Player Matchup

Sylvanus
Sylvanus
CrucialSaint
Sylvanus
Level 121
God Stats
3W - 1L
1,774 SR
Queue Stats
212W - 193L
1,540 Elo+
Party 2
Loki
Loki
Dawnlich
Loki
Level 155
God Stats
11W - 13L
1,532 SR
Queue Stats
389W - 362L
1,569 Elo+
Party 2
Danzaburou
Danzaburou
Geaser66
Danzaburou
Level 56
God Stats
10W - 14L
1,362 SR
Queue Stats
32W - 44L
1,358 Elo+
Solo
Amaterasu
Amaterasu
TheJoementum
Amaterasu
Level 78
God Stats
5W - 8L
1,394 SR
Queue Stats
418W - 457L
1,478 Elo+
Party 2
Vulcan
Vulcan
True ANARKY
Vulcan
Level 120
God Stats
1W - 0L
1,396 SR
Queue Stats
15W - 16L
1,443 Elo+
Solo
Team Averages
Level 106
1,491 SR
1,477 Elo+

VS

Team Averages
Level 89
1,547 SR
1,375 Elo+
Thor
Thor
LadyPoff
Thor
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 28L
1,311 Elo+
Party 1
Izanami
Izanami
Marysant
Izanami
Level 24
God Stats
0W - 1L
1,606 SR
Queue Stats
2W - 6L
1,303 Elo+
Party 1
Cthulhu
Cthulhu
Nanlluz
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,401 Elo+
Party 1
Gilgamesh
Gilgamesh
knightquebecois
Gilgamesh
Level 159
God Stats
20W - 15L
1,600 SR
Queue Stats
123W - 122L
1,483 Elo+
Solo
Yu Huang
Yu Huang
nobuyukias
Yu Huang
Level 155
God Stats
8W - 12L
1,532 SR
Queue Stats
365W - 438L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CrucialSaint
Sylvanus
20
3 / 3 / 10
13,135
730
13,828
23,057
29,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
20
13 / 1 / 7
15,035
835
28,568
16,730
8,549
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Geaser66
Danzaburou
19
1 / 3 / 7
12,811
712
11,092
13,917
7,614
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
TheJoementum
Amaterasu
19
4 / 1 / 12
12,637
702
15,069
20,498
22,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vulcan
20
7 / 3 / 7
13,926
774
24,045
13,496
7,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
4 / 9 / 3
12,492
694
13,792
24,944
12,123
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Marysant
Izanami
18
0 / 7 / 2
11,107
617
6,220
20,993
9,304
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Nanlluz
Cthulhu
17
0 / 4 / 4
10,824
601
11,145
25,323
35,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Gilgamesh
knightquebecois
Gilgamesh
19
3 / 6 / 4
11,997
667
17,900
27,178
32,255
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
nobuyukias
Yu Huang
20
4 / 2 / 2
13,027
724
15,233
13,067
6,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
26
28
Kills
11
11
Deaths
28
43
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CrucialSaint
Sylvanus
3
3
10
2.67
W
Loki
13
1
7
16.5
W
Danzaburou
Geaser66
Danzaburou
1
3
7
1.5
L
Thor
4
9
3
0.61
L
Izanami
Marysant
Izanami
0
7
2
0.14
L
Cthulhu
Nanlluz
Cthulhu
0
4
4
0.5
W
Amaterasu
TheJoementum
Amaterasu
4
1
12
10
W
Vulcan
7
3
7
3.5
L
Gilgamesh
knightquebecois
Gilgamesh
3
6
4
0.83
L
Yu Huang
nobuyukias
Yu Huang
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,602
Damage
64,290
87,698
Taken
111,505
75,442
Mitigated
95,193
20,347
Healing
7,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CrucialSaint
Sylvanus
13,828
3,917
2,949
7,015
23,057
29,769
2,063
7,343
15,195
33,820
7,129
W
Loki
28,568
7,836
0
445
16,730
8,549
1,700
3,691
12,723
0
73,866
W
Danzaburou
Geaser66
Danzaburou
11,092
2,939
504
2,316
13,917
7,614
1,669
3,143
10,602
0
60,490
L
Thor
13,792
3,419
0
250
24,944
12,123
172
6,966
17,978
0
40,898
L
Izanami
Marysant
Izanami
6,220
3,875
0
2,422
20,993
9,304
384
7,678
13,315
0
30,652
L
Cthulhu
Nanlluz
Cthulhu
11,145
496
686
1,533
25,323
35,154
0
8,255
17,068
32,840
0
W
Amaterasu
TheJoementum
Amaterasu
15,069
7,005
0
4,655
20,498
22,085
2,159
6,171
13,927
0
24,754
W
Vulcan
24,045
10,758
1,047
1,416
13,496
7,425
1,017
4,540
8,873
71,605
0
L
Gilgamesh
knightquebecois
Gilgamesh
17,900
3,958
0
524
27,178
32,255
222
9,995
17,183
0
50,543
L
Yu Huang
nobuyukias
Yu Huang
15,233
599
76
1,833
13,067
6,357
0
4,378
8,689
59,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,544
Gold Earned
59,447
358
Minions Killed
319
0
Camps Cleared
0
1,860,099
Distance Traveled
1,600,952
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,135
730
53
3
0
306,945
1
W
Loki
15,035
835
80
4
0
434,506
0
W
Danzaburou
12,811
712
89
5
0
324,935
2
L
Thor
12,492
694
71
4
0
288,181
0
L
Izanami
11,107
617
54
3
0
277,540
0
L
Cthulhu
10,824
601
25
1
0
349,049
3
W
Amaterasu
12,637
702
24
1
0
420,803
1
W
Vulcan
13,926
774
112
6
0
372,910
3
L
Gilgamesh
11,997
667
67
4
0
347,074
1
L
Yu Huang
13,027
724
102
6
0
339,108
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role