Player Matchup

Fenrir
Fenrir
JacksonEatBaby
Fenrir
Level 89
God Stats
20W - 6L
1,675 SR
Queue Stats
170W - 181L
1,424 Elo+
Party 1
Hades
Hades
SeufertBeast420
Hades
Level 158
God Stats
4W - 1L
1,491 SR
Queue Stats
162W - 140L
1,567 Elo+
Solo
Cupid
Cupid
YeOldeFolds
Cupid
Level 125
God Stats
4W - 3L
1,700 SR
Queue Stats
129W - 142L
1,410 Elo+
Party 1
Team Averages
Level 124
1,622 SR
1,467 Elo+

VS

Team Averages
Level 111
1,449 SR
1,410 Elo+
King Arthur
King Arthur
KROSS FAD3D
King Arthur
Level 124
God Stats
4W - 11L
1,374 SR
Queue Stats
735W - 838L
1,437 Elo+
Party 2
Merlin
Merlin
KS Red KS
Merlin
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 301L
1,357 Elo+
Party 2
Neith
Neith
SuperestNova
Neith
Level 146
God Stats
14W - 20L
1,474 SR
Queue Stats
82W - 115L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 12
14,508
853
20,060
24,408
34,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
7 / 3 / 14
13,143
773
21,069
22,924
15,117
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
7 / 1 / 15
13,021
766
11,415
12,649
6,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KROSS FAD3D
King Arthur
15
1 / 8 / 2
11,179
658
12,421
27,058
32,756
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Merlin
KS Red KS
Merlin
14
0 / 11 / 3
10,422
613
10,969
20,421
9,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 5 / 1
12,823
754
15,216
17,027
9,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
11
24
Kills
5
5
Deaths
24
41
Assists
6
Player
Kills
Deaths
Assists
KDA
W
10
1
12
16
L
King Arthur
KROSS FAD3D
King Arthur
1
8
2
0.25
L
Merlin
KS Red KS
Merlin
0
11
3
0.14
W
7
3
14
4.67
L
4
5
1
0.9
W
7
1
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,544
Damage
38,606
59,981
Taken
64,506
56,225
Mitigated
51,723
27,462
Healing
6,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,060
4,397
0
7,895
24,408
34,196
979
4,185
20,223
475
38,863
L
King Arthur
KROSS FAD3D
King Arthur
12,421
458
0
3,162
27,058
32,756
0
8,145
18,913
0
52,699
L
Merlin
KS Red KS
Merlin
10,969
621
68
1,035
20,421
9,156
0
8,021
12,400
37,473
0
W
21,069
2,271
770
12,203
22,924
15,117
677
5,450
17,474
80,273
0
L
15,216
5,886
0
2,397
17,027
9,811
0
5,390
11,637
0
51,532
W
11,415
6,124
1,641
4,953
12,649
6,912
2,373
1,677
10,972
0
54,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,672
Gold Earned
34,424
206
Minions Killed
177
0
Camps Cleared
0
906,893
Distance Traveled
763,682
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,508
853
28
2
0
325,880
5
L
King Arthur
11,179
658
49
3
0
261,908
5
L
Merlin
10,422
613
50
3
0
224,663
0
W
Hades
13,143
773
101
6
0
279,325
1
L
Neith
12,823
754
78
5
0
277,111
3
W
Cupid
13,021
766
77
5
0
301,688
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role