneeInch
Ratatoskr
6,488
1,886
0
3,083
8,877
3,227
0
1,095
7,782
0
44,151
W
3,503
1,205
356
648
7,695
3,474
564
1,257
6,438
20,323
0
L
4,470
229
0
2,646
6,567
1,823
0
0
6,567
37,353
0
W
4,844
1,475
372
3,918
5,999
3,576
153
1,744
4,255
33,561
6,607
W
2,760
547
0
969
6,528
3,397
0
3,976
2,552
0
23,426
L
3,303
530
417
1,393
4,506
1,599
252
1,442
3,064
39,609
0
W
4,449
3,895
0
3,497
7,087
1,980
1,002
1,387
5,700
0
24,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,076
Gold Earned
28,437
256
Minions Killed
277
0
Camps Cleared
0
898,141
Distance Traveled
972,141
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,217
522
54
5
0
227,920
0
L
Rama
4,931
493
49
5
0
183,747
0
L
Ymir
4,660
466
8
1
0
145,053
0
W
Ratatoskr
6,819
682
89
9
0
253,965
3
W
Ymir
4,845
485
30
3
0
173,690
0
L
He Bo
5,875
588
79
8
0
164,401
1
W
Sylvanus
6,109
611
76
8
0
187,091
0
W
Chaac
5,426
543
35
4
0
198,124
1
L
Ra
5,393
539
66
7
0
177,020
4
W
Rama
5,238
524
47
5
0
159,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role