Player Matchup

Kukulkan
Kukulkan
OracleToga
Kukulkan
Level 124
God Stats
1W - 2L
1,388 SR
Queue Stats
12W - 23L
1,406 Elo+
Party 2
Ullr
Ullr
Zer0Embl3m
Ullr
Level 87
God Stats
1W - 2L
1,586 SR
Queue Stats
11W - 21L
1,416 Elo+
Party 2
Mulan
Mulan
splande
Mulan
Level 129
God Stats
2W - 6L
1,385 SR
Queue Stats
22W - 36L
1,424 Elo+
Solo
Team Averages
Level 113
1,453 SR
1,415 Elo+

VS

Team Averages
Level 128
1,496 SR
1,476 Elo+
Sol
Sol
Cardiac_KayXX
Sol
Level 107
God Stats
2W - 1L
1,370 SR
Queue Stats
19W - 30L
1,411 Elo+
Party 1
Awilix
Awilix
JtAgZ19
Awilix
Level 127
God Stats
78W - 52L
1,695 SR
Queue Stats
557W - 559L
1,553 Elo+
Solo
Sylvanus
Sylvanus
Kay_StrAnge
Sylvanus
Level 149
God Stats
5W - 3L
1,423 SR
Queue Stats
113W - 132L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
OracleToga
Kukulkan
16
2 / 6 / 3
11,082
652
16,517
14,082
6,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 5 / 3
10,757
633
8,319
14,525
6,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mulan
splande
Mulan
16
1 / 4 / 4
10,483
617
11,949
21,779
21,922
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 11
11,430
672
12,350
11,504
4,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
JtAgZ19
Awilix
19
13 / 2 / 1
13,656
803
18,195
21,000
11,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Kay_StrAnge
Sylvanus
16
1 / 2 / 9
10,868
639
13,213
18,781
23,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
5
Kills
15
15
Deaths
5
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
1
11
6.5
W
Awilix
JtAgZ19
Awilix
13
2
1
6.75
W
Sylvanus
Kay_StrAnge
Sylvanus
1
2
9
2.75
L
Kukulkan
OracleToga
Kukulkan
2
6
3
0.58
L
2
5
3
0.7
L
Mulan
splande
Mulan
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,785
Damage
43,758
50,386
Taken
51,285
35,090
Mitigated
40,206
4,479
Healing
22,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,350
2,259
0
2,071
11,504
4,866
1,347
3,007
7,505
46,847
0
W
Awilix
JtAgZ19
Awilix
18,195
8,151
0
5,663
21,000
11,798
1,370
5,354
15,266
0
67,594
W
Sylvanus
Kay_StrAnge
Sylvanus
13,213
2,372
3,802
10,623
18,781
23,542
483
7,251
11,110
29,343
7,946
L
Kukulkan
OracleToga
Kukulkan
16,517
1,468
0
700
14,082
6,404
322
9,223
4,859
49,977
0
L
8,319
2,374
0
154
14,525
6,764
502
5,855
8,670
0
32,379
L
Mulan
splande
Mulan
11,949
1,176
563
3,062
21,779
21,922
774
10,176
11,603
0
39,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,322
Gold Earned
35,954
169
Minions Killed
176
0
Camps Cleared
0
854,950
Distance Traveled
854,739
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,430
672
62
4
0
305,652
0
W
Awilix
13,656
803
70
4
0
325,547
0
W
Sylvanus
10,868
639
44
3
0
223,540
0
L
Kukulkan
11,082
652
71
4
0
269,477
1
L
Ullr
10,757
633
50
3
0
273,877
1
L
Mulan
10,483
617
48
3
0
311,596
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role