Player Matchup

Shiva
Shiva
Adonovato
Shiva
Level 10
God Stats
0W - 3L
1,277 SR
Queue Stats
0W - 3L
1,288 Elo+
Party 1
Bellona
Bellona
VcatoV86
Bellona
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 42L
1,457 Elo+
Party 1
Hera
Hera
luckylan12
Hera
Level 109
God Stats
1W - 3L
1,418 SR
Queue Stats
15W - 29L
1,339 Elo+
Party 1
Team Averages
Level 75
1,398 SR
1,361 Elo+

VS

Team Averages
Level 90
1,123 SR
1,367 Elo+
Chang'e
Chang'e
AMoistGrandpa
Chang'e
Level 66
God Stats
1W - 1L
1,237 SR
Queue Stats
61W - 79L
1,387 Elo+
Party 2
Yemoja
Yemoja
Cameron_Watsky03
Yemoja
Level 150
God Stats
1W - 1L
1,096 SR
Queue Stats
111W - 136L
1,393 Elo+
Party 2
Nemesis
Nemesis
HDSkrIllZ
Nemesis
Level 54
God Stats
1W - 4L
1,037 SR
Queue Stats
108W - 133L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Adonovato
Shiva
10
0 / 2 / 0
5,817
727
6,405
9,327
5,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
VcatoV86
Bellona
3
0 / 0 / 0
4,728
591
35
132
50
9
0 / 5 / 0
5,527
691
5,166
6,212
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
12
3 / 0 / 3
7,167
896
6,675
7,749
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
1 / 0 / 3
6,176
772
1,168
5,199
3,379
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
HDSkrIllZ
Nemesis
12
3 / 0 / 4
6,900
863
4,074
7,257
3,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
7
7
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chang'e
3
0
3
4.5
L
Shiva
Adonovato
Shiva
0
2
0
0
W
1
0
3
2.5
W
Nemesis
HDSkrIllZ
Nemesis
3
0
4
5
L
Bellona
VcatoV86
Bellona
0
0
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,606
Damage
11,917
15,671
Taken
20,205
7,922
Mitigated
9,779
3,428
Healing
11,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
6,675
262
2,083
3,404
7,749
2,996
678
1,985
5,764
26,471
0
L
Shiva
Adonovato
Shiva
6,405
644
280
2,798
9,327
5,526
0
4,860
4,467
0
16,440
W
1,168
514
3,339
1,821
5,199
3,379
120
2,036
3,163
12,198
0
W
Nemesis
HDSkrIllZ
Nemesis
4,074
1,971
0
872
7,257
3,404
252
1,211
6,046
0
23,006
L
Bellona
VcatoV86
Bellona
35
0
0
0
132
50
0
75
57
0
97
L
5,166
1,045
0
350
6,212
2,346
0
2,926
3,286
16,963
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,072
Gold Earned
20,243
39
Minions Killed
111
0
Camps Cleared
0
304,396
Distance Traveled
469,369
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,167
896
49
6
0
177,577
1
L
Shiva
5,817
727
17
2
0
164,733
1
W
Yemoja
6,176
772
23
3
0
115,216
3
W
Nemesis
6,900
863
39
5
0
176,576
1
L
Bellona
4,728
591
0
0
0
18,327
0
L
Hera
5,527
691
22
3
0
121,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role