Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Degorian
Nu Wa
Level 108
God Stats
7W - 11L
1,370 SR
Queue Stats
50W - 64L
1,341 Elo+
Solo
Bastet
Bastet
Vasterlor
Bastet
Level 138
God Stats
3W - 4L
1,386 SR
Queue Stats
247W - 291L
1,398 Elo+
Solo
Hun Batz
Hun Batz
VzSDeluxe
Hun Batz
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 66L
1,522 Elo+
Party 1
Nike
Nike
VzsAurora
Nike
Level 86
God Stats
14W - 12L
1,585 SR
Queue Stats
100W - 87L
1,563 Elo+
Party 1
Team Averages
Level 121
1,468 SR
1,465 Elo+

VS

Team Averages
Level 103
1,571 SR
1,417 Elo+
Loki
Loki
Ambrotek
Loki
Level 83
God Stats
1W - 3L
1,398 SR
Queue Stats
197W - 202L
1,397 Elo+
Solo
Osiris
Osiris
Axlxx
Osiris
Level 147
God Stats
1W - 1L
1,792 SR
Queue Stats
72W - 63L
1,517 Elo+
Solo
Scylla
Scylla
JetStar97
Scylla
Level 105
God Stats
8W - 7L
1,525 SR
Queue Stats
85W - 91L
1,409 Elo+
Solo
Baron Samedi
Baron Samedi
iJimCarry
Baron Samedi
Level 109
God Stats
0W - 1L
1,634 SR
Queue Stats
25W - 45L
1,362 Elo+
Solo
Neith
Neith
mesahry
Neith
Level 69
God Stats
7W - 8L
1,505 SR
Queue Stats
214W - 236L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
11 / 2 / 10
9,089
568
17,496
13,982
7,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Degorian
Nu Wa
14
4 / 2 / 6
8,857
554
6,756
6,528
2,276
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
Vasterlor
Bastet
13
0 / 3 / 6
7,591
474
5,507
11,712
4,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hun Batz
VzSDeluxe
Hun Batz
15
7 / 0 / 6
9,136
571
7,701
7,934
3,203
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
15
4 / 6 / 5
9,387
587
9,563
15,528
8,586
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
0 / 6 / 0
6,439
402
4,835
13,933
4,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
Axlxx
Osiris
14
9 / 4 / 1
9,259
579
18,687
20,349
20,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
JetStar97
Scylla
11
1 / 5 / 2
7,398
462
3,452
10,039
3,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
iJimCarry
Baron Samedi
10
0 / 9 / 0
6,224
389
2,905
13,773
8,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
mesahry
Neith
13
2 / 2 / 0
8,043
503
3,617
7,927
2,707
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
26
Kills
12
13
Deaths
26
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
11
2
10
8
L
Loki
0
6
0
0
L
Osiris
Axlxx
Osiris
9
4
1
2.38
W
Nu Wa
Degorian
Nu Wa
4
2
6
3.5
L
Scylla
JetStar97
Scylla
1
5
2
0.4
W
Bastet
Vasterlor
Bastet
0
3
6
1
W
Hun Batz
VzSDeluxe
Hun Batz
7
0
6
10
W
Nike
4
6
5
1.08
L
Baron Samedi
iJimCarry
Baron Samedi
0
9
0
0
L
Neith
mesahry
Neith
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,023
Damage
33,496
55,684
Taken
66,021
26,117
Mitigated
39,732
12,982
Healing
15,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
17,496
5,626
0
3,697
13,982
7,502
372
2,629
11,017
0
54,082
L
Loki
4,835
852
0
3,922
13,933
4,597
702
2,520
11,202
0
41,603
L
Osiris
Axlxx
Osiris
18,687
10,091
0
6,004
20,349
20,728
1,008
1,913
18,391
0
63,703
W
Nu Wa
Degorian
Nu Wa
6,756
1,058
0
2,107
6,528
2,276
3,174
1,254
5,238
70,407
0
L
Scylla
JetStar97
Scylla
3,452
483
0
250
10,039
3,157
0
1,136
8,676
48,947
0
W
Bastet
Vasterlor
Bastet
5,507
1,677
0
1,797
11,712
4,550
1,253
1,095
10,571
0
44,802
W
Hun Batz
VzSDeluxe
Hun Batz
7,701
2,538
0
1,162
7,934
3,203
759
791
6,973
0
56,320
W
Nike
9,563
3,062
0
4,219
15,528
8,586
0
0
15,528
0
51,733
L
Baron Samedi
iJimCarry
Baron Samedi
2,905
225
57
1,837
13,773
8,543
310
1,573
11,924
28,942
0
L
Neith
mesahry
Neith
3,617
832
0
3,302
7,927
2,707
0
362
7,267
0
46,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,060
Gold Earned
37,363
476
Minions Killed
366
0
Camps Cleared
0
1,512,235
Distance Traveled
1,366,700
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,089
568
56
4
0
347,288
5
L
Loki
6,439
402
58
4
0
306,148
2
L
Osiris
9,259
579
80
5
0
266,066
4
W
Nu Wa
8,857
554
126
8
0
260,272
3
L
Scylla
7,398
462
92
6
0
260,757
0
W
Bastet
7,591
474
78
5
0
310,704
2
W
Hun Batz
9,136
571
107
7
0
328,457
2
W
Nike
9,387
587
109
7
0
265,514
0
L
Baron Samedi
6,224
389
51
3
0
227,336
6
L
Neith
8,043
503
85
5
0
306,393
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role