Player Matchup

Hercules
Hercules
Bobby141Qc
Hercules
Level 125
God Stats
1W - 2L
1,327 SR
Queue Stats
114W - 181L
1,396 Elo+
Party 1
Janus
Janus
Cap-moose
Janus
Level 109
God Stats
11W - 6L
1,429 SR
Queue Stats
56W - 90L
1,343 Elo+
Party 1
Izanami
Izanami
GouletBoys
Izanami
Level 97
God Stats
6W - 8L
1,448 SR
Queue Stats
105W - 170L
1,380 Elo+
Party 1
Team Averages
Level 110
1,401 SR
1,373 Elo+

VS

Team Averages
Level 102
1,415 SR
1,402 Elo+
Chiron
Chiron
KampingTrash
Chiron
Level 88
God Stats
75W - 87L
1,450 SR
Queue Stats
187W - 231L
1,398 Elo+
Party 2
Guan Yu
Guan Yu
Papa_Sac22
Guan Yu
Level 89
God Stats
2W - 2L
1,357 SR
Queue Stats
137W - 162L
1,412 Elo+
Solo
Baron Samedi
Baron Samedi
darnell9669
Baron Samedi
Level 129
God Stats
12W - 10L
1,439 SR
Queue Stats
172W - 223L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bobby141Qc
Hercules
12
0 / 8 / 2
7,552
581
5,394
17,470
7,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Cap-moose
Janus
14
2 / 4 / 0
9,323
717
13,217
11,070
2,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
GouletBoys
Izanami
13
0 / 5 / 2
8,041
619
6,727
15,542
5,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
9 / 1 / 5
10,555
812
12,593
12,981
5,197
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
Papa_Sac22
Guan Yu
16
5 / 0 / 11
11,028
848
13,129
18,224
10,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baron Samedi
darnell9669
Baron Samedi
16
3 / 1 / 10
10,027
771
12,748
10,700
5,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
43
2
Kills
17
17
Deaths
2
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hercules
Bobby141Qc
Hercules
0
8
2
0.13
L
Janus
Cap-moose
Janus
2
4
0
0.5
L
Izanami
GouletBoys
Izanami
0
5
2
0.2
W
Chiron
9
1
5
11.5
W
Guan Yu
Papa_Sac22
Guan Yu
5
0
11
10.5
W
Baron Samedi
darnell9669
Baron Samedi
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,338
Damage
38,470
44,082
Taken
41,905
16,068
Mitigated
21,096
7,493
Healing
19,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Bobby141Qc
Hercules
5,394
1,812
476
2,025
17,470
7,394
0
3,705
13,765
0
18,082
L
Janus
Cap-moose
Janus
13,217
585
590
2,204
11,070
2,962
320
3,833
7,237
44,127
0
L
Izanami
GouletBoys
Izanami
6,727
3,843
0
2,198
15,542
5,712
0
5,247
10,295
0
35,282
W
Chiron
12,593
4,673
971
2,081
12,981
5,197
991
5,665
7,316
0
41,221
W
Guan Yu
Papa_Sac22
Guan Yu
13,129
2,099
3,674
7,799
18,224
10,303
1,151
5,387
12,837
0
30,413
W
Baron Samedi
darnell9669
Baron Samedi
12,748
612
1,647
3,427
10,700
5,596
1,357
2,791
7,909
49,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,916
Gold Earned
31,610
128
Minions Killed
147
0
Camps Cleared
0
621,941
Distance Traveled
754,939
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,552
581
17
1
0
212,700
0
L
Janus
9,323
717
62
5
0
221,082
0
L
Izanami
8,041
619
49
4
0
188,159
1
W
Chiron
10,555
812
48
4
0
248,805
5
W
Guan Yu
11,028
848
28
2
0
266,420
0
W
Baron Samedi
10,027
771
71
5
0
239,714
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role