Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Bergest
Agni
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,072 Elo+
Solo
Aphrodite
Aphrodite
MilenaPKBR
Aphrodite
Level 107
God Stats
0W - 1L
1,618 SR
Queue Stats
3W - 4L
1,441 Elo+
Solo
Ullr
Ullr
Vpnify
Ullr
Level 84
God Stats
11W - 9L
1,530 SR
Queue Stats
17W - 15L
1,479 Elo+
Solo
Bellona
Bellona
santvicentino
Bellona
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 21L
1,347 Elo+
Party 2
Team Averages
Level 58
1,530 SR
1,368 Elo+

VS

Team Averages
Level 40
1,496 SR
1,325 Elo+
Set
Set
Armybest95
Set
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 16L
1,195 Elo+
Solo
Ao Kuang
Ao Kuang
Luhazo
Ao Kuang
Level 47
God Stats
6W - 3L
1,708 SR
Queue Stats
46W - 63L
1,271 Elo+
Solo
Chronos
Chronos
TRabuco69
Chronos
Level 41
God Stats
3W - 2L
1,472 SR
Queue Stats
37W - 29L
1,566 Elo+
Solo
Izanami
Izanami
compione7
Izanami
Level 24
God Stats
5W - 6L
1,300 SR
Queue Stats
14W - 20L
1,441 Elo+
Party 1
Cerberus
Cerberus
huracnox
Cerberus
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 23L
1,152 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
7
5 / 2 / 0
4,748
678
3,938
5,194
1,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Agni
Bergest
Agni
1
0 / 0 / 0
1,398
200
0
0
0
Aphrodite
MilenaPKBR
Aphrodite
8
0 / 1 / 3
4,080
583
767
4,236
1,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
Vpnify
Ullr
1
0 / 0 / 0
2,898
414
0
0
0
Bellona
6
0 / 3 / 2
4,099
586
2,889
5,560
4,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 2
4,573
653
2,038
6,014
1,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
Luhazo
Ao Kuang
7
2 / 1 / 2
4,774
682
2,275
5,016
2,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
TRabuco69
Chronos
10
2 / 0 / 0
5,480
783
1,554
2,615
929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
compione7
Izanami
8
1 / 2 / 0
4,751
679
1,655
4,312
1,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
huracnox
Cerberus
6
0 / 1 / 2
4,445
635
314
5,173
2,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
5
Kills
6
6
Deaths
6
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
2
0
2.5
W
1
2
2
1
L
Agni
Bergest
Agni
0
0
0
0
W
Ao Kuang
Luhazo
Ao Kuang
2
1
2
3
L
Aphrodite
MilenaPKBR
Aphrodite
0
1
3
1.5
W
Chronos
TRabuco69
Chronos
2
0
0
2
L
Ullr
Vpnify
Ullr
0
0
0
0
W
Izanami
compione7
Izanami
1
2
0
0.5
W
Cerberus
huracnox
Cerberus
0
1
2
1
L
Bellona
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,594
Damage
7,836
14,990
Taken
23,130
7,293
Mitigated
8,061
4,872
Healing
7,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,938
1,496
0
926
5,194
1,879
0
1,442
3,752
0
16,389
W
2,038
1,012
0
1,126
6,014
1,998
0
0
6,014
0
21,594
L
Agni
Bergest
Agni
0
0
0
0
0
0
0
0
0
0
0
W
Ao Kuang
Luhazo
Ao Kuang
2,275
767
0
1,729
5,016
2,033
0
0
5,016
10,743
2,581
L
Aphrodite
MilenaPKBR
Aphrodite
767
42
270
2,360
4,236
1,134
0
628
3,608
17,959
0
W
Chronos
TRabuco69
Chronos
1,554
473
0
750
2,615
929
150
224
2,391
40,550
0
L
Ullr
Vpnify
Ullr
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
compione7
Izanami
1,655
985
0
1,532
4,312
1,080
363
334
3,978
0
38,522
W
Cerberus
huracnox
Cerberus
314
114
0
2,129
5,173
2,021
0
209
4,964
7,119
433
L
Bellona
2,889
1,204
0
1,316
5,560
4,280
203
1,898
3,662
0
13,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,223
Gold Earned
24,023
84
Minions Killed
246
0
Camps Cleared
0
395,426
Distance Traveled
685,119
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,748
678
26
4
0
133,809
0
W
Set
4,573
653
42
6
0
118,649
1
L
Agni
1,398
200
0
0
0
0
0
W
Ao Kuang
4,774
682
25
4
0
118,979
0
L
Aphrodite
4,080
583
34
5
0
122,734
1
W
Chronos
5,480
783
84
12
0
158,900
1
L
Ullr
2,898
414
0
0
0
0
0
W
Izanami
4,751
679
70
10
0
145,751
1
W
Cerberus
4,445
635
25
4
0
142,840
3
L
Bellona
4,099
586
24
3
0
138,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role